Dedmen Miller
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e2ac18a05d
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[WIP] Fix script errors reporting wrong line numbers (#6407)
* advanced_ballistics
* advanced_fatigue
* advanced_throwing
* ai
* aircraft
* arsenal
* atragmx
* attach
* backpacks
* ballistics
* captives
* cargo
* chemlights
* common
* concertina_wire
* cookoff
* dagr
* disarming
* disposable
* dogtags
* dragging
* explosives
* fastroping
* fcs
* finger
* frag
* gestures
* gforces
* goggles
* grenades
* gunbag
* hearing
* hitreactions
* huntir
* interact_menu
* interaction
* inventory
* kestrel4500
* laser
* laserpointer
* logistics_uavbattery
* logistics_wirecutter
* magazinerepack
* map
* map_gestures
* maptools
* markers
* medical
* medical_ai
* medical_blood
* medical_menu
* microdagr
* minedetector
* missileguidance
* missionmodules
* mk6mortar
* modules
* movement
* nametags
* nightvision
* nlaw
* optics
* optionsmenu
* overheating
* overpressure
* parachute
* pylons
* quickmount
* rangecard
* rearm
* recoil
* refuel
* reload
* reloadlaunchers
* repair
* respawn
* safemode
* sandbag
* scopes
* slideshow
* spectator
* spottingscope
* switchunits
* tacticalladder
* tagging
* trenches
* tripod
* ui
* vector
* vehiclelock
* vehicles
* viewdistance
* weaponselect
* weather
* winddeflection
* yardage450
* zeus
* arsenal defines.hpp
* optionals
* DEBUG_MODE_FULL 1
* DEBUG_MODE_FULL 2
* Manual fixes
* Add SQF Validator check for #include after block comment
* explosives fnc_openTimerUI
* fix uniqueItems
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2018-09-17 14:19:29 -05:00 |
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commy2
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05d30c5573
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convert log macros to cba versions (#4282)
* convert log macros to cba versions
* Add changes to AB
* remove obsolete macro
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2016-10-02 12:55:31 +02:00 |
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jonpas
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331c3c70cb
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Verify and fix cargo, nametags, rearm, reload, repair, ui, Convert infoDisplayChanged in common and mk6mortar Rsc's
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2016-05-24 18:58:27 +02:00 |
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SilentSpike
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c4b75160a4
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Run event renaming script
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2016-05-24 14:13:11 +01:00 |
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SilentSpike
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108ff4f644
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Replace ACE event system calls with CBA counterparts
Regex used:
\[(.+?),(.+?),(.+?)\]\s+call\s+E?FUNC\((common,)?(target|object)Event\)
[$1,$3,$2] call CBA_fnc_targetEvent
E?FUNC\((common,)?(server|global|local)Event\)
CBA_fnc_$2Event
E?FUNC\((common,)?(add|remove)EventHandler\)
CBA_fnc_$2EventHandler
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2016-05-22 16:47:39 +01:00 |
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PabstMirror
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ab769757d9
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Skip Depends Hitpoints - Use HitPoints selPos for wheels
Stuff
Normalize Depends - Skip Glass Repair
Fix spawned wheel/track not having correct damage
getHitpointString robustness, hatchback fuelHitpoint, fix count errors
-
Formatting
local -> private
Fix Stuff
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2015-11-20 21:11:50 -06:00 |
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PabstMirror
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4e93b9c72d
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2307 - Repair sub-turrets
Privates
Cleanup debug
Add repair actions for sub turrets
Cleanup
Fix Header
Error Handling
Cleanup setHitpointDamage
Fix common ACE_isEngineer to handle scalar or bool
Claim and release repair objects (wheel/track)
Repair sub-turrets
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2015-11-20 21:11:05 -06:00 |
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commy2
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37aec2b3c3
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enable repairing while on ladder
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2015-08-31 21:22:22 +02:00 |
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jonpas
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701c98e0da
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Cleaned up repair function headers and some code
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2015-08-16 20:14:54 +02:00 |
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PabstMirror
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2be74dfdca
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Privates
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2015-08-14 15:14:36 -05:00 |
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Glowbal
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872d026cd0
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All repair actions are now functional
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2015-08-09 17:23:32 +02:00 |
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Glowbal
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9adbb07367
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Moved replace and repair wheel actions into the repair action framework
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2015-08-09 15:53:52 +02:00 |
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PabstMirror
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4b603ff46f
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Localization, params
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2015-08-09 01:54:44 -05:00 |
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commy2
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61583ef35f
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localization
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2015-03-29 13:54:50 +02:00 |
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commy2
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54c9cadf38
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replace wheel logic
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2015-03-29 11:01:23 +02:00 |
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