mharis001
e78016d7f7
Repair - Add settings to control item requirements for different actions ( #7243 )
2019-10-24 22:52:04 -04:00
PabstMirror
a828ebe591
Repair - Disable repair on ERA/Slat armor hitpoints ( #6283 )
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* Repair - Disable repair on ERA/Slat armor
Disable "miscRepair" action for all era and slat armor hitpoints.
Can still be repaired via "Full Repair"
* Minor perf improvment
* Add hitpoint names for 1.82 comTurret/gun
* Fix russian translations
2018-04-19 12:31:00 -05:00
Dystopian
ff961a5bd6
Fix Full Repair menu not shown when damage returns 0 ( #4621 )
2016-11-09 13:11:47 -06:00
BaerMitUmlaut
7fcbe93b71
Cleaned up excessive whitespace
2016-05-03 02:32:44 +02:00
PabstMirror
f2bcd66784
Toolkit also consumed on fullRepair
2015-12-14 19:28:31 -06:00
PabstMirror
e964b2c135
Fix PostRepairDamage and toolkit consumtion setting
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Fix #2982
2015-12-08 20:31:40 -06:00
PabstMirror
4e93b9c72d
2307 - Repair sub-turrets
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Privates
Cleanup debug
Add repair actions for sub turrets
Cleanup
Fix Header
Error Handling
Cleanup setHitpointDamage
Fix common ACE_isEngineer to handle scalar or bool
Claim and release repair objects (wheel/track)
Repair sub-turrets
2015-11-20 21:11:05 -06:00
PabstMirror
9cd470b849
Add Setting for toolkit requirement for wheel repair
2015-09-15 09:54:55 -05:00
Glowbal
f7679b45ad
Merge pull request #2246 from jonpas/repairHitpointGroups
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Repair Hitpoint Groups Framework
2015-08-26 23:27:08 +02:00
jonpas
ce8da8d720
Fixed Full Repair available even when vehicle is already fully repaired
2015-08-26 23:09:46 +02:00
jonpas
144af2ed17
Added support for when one of the grouped hitpoints is damaged but not main
2015-08-24 05:14:04 +02:00
jonpas
fda0850ad7
Condensed duplicated function, alphabetized PREPs
2015-08-16 21:39:42 +02:00
jonpas
85cc662fa4
ACE_Repair capitalization 2/2
2015-08-16 16:46:32 +02:00