Commit Graph

25 Commits

Author SHA1 Message Date
lambdatiger
9ea7a63496 Updated should frag and fired functions to handle submunitions 2024-08-03 14:55:53 -05:00
lambdatiger
fbca98328e All spalling in current version is local 2024-07-18 18:56:00 -05:00
lambdatiger
b656ef6467 Initial rollback to old frag simulation and spalling simulation. Updated spall to function and helpter functions as well 2024-07-17 01:53:40 -05:00
lambdatiger
04e844fecf fixed small mistakes in names and function calls 2024-07-16 22:40:13 -05:00
lambdatiger
f65fcbf44f updated initialization and should frag to check for submunitions since we no longer rely on init EH 2024-07-16 21:45:41 -05:00
johnb432
e2dce5e102 Readd blacklist 2024-05-18 11:16:43 +02:00
lambdatiger
668d222a3f Removed blacklist functions and settings 2024-02-15 18:13:06 -06:00
lambdatiger
13834d7f17 Switched debug clear traces from addAction to ACE self interact 2024-01-17 21:28:53 -06:00
lambdatiger
8683e0aa56 Fixed array of double spaced format errors 2024-01-15 16:10:01 -06:00
lambdatiger
29d3d4c19f alphabetized PREP instead of categorizing it 2024-01-15 15:39:27 -06:00
lambdatiger
b2c0f5720d skip prepping dev functions that aren't used when not dev compiled 2024-01-15 13:41:07 -06:00
lambdatiger
97547700d2 Added spall info caching and made variable name changes for clarity 2024-01-14 23:10:15 -06:00
lambdatiger
3e3ed12503 Final submunition code cull 2024-01-10 19:47:05 -06:00
lambdatiger
ebf1a707c1 Added initialization of material cache for performance 2024-01-10 17:40:36 -06:00
lambdatiger
4cada76c81 Fleshed out stringtables 2024-01-10 15:48:06 -06:00
lambdatiger
0da454d270 removed unused functions 2024-01-10 15:47:50 -06:00
lambdatiger
026e12b2f9 Added methods to retrieve impact surface type 2024-01-09 17:25:09 -06:00
lambdatiger
ed116f1b2b additional changes for spalling material consideration 2024-01-09 14:01:12 -06:00
lambdatiger
53976e39a3 fixed spelling errors 2024-01-08 21:40:12 -06:00
lambdatiger
bfb3fa851c added fnc_initRound 2024-01-08 18:06:57 -06:00
lambdatiger
3c1e912787 Initial commit:
- Added new ammo cfg types
 - Added new caching functions
 - Added dev functions
 - Transfered core system to vanilla projectile EHs
 - Added stringtable sub categories
 - Reworked fragmenting and spalling to us submunitions
   - Frag
     - Implemented system around chance to hit
     - Switched from hitbox estimation to hitting specific HPs
     - Updated chance to miss method based on solid angle hit chance
     - Split random & targeted frag to their own subfunctions
   - Spall
     - Uses a system of estimated momentum changes to generate spall
2024-01-08 15:22:52 -06:00
PabstMirror
8d43b899e6 Frag - Cleanup and Performance (#5010)
* Frag - Cleanup and Performance

* Add dots
2017-04-11 10:33:56 -05:00
Ozan Eğitmen
49b5a0ea86 Cleanup Frag Component (#4581)
* Cleanup frag component

* Optimize fnc_addTrack

* Add additional cleanup

* Please work?

* Add more cleanup

* Fix script errors

* Fix/optimize spalling

* Add missing changes
2016-10-27 00:16:31 +02:00
PabstMirror
9f6661f4db Make 40mm Grenades Frag (#3679)
* Make 40mm Grenades Frag

* Just use existing force cfg instead of adding new

Add RHS compat entries
2016-05-07 15:35:39 -05:00
commy2
46a239f9f6 precompile on game start 2016-02-22 15:20:36 +01:00