Commit Graph

10 Commits

Author SHA1 Message Date
PabstMirror
70c25aacaf cargo - use getInteractionDistance to get better distance (#5697) 2017-11-10 15:28:12 +01:00
PabstMirror
feee7f5e1e Make array of cargo holders dynamic (#5274) 2017-06-14 15:36:23 +02:00
SilentSpike
fea2326488 Add cargo eden attributes (#4780)
- Add a ace_cargo_space attribute to vehicles to alter how much cargo they can carry.
- Add an ace_cargo_size attribute to objects to alter how much cargo space they consume.
- Add two public functions `fnc_setSize.sqf` and `fnc_setSpace.sqf` to update the cargo size/space respectively of any given object.
- Deprecate cargo makeLoadable module and public function.
- Added some macros to get the space/size of a config, making code more readable in places.
2017-05-31 23:54:57 +01:00
Dystopian
9f291c86d8 Cargo load menu overhaul (#4871)
* Add submenu with vehicles to cargo load menu

* replace private ARRAY with keyword

* fix ace function macro using

* filter vehicles without cargo

* add Load condition, clean params, fix param reusing

* replace nearEntities with nearestObjects, add macro

* optimize, del magic, replace count with forEach

* del unused functions

* del useless _this parameter
2017-05-31 17:02:24 +02:00
commy2
05d30c5573 convert log macros to cba versions (#4282)
* convert log macros to cba versions

* Add changes to AB

* remove obsolete macro
2016-10-02 12:55:31 +02:00
BaerMitUmlaut
88b58216ee Added beautified component names 2016-06-20 11:44:36 +02:00
PabstMirror
46d6e92bca Add quick debug defines to all script_components 2016-01-28 23:26:02 -06:00
PabstMirror
789f3843d5 #2488 - Fix cargo setVariable on server with InitPost 2015-09-20 10:05:34 -05:00
Glowbal
c016d01414 Initial load in cargo module 2015-08-10 23:07:47 +02:00
commy2
67479b733e add PBO to load things into vehicles 2015-03-29 15:20:39 +02:00