Commit Graph

4725 Commits

Author SHA1 Message Date
Nou
7c857a5a7e Make sure load spawns the function, not calls it. 2015-04-25 00:52:51 -07:00
Nou
c8e6e7018c Moved infinite spawned loop to Loaded event for handing save game loads. Events for the win! diag_activeSQFScripts as of this build returns empty on a bare mission. 2015-04-25 00:49:47 -07:00
Glowbal
55529d0396 Added support for switching from 3d selections to radial menu 2015-04-25 09:41:55 +02:00
commy2
664d08d4aa add option to only use action when clicking 2015-04-25 08:23:54 +02:00
commy2
12280bbcad revive tmr camshake 2015-04-25 07:21:11 +02:00
commy2
d7d0f00592 tweaking recoil 2015-04-25 05:51:44 +02:00
ViperMaul
be3de0d965 Fixing missing inheritance: class HLC_762x54_tracer: HLC_762x51_tracer 2015-04-24 15:25:32 -07:00
ViperMaul
e6062d577a Moving some notices around. 2015-04-24 15:08:19 -07:00
ViperMaul
4c9b94912a Adding notification 2015-04-24 14:46:47 -07:00
ViperMaul
97a4bab70c Fixed a typo 2015-04-24 14:44:57 -07:00
ViperMaul
732e7cc28f remove obsolete PBOs and their signatures during the build process. 2015-04-24 14:43:30 -07:00
ViperMaul
cd13ee84b4 Merge branch 'master' of https://github.com/KoffeinFlummi/ACE3 2015-04-24 13:27:32 -07:00
ViperMaul
8e62a0bf8f Fixed: make.py looking for private key in the wrong area 2015-04-24 13:25:40 -07:00
KoffeinFlummi
d7b961043b Remove animation reset before falling unconscious
This caused the unit to briefly move to the default animation,
which looked shite.
2015-04-24 22:20:16 +02:00
Glowbal
821db645bf Merge pull request #843 from gienkov/patch-8
PL translation fix
2015-04-24 21:56:42 +02:00
ViperMaul
9fc14de251 Merge pull request #827 from acemod/makeEnhancements
Make Signature Key Building + enhancements
2015-04-24 12:36:24 -07:00
Grzegorz
aa0b1ecba0 PL translation fix 2015-04-24 21:35:20 +02:00
PabstMirror
3b9b09a7af UpdateFiringTable-ChangesFromWeather 2015-04-24 13:26:09 -05:00
Glowbal
7dc8a08b89 Replaced _currentshooter by _this
Fixes script error `Error Undefined variable in expression: _currentshooter`
2015-04-24 20:03:04 +02:00
ulteq
9e33b7a32e Renamed all compatibility module to follow the new naming scheme:
*compat_xxx
2015-04-24 20:00:35 +02:00
ulteq
df5debb135 Merge branch 'master' of https://github.com/KoffeinFlummi/ACE3 2015-04-24 19:57:05 +02:00
ulteq
9f2196ffcf Spaces 2015-04-24 19:56:51 +02:00
ulteq
af6f9f5a8c Removed unnecessary required addon 2015-04-24 19:56:36 +02:00
ulteq
819b7af426 Added more compatibility modules:
*hlcmods_ak
*hlcmods_aug
*rh_acc
*rh_de
*rh_m4
*rh_pdf
*rksl_pm_ii
2015-04-24 19:56:11 +02:00
commy2
e207a11851 fix: Cannot zero when looking through optics of static weapons and vehicle mg/gmg, fix #836 2015-04-24 19:02:29 +02:00
ulteq
afccc3a44b Added missing base classes 2015-04-24 17:27:26 +02:00
ulteq
b405f17df2 Added missing ; 2015-04-24 17:19:18 +02:00
ulteq
9078eed6bb Added optional hlcmods_m14 compatibility pbo 2015-04-24 17:15:28 +02:00
ulteq
5e23f7d842 Added optional hlcmods_g3 compatibility pbo 2015-04-24 17:12:03 +02:00
ulteq
aeef674b08 Added optional hlcmods_fal compatibility pbo 2015-04-24 17:08:08 +02:00
ulteq
87252c3a3e Added optional hlcmods_ak compatibility pbo 2015-04-24 17:05:09 +02:00
ulteq
f707ce3577 Added optional hlc_wp_mp5 compatibility pbo 2015-04-24 16:58:01 +02:00
ulteq
7e491c95a5 Added optional hlc_ar15 compatibility pbo 2015-04-24 16:54:55 +02:00
ulteq
f7ee7323b6 Added compatibility configs for hlcmods_core and hlcmods_m60e4 2015-04-24 14:14:20 +02:00
ulteq
5e766835a6 Improved regex matching 2015-04-24 13:11:43 +02:00
ulteq
6361bda3e9 Removed unused function 2015-04-24 13:01:11 +02:00
ulteq
3747df3ec5 Added python script that finds never used privates 2015-04-24 11:54:17 +02:00
ulteq
eb88f94cf7 Removed unused privates 2015-04-24 11:53:06 +02:00
ulteq
b3bf44fa1e Code cleanup 2015-04-24 10:58:55 +02:00
ulteq
b3f4bf306d Moved the global weather controls into preInit 2015-04-24 10:46:33 +02:00
ulteq
66e4c742b4 Merge branch 'master' of https://github.com/KoffeinFlummi/ACE3 2015-04-24 10:25:47 +02:00
ulteq
062aeae6e6 Fixed several bugs in the rain simulation:
*Added missing rain initialization based on overcast value
*Added proper fade out when the overcast changes from >=0.7 to <0.7
*Removed duplicate code
2015-04-24 10:25:31 +02:00
ulteq
50546646fa Added missing rain_period_count reset to 0 2015-04-24 10:05:13 +02:00
ulteq
5a90ef6207 Added global variables (syncRain, syncWind, syncMisc) which give some control over the weather module:
*Removed duplicate debug output
2015-04-24 10:03:48 +02:00
ulteq
709fdcdd08 Merge pull request #821 from Brisse89/master
Added realistic tracer burn times for several ammo types
2015-04-24 08:28:43 +02:00
Glowbal
0146439925 increasing the text box height #834
Temporary solution until we get something properly done.

Ideally we would calculate the height of the box through the amount of characters. For that we would need a font with a consistent width across each character, or figure out the width for each character ourselves.
2015-04-24 07:46:01 +02:00
esteldunedain
e3a06999c3 Reduce MainActions distance for CAManBase from 5m to 4m 2015-04-24 00:57:49 -03:00
esteldunedain
c8563ce484 Add LOS check for actions points. Close #785 2015-04-24 00:57:22 -03:00
Nicolás Badano
78b1f0024e Merge pull request #830 from gienkov/patch-7
PL translation fix
2015-04-23 22:52:56 -03:00
Grzegorz
e8a48fa81c PL translation fix
Apparently mini-spike AT still wants to shoot down planes and choppers :)
2015-04-24 01:54:36 +02:00