Commit Graph

13132 Commits

Author SHA1 Message Date
Mezilsa
ab52ff8ddb add microdagrwaypoint precision as an option (#6437)
* Make the precision of the mircoDagr less perfekt

* Add strings of precision Option to stringtabel

* Update stringtable.xml

* Create initSettings.sqf

* Update ACE_Settings.hpp

* Finally

* Cleaning

* Update initSettings.sqf

* Move other settings to sqf, simplify waypointPrecision
2018-09-21 22:32:09 -05:00
mharis001
61000df120 Tagging - Cache required items check and use uniqueItems (#6582)
* Cache required items check and use uniqueItems

* Use config-case for required items
2018-09-21 15:11:02 -05:00
PabstMirror
afbf2049ea
Skip semi-colon test with findIf (#6584)
* Skip semi-colon test with findIf

* Fix  #6186

* column cleanser
2018-09-20 14:34:59 -05:00
Dedmen Miller
0a2f5cf238 Fixed #6581 (#6586) 2018-09-19 08:31:08 -05:00
Ozan Eğitmen
a6d40549dc Fix findIf typo, Don't deep copy arrays (#6587) 2018-09-19 08:24:57 -05:00
commy2
8587da58cb
Merge pull request #6583 from acemod/sqf_validator-findIf
sqf_validator compatibility with findIf command
2018-09-19 01:52:45 +02:00
commy2
7673ffab0a
sqf_validator compatibility with findIf command 2018-09-19 01:23:48 +02:00
commy2
550acf6a2b
Merge pull request #6208 from Max255PL/laserbeam
Add IR beam to visible laser mode
2018-09-18 20:54:42 +02:00
commy2
5aa8c1dca0 make setUnconscious not reset firing mode (#6519) 2018-09-18 11:35:40 -05:00
Dedmen Miller
e2ac18a05d [WIP] Fix script errors reporting wrong line numbers (#6407)
* advanced_ballistics

* advanced_fatigue

* advanced_throwing

* ai

* aircraft

* arsenal

* atragmx

* attach

* backpacks

* ballistics

* captives

* cargo

* chemlights

* common

* concertina_wire

* cookoff

* dagr

* disarming

* disposable

* dogtags

* dragging

* explosives

* fastroping

* fcs

* finger

* frag

* gestures

* gforces

* goggles

* grenades

* gunbag

* hearing

* hitreactions

* huntir

* interact_menu

* interaction

* inventory

* kestrel4500

* laser

* laserpointer

* logistics_uavbattery

* logistics_wirecutter

* magazinerepack

* map

* map_gestures

* maptools

* markers

* medical

* medical_ai

* medical_blood

* medical_menu

* microdagr

* minedetector

* missileguidance

* missionmodules

* mk6mortar

* modules

* movement

* nametags

* nightvision

* nlaw

* optics

* optionsmenu

* overheating

* overpressure

* parachute

* pylons

* quickmount

* rangecard

* rearm

* recoil

* refuel

* reload

* reloadlaunchers

* repair

* respawn

* safemode

* sandbag

* scopes

* slideshow

* spectator

* spottingscope

* switchunits

* tacticalladder

* tagging

* trenches

* tripod

* ui

* vector

* vehiclelock

* vehicles

* viewdistance

* weaponselect

* weather

* winddeflection

* yardage450

* zeus

* arsenal defines.hpp

* optionals

* DEBUG_MODE_FULL 1

* DEBUG_MODE_FULL 2

* Manual fixes

* Add SQF Validator check for #include after block comment

* explosives fnc_openTimerUI

* fix uniqueItems
2018-09-17 14:19:29 -05:00
mharis001
803d497d8a Improve checking of unit items (#6350)
* Add uniqueItems function

* Optimize dogtag children actions function

* Optimize getDetonators item search

* Store CfgWeapons lookup in getDetonators

* Update items to use new function

* Update items to use new function 2

* More optimization of uniqueItems function

* Update items to use new function 3
2018-09-17 14:03:28 -05:00
Timi007
7988622635 Add the ability to edit user placed markers (#6564)
* add the ability to edit user placed markers

* remove direct channel from valid channels

* add author

* optimize get map display

replace old method of getting the map display with displayParent

* optimize code by adding isEqualTo

* correct some spelling mistakes
2018-09-17 13:52:24 -05:00
PabstMirror
75f8a35d3d
RHS Compat - Simplify HuntIR mag config (#6580)
* RHS Compat - Simplify HuntIR mag config

* x
2018-09-17 13:22:18 -05:00
Ozan Eğitmen
db6a40f91d Arsenal - Add Default Loadouts API (#6558)
* Add addDefaultLoadout function

* Initialize defaultLoadoutsList by default

* Close params bracket

* Revert "Initialize defaultLoadoutsList by default"

This reverts commit a53d21046e.

* Add isNil check

* Remove tab

* Overwrite loadout if it exists

* Fix file name typo

* Use findIf and copy array

* Add override note to header

* Make btnImport use new function instead of duplicating code

* Use GVAR

* Use findIf

* Fix spacing

* Add documentation

* Improve documentation
2018-09-17 13:22:04 -05:00
Wakbub
64cc287408 RHS Compat - Fix GREF canoes refuel interaction (#6575)
* Fix RHS GREF canoes refuel interaction

* Removed ace_refuel from requiredAddons

* fix inheritance
2018-09-15 11:53:28 -05:00
PabstMirror
ae6a2709f3
Arsenal - Don't warn when calling removeUnitTrackProjectiles (#6574) 2018-09-14 23:58:28 -05:00
Blutze
3ee94d3aca [Arsenal] Filter firemodes for precision display by showToPlayer (#6572) 2018-09-14 15:01:50 -05:00
mharis001
d6976f63ac Zeus - UI improvements and additional objects setting for Editable Objects module (#6391)
* Add additional objects setting to Editable Objects

* Fix Teleport Players UI height and remove unnecessary strings

* Improve Garrison UI

* Config based combo for Toggle NVG and Toggle Flashlights UI

* Capitalize garrison module names
2018-09-13 08:40:55 -05:00
PabstMirror
429ecb6171
RHS Compats - Update bases classes for RHS 4.6 (#6529)
* RHS Compats - Update bases classes for 4.6

* Update CfgMagazines.hpp

* Update CfgWeapons.hpp
2018-09-13 00:29:30 -05:00
commy2
66da48fcdb
Merge pull request #6402 from mharis001/explosives-timer
Explosives - New Timer UI
2018-09-13 06:39:50 +02:00
PabstMirror
f2a57797da Make sure explosive is still valid when updating timer 2018-09-12 23:07:39 -05:00
Dystopian
0e980907fe Fix some item type magic numbers (#6487)
* Fix item type magic numbers

* Add weapon and magazine macros
2018-09-12 22:29:56 -05:00
Dystopian
364f84d382 Fix RHS static turrets interaction point (#6567) 2018-09-12 16:12:05 -05:00
Josuan Albin
eab84e0d09 Arsenal - Fix sort by value not sorting properly (#6570)
* Fix sort by value not sorting properly

* Change single to double quotes

* Remove uneeded space
2018-09-12 14:59:36 -05:00
commy2
9de11e066f
Merge pull request #6571 from acemod/stamina-bar-setting-fix
don't hide stamina twice when changing the setting
2018-09-10 20:51:15 +02:00
commy2
05ad146ba3
restore 2018-09-10 19:31:26 +02:00
commy2
b651cc8093
delete duplicated code 2018-09-10 19:30:30 +02:00
commy2
e592717c30
make hide stamina setting make bar reappear when changed mid mission 2018-09-10 15:15:59 +02:00
commy2
8cd0b496ac
Merge pull request #6561 from acemod/repairFacility
Repair - Fix isInRepairFacility for buildings at height
2018-09-03 18:02:01 +02:00
commy2
fe1737081c
Merge pull request #6556 from alganthe/arsenalMissionUnitInsignias
Arsenal - Add support for mission defined unit insignias
2018-09-03 09:51:11 +02:00
PabstMirror
628878d074 Repair - Fix isInRepairFacility for buildings at height
Fix #6560
2018-09-02 21:59:32 -05:00
alganthe
d13641d670 Add author support for mission defined unitInsignias 2018-08-31 18:35:12 +02:00
alganthe
04aeaa0912 Add support for mission defined unitInsignias 2018-08-31 18:20:55 +02:00
Drofseh
055c85d56d update shell tracer textures to appear smaller
While in the gunner view, or generally when seeing the tracer from the
front or rear, the shell tracers look reasonalble.
However closer to a perpendicular angle the tracers appear substantially
larger than they ought to.
This texture update makes the tracer look a little smaller from those
angles.
2018-08-29 13:16:06 -07:00
PabstMirror
16a3bd096a
RHS GREF Compat - MG42 (#6552)
Close #6550
2018-08-27 17:13:38 -05:00
SilentSpike
24846e6f74
Make state change status updates consistent (#6538)
State transitions call respective functions in the status component where unit variables and status are actually handled.
2018-08-25 16:40:22 +01:00
commy2
0c18d5bcae
Merge pull request #6548 from Neviothr/CfgWeaponsReferenceSemicolonFix
Fix missing semicolon in CfgWeaponsReference
2018-08-23 19:14:33 +02:00
Neviothr
8d83800f37
Fix missing semicolon 2018-08-23 18:57:23 +03:00
Dystopian
d8b54a8ef0 Fix switching non-local portable light on (#6522) 2018-08-16 20:52:13 -05:00
jonpas
48b459240d Update No Uniform Restrictions for Arma 3 v1.84 (#6513) 2018-08-16 19:41:51 -05:00
SilentSpike
11547d7ff8
Fix environmental damage sources (#6515)
* Tidy handle damage code
* Fix environmental damage conditions

- Vehicle damage would never occur because it doesn't fire all the
hitpoints
- Missing sanity check on fall damage to check that unit isn't in a
vehicle
- Getting hit by a vehicle while on foot can be detected by checking for
a shooter

* Improve collision handling

- All collisions have a `_shooter` so we simply first check for that because burning doesn't and it could happen at any velocity
- We don't actually care what caused the collision because they should all cause the same type of wounding
- The exception is fall damage because we want to prioritise wounding the legs, we assume if the `_unit` had downward velocity and `_shooter == _unit` that it was fall damage (not necessarily always true, but almost always is and there doesn't look to be a more specific way to check).
2018-08-15 07:57:11 +01:00
Rutger "RedBery" Meijering
5fbaf426a8 Fix various bugs (#6523)
* Fix medical menu not reopening regardless of setting
* Ensure no heartrate or bloodpressure on death
* Fix status variables not being reset on respawn
* Fix JIP resetting status variables for all units
* Fix heart rate adjustment overflow and
2018-08-14 21:34:35 +01:00
Thomas Kooi
ced45b2a4d
Remove play with six launch method (#6528)
PWS is no longer active.
2018-08-13 12:29:22 +02:00
SilentSpike
0e8ed5315e
Remove patient treatment animations (#6524)
* Prevent treatment animation on dead bodies

This was causing bodies to glitch out on dedicated servers according to
feedback

* Remove patient animation logic and setting
2018-08-12 12:28:48 +01:00
SilentSpike
a182336880
Ignore playable logic hitpoints (#6517) 2018-08-12 12:21:06 +01:00
SilentSpike
923c25163f Fix missing boolean return in CPR 2018-08-12 11:50:47 +01:00
SilentSpike
7fcd12c792
Reset default state on respawn (#6518)
* Reset default state on respawn
* Remove old getUnitState function
* Add locality check
2018-08-12 10:14:48 +01:00
Zakant
14d52ee77e Remove CPR alive check (#6492) 2018-08-12 08:57:23 +01:00
Dedmen Miller
c1c5d6d63c Remove collision of bandage litter (#6495)
* Remove littergeneric collision
* Remove collision/shadow from non-litter items
* Remove quik clot litter shadow
* Add empty shadowLOD to litter
2018-08-11 17:52:26 +01:00
Drofseh
b3134d00dc remove comments from rvmat files 2018-08-11 08:58:50 -07:00