Nou
7c857a5a7e
Make sure load spawns the function, not calls it.
2015-04-25 00:52:51 -07:00
Nou
c8e6e7018c
Moved infinite spawned loop to Loaded event for handing save game loads. Events for the win! diag_activeSQFScripts as of this build returns empty on a bare mission.
2015-04-25 00:49:47 -07:00
Glowbal
55529d0396
Added support for switching from 3d selections to radial menu
2015-04-25 09:41:55 +02:00
commy2
664d08d4aa
add option to only use action when clicking
2015-04-25 08:23:54 +02:00
commy2
12280bbcad
revive tmr camshake
2015-04-25 07:21:11 +02:00
commy2
d7d0f00592
tweaking recoil
2015-04-25 05:51:44 +02:00
ViperMaul
be3de0d965
Fixing missing inheritance: class HLC_762x54_tracer: HLC_762x51_tracer
2015-04-24 15:25:32 -07:00
ViperMaul
e6062d577a
Moving some notices around.
2015-04-24 15:08:19 -07:00
ViperMaul
4c9b94912a
Adding notification
2015-04-24 14:46:47 -07:00
ViperMaul
97a4bab70c
Fixed a typo
2015-04-24 14:44:57 -07:00
ViperMaul
732e7cc28f
remove obsolete PBOs and their signatures during the build process.
2015-04-24 14:43:30 -07:00
ViperMaul
cd13ee84b4
Merge branch 'master' of https://github.com/KoffeinFlummi/ACE3
2015-04-24 13:27:32 -07:00
ViperMaul
8e62a0bf8f
Fixed: make.py looking for private key in the wrong area
2015-04-24 13:25:40 -07:00
KoffeinFlummi
d7b961043b
Remove animation reset before falling unconscious
...
This caused the unit to briefly move to the default animation,
which looked shite.
2015-04-24 22:20:16 +02:00
Glowbal
821db645bf
Merge pull request #843 from gienkov/patch-8
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PL translation fix
2015-04-24 21:56:42 +02:00
ViperMaul
9fc14de251
Merge pull request #827 from acemod/makeEnhancements
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Make Signature Key Building + enhancements
2015-04-24 12:36:24 -07:00
Grzegorz
aa0b1ecba0
PL translation fix
2015-04-24 21:35:20 +02:00
PabstMirror
3b9b09a7af
UpdateFiringTable-ChangesFromWeather
2015-04-24 13:26:09 -05:00
Glowbal
7dc8a08b89
Replaced _currentshooter by _this
...
Fixes script error `Error Undefined variable in expression: _currentshooter`
2015-04-24 20:03:04 +02:00
ulteq
9e33b7a32e
Renamed all compatibility module to follow the new naming scheme:
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*compat_xxx
2015-04-24 20:00:35 +02:00
ulteq
df5debb135
Merge branch 'master' of https://github.com/KoffeinFlummi/ACE3
2015-04-24 19:57:05 +02:00
ulteq
9f2196ffcf
Spaces
2015-04-24 19:56:51 +02:00
ulteq
af6f9f5a8c
Removed unnecessary required addon
2015-04-24 19:56:36 +02:00
ulteq
819b7af426
Added more compatibility modules:
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*hlcmods_ak
*hlcmods_aug
*rh_acc
*rh_de
*rh_m4
*rh_pdf
*rksl_pm_ii
2015-04-24 19:56:11 +02:00
commy2
e207a11851
fix: Cannot zero when looking through optics of static weapons and vehicle mg/gmg, fix #836
2015-04-24 19:02:29 +02:00
ulteq
afccc3a44b
Added missing base classes
2015-04-24 17:27:26 +02:00
ulteq
b405f17df2
Added missing ;
2015-04-24 17:19:18 +02:00
ulteq
9078eed6bb
Added optional hlcmods_m14 compatibility pbo
2015-04-24 17:15:28 +02:00
ulteq
5e23f7d842
Added optional hlcmods_g3 compatibility pbo
2015-04-24 17:12:03 +02:00
ulteq
aeef674b08
Added optional hlcmods_fal compatibility pbo
2015-04-24 17:08:08 +02:00
ulteq
87252c3a3e
Added optional hlcmods_ak compatibility pbo
2015-04-24 17:05:09 +02:00
ulteq
f707ce3577
Added optional hlc_wp_mp5 compatibility pbo
2015-04-24 16:58:01 +02:00
ulteq
7e491c95a5
Added optional hlc_ar15 compatibility pbo
2015-04-24 16:54:55 +02:00
ulteq
f7ee7323b6
Added compatibility configs for hlcmods_core and hlcmods_m60e4
2015-04-24 14:14:20 +02:00
ulteq
5e766835a6
Improved regex matching
2015-04-24 13:11:43 +02:00
ulteq
6361bda3e9
Removed unused function
2015-04-24 13:01:11 +02:00
ulteq
3747df3ec5
Added python script that finds never used privates
2015-04-24 11:54:17 +02:00
ulteq
eb88f94cf7
Removed unused privates
2015-04-24 11:53:06 +02:00
ulteq
b3bf44fa1e
Code cleanup
2015-04-24 10:58:55 +02:00
ulteq
b3f4bf306d
Moved the global weather controls into preInit
2015-04-24 10:46:33 +02:00
ulteq
66e4c742b4
Merge branch 'master' of https://github.com/KoffeinFlummi/ACE3
2015-04-24 10:25:47 +02:00
ulteq
062aeae6e6
Fixed several bugs in the rain simulation:
...
*Added missing rain initialization based on overcast value
*Added proper fade out when the overcast changes from >=0.7 to <0.7
*Removed duplicate code
2015-04-24 10:25:31 +02:00
ulteq
50546646fa
Added missing rain_period_count reset to 0
2015-04-24 10:05:13 +02:00
ulteq
5a90ef6207
Added global variables (syncRain, syncWind, syncMisc) which give some control over the weather module:
...
*Removed duplicate debug output
2015-04-24 10:03:48 +02:00
ulteq
709fdcdd08
Merge pull request #821 from Brisse89/master
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Added realistic tracer burn times for several ammo types
2015-04-24 08:28:43 +02:00
Glowbal
0146439925
increasing the text box height #834
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Temporary solution until we get something properly done.
Ideally we would calculate the height of the box through the amount of characters. For that we would need a font with a consistent width across each character, or figure out the width for each character ourselves.
2015-04-24 07:46:01 +02:00
esteldunedain
e3a06999c3
Reduce MainActions distance for CAManBase from 5m to 4m
2015-04-24 00:57:49 -03:00
esteldunedain
c8563ce484
Add LOS check for actions points. Close #785
2015-04-24 00:57:22 -03:00
Nicolás Badano
78b1f0024e
Merge pull request #830 from gienkov/patch-7
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PL translation fix
2015-04-23 22:52:56 -03:00
Grzegorz
e8a48fa81c
PL translation fix
...
Apparently mini-spike AT still wants to shoot down planes and choppers :)
2015-04-24 01:54:36 +02:00