SilentSpike
5032619b9a
Add cook off 3den setting to ammo boxes
2016-11-05 14:48:48 +00:00
SilentSpike
7de56ad9b5
Fix #4630
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Not all explosives detonate on destruction, so their ammo config must be checked to see if they will.
ACE_Explosives adds a property to define the associated ammo which *will* detonate on destruction, which is used if present. Otherwise a generic small explosion happens.
2016-11-05 14:20:48 +00:00
bux578
0a047074e5
Merge pull request #4632 from acemod/acerep7
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Add ACEREP7
2016-11-04 20:58:45 +01:00
bux578
f9f6afb8bb
increase date
2016-11-04 20:16:35 +01:00
bux578
f23d96d455
fix typos, wording
2016-11-04 09:24:21 +01:00
PabstMirror
0746264905
MedicalAI - Fix treatment animion with no weapon ( #4633 )
2016-11-04 00:01:58 +01:00
bux578
d1d2796392
fix typos, improve medical rewrite cba text
2016-11-03 11:12:18 +01:00
bux578
0bfc476888
add second draft of acerep7
2016-11-03 10:54:20 +01:00
bux578
493613e1ed
Merge branch 'master' into acerep7
2016-11-03 10:26:41 +01:00
bux578
21baf7fc1f
Merge pull request #4624 from acemod/improve-dockerfile
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improve dockerfile
2016-11-03 09:56:37 +01:00
ulteq
aef7010d67
Fixes the ATragMX 'Done' button issue ( #4617 )
2016-11-02 18:05:19 +01:00
ulteq
e34d7dd268
Merge pull request #4627 from acemod/ballistics-minor-corrections
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Minor corrections in the ballistics module
2016-11-02 14:47:44 +01:00
ulteq
71fe9bde7d
Fixed a typo
2016-11-02 14:27:26 +01:00
ulteq
6a60770470
Minor corrections in the ballistics module
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* Corrected AKS-U barrel length
* Corrected .338 250gr BC
* Corrected .338 API526 BC and muzzle velocity
* Slightly reduced 5.8x42mm muzzle velocity
2016-11-02 13:54:22 +01:00
bux578
4ef3d9f063
improve dockerfile
2016-11-02 11:49:16 +01:00
bux578
7d3d3ad47d
add first draft of acerep
2016-11-02 11:46:50 +01:00
jonpas
b5c967e504
Merge pull request #4622 from acemod/fixReleaseInfoWiki
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Fix make.py documentation lists
2016-11-01 16:39:17 +01:00
jonpas
9e37dc1192
Fix make.py wiki lists
2016-11-01 13:50:00 +01:00
PabstMirror
e60df02758
Update CBA macros in tools ( #4620 )
2016-10-31 15:11:45 -05:00
ulteq
b91c4acca8
Merge pull request #4613 from acemod/realisticnames-apex-update
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Adds realistic names for the QBZ-95 camo variants
2016-10-31 19:58:46 +01:00
ulteq
22ce12ec57
Merge pull request #4609 from acemod/kestrel4500-typo-fix
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Fix Kestrel4500 wind speed calculation
2016-10-31 12:57:24 +01:00
ulteq
2e94c40a46
Merge pull request #4616 from acemod/apex-weapon-ballistics
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Updates the ballistics module to support Apex
2016-10-31 12:57:02 +01:00
PabstMirror
ace24d0282
Fix ubc
2016-10-30 18:46:55 -05:00
PabstMirror
9f56ba50c1
Add semi-colon
2016-10-30 18:43:43 -05:00
jonpas
2222834c43
Allow checking dogtags inside vehicles and when sitting ( #4619 )
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* Allow checking dogtag inside and when sitting
* Remove redundant format
2016-10-30 18:54:54 +01:00
commy2
18e5fa2849
remove scrollbars from javelin scope ( #4618 )
2016-10-30 14:46:31 +01:00
Rebel
e84cdef817
Blocks AI getting back into the vehicle on cookoff ( #4587 )
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* no message
* Header.
* Typo.
* Less code.
* New getPos syntax.
* leaveVehicle seems to work.
* Removed the second waypoint.
* Clear previous waypoints.
* Run away waypoint before others.
* Use arr select code
* Revert select. Use doMove.
2016-10-30 13:33:28 +01:00
ulteq
c3f967e365
Updates the ATragMX gun list
2016-10-30 12:26:15 +01:00
ulteq
14af5577c6
Updates the ballistics module to support Apex
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* Made the new ammo types ready for advanced ballistics
* Made the new weapons ready for advanced ballistics
* Recalculated all initSpeed coefficients
* Updated the airFrictionAnalysis report
2016-10-30 09:02:55 +01:00
ulteq
0e364b0d48
Adds realistic names for the QBZ-95 camo variants
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Green Hex and Hex variants of:
* QBZ-95-1
* QBZ-95-1 GL
* QBZ-95-1 LSW
2016-10-29 13:49:24 +02:00
PabstMirror
6a7998d47d
WebDoc Version to 3.8.1 ( #4611 )
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Close #4610
2016-10-29 08:28:24 +02:00
ulteq
7b2d736ba3
Fix Kestrel4500 wind speed calculation
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* Cosine was applied twice (on some screens)
2016-10-28 22:25:47 +02:00
PabstMirror
70439aaa9d
Fix bleeding hit logic for enabledFor = 1 ( #4585 )
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* Fix bleeding hit logic for enabledFor = 1
* Handle RC
* fix
2016-10-28 22:12:37 +02:00
commy2
eb38290aaf
cookoff ammo selections default values ( #4604 )
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* cookoff ammo selections default values
* Add missing subTurret cache for Wheeled APCs
2016-10-28 22:10:40 +02:00
PabstMirror
2df4a28145
Remove repair locization warning ( #4607 )
2016-10-28 12:16:23 -05:00
BaerMitUmlaut
60d98df5fc
Fix makeJerryCan locality issues ( #4600 )
2016-10-27 22:19:55 +02:00
PabstMirror
aeb0614e7e
Cleanup map gesture sync / color mapping ( #4486 )
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* Cleanup map gesture sync / color mapping
- Adds ace_common_fnc_setPlayerOwner which syncs player's owner var
- Redo publicVarClient with CBA's ownerEvent
- Remove old ace_settings
- Make color module run globaly
- Ad public ace_map_gestures_fnc_addGroupColorMapping
* fix return
2016-10-27 19:54:58 +02:00
ace3mod
d44770a27e
[Docs] Update component dependencies
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Automatically committed through Travis CI.
[ci skip]
2016-10-27 19:35:23 +02:00
Ozan Eğitmen
fd1888be36
Add 'uniforms' Component ( #4435 )
2016-10-27 19:34:25 +02:00
Ozan Eğitmen
49b5a0ea86
Cleanup Frag Component ( #4581 )
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* Cleanup frag component
* Optimize fnc_addTrack
* Add additional cleanup
* Please work?
* Add more cleanup
* Fix script errors
* Fix/optimize spalling
* Add missing changes
2016-10-27 00:16:31 +02:00
Glowbal
a13441fa85
Merge branch 'release'
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Conflicts:
addons/main/script_version.hpp
2016-10-25 20:33:25 +02:00
Glowbal
e1aa5b4292
Increment build
2016-10-25 20:27:34 +02:00
Glowbal
36085ebd9c
Prep 3.8.1 release
2016-10-25 20:20:26 +02:00
Glowbal
27eb30bdd8
Prep 3.8.1
2016-10-25 20:16:16 +02:00
Glowbal
d2f485329f
Update make.py to 0.8 ( #4579 )
2016-10-25 20:11:57 +02:00
jonpas
ffd1f0aff2
Update make.py to 0.8 ( #4579 )
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* Update make.py to 0.8
* Remove redundant extras folder obsolete handling
* Fix version updating in files when version changes number of digits
* Satisfy bux
2016-10-25 20:11:05 +02:00
Rory
07068260fe
Wiki update ( #4589 )
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* Wiki update
- Updated class-names.md entries for chemlights, incendiary grenade and spraypaint.
Added chemlights feature with usage info.
Added spraypaint feature with usage info.
* correct version of spray paint in class-names.md
* Correction
removed spraypaint.md since tagging.md was already present
updated chemlights with removal of 1.1 (adding throw possibilities)
* Reworked chemlights.md
removed usage => already referred to advanced grenades
Changed description
* removed tagging addition from class-names.md
* added |
2016-10-24 08:45:21 +02:00
PabstMirror
eeb482eb7e
#4557 - Fix warning about bad func type ( #4582 )
2016-10-22 10:57:49 +02:00
PabstMirror
fc15ab9cf0
#4557 - Fix warning about bad func type ( #4582 )
2016-10-22 10:56:26 +02:00
PabstMirror
23568609a6
Faster, non movment blocking gesture for tap shoulder ( #4578 )
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Close #4577
2016-10-20 23:44:34 +02:00