PabstMirror
8d1f988f5d
AdvThrow - Make sure ammo setVar is not empty ( #4743 )
2016-12-02 12:44:39 -06:00
PabstMirror
a3c50a6c76
Add dev macro to quickly recompile functions ( #4699 )
2016-11-23 13:35:25 -06:00
System98
b0bf50c506
Unify and improve some german translations
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- unify and improve some german translations
- fix a few typos
2016-11-06 10:10:36 +01:00
System98
38be06c28c
Typo fix
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- fix another typo
2016-11-05 13:50:26 +01:00
System98
5376a3045b
Fix typo
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- Fiy typo in german translation
2016-11-05 13:43:57 +01:00
System98
7efe752f3c
Update german translation
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- Add missing german translations
2016-11-05 13:42:55 +01:00
commy2
05d30c5573
convert log macros to cba versions ( #4282 )
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* convert log macros to cba versions
* Add changes to AB
* remove obsolete macro
2016-10-02 12:55:31 +02:00
KoffeinFlummi
72899643bd
Merge branch 'master' into japanesestringtables
2016-09-27 20:54:17 +02:00
PabstMirror
a7c75a3bf6
Handle RHS impact grenades (RGN/RGO) ( #4447 )
2016-09-23 16:38:24 -05:00
PabstMirror
f23e5d33fc
Fix throwing from map screen - global XEH ( #4449 )
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* Fix throwing from map screen - global XEH
* Fix Capitalization
2016-09-23 12:48:25 -05:00
PabstMirror
b7dfdc6c84
End path drawing when passing through Geom/Fire ( #4385 )
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* End path drawing when passing through Geom/Fire
* Add Advanced Throwing colored circles documentation
2016-09-23 12:48:15 -05:00
Grzegorz
a63dcb49d0
PL Translation 3.7.1 ( #4395 )
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* translate advanced fatigue
* translate advanced throwing
* translate cargo
* translate chemlights
* translate cookoff
* translate explosives
* translate fastroping
* translate gforce
* translate googles
* translate grenades
* translate gunbag
* translate maptools
* translate medical
* translate medical_ai
* translate minedetector
* translate nametags
* translate overheating
* translate repair
* translate tagging
* translate ui
* translate zeus
2016-09-18 22:00:13 +02:00
classicarma
4003b1486b
translate advanced_throwing
2016-09-17 00:56:25 +09:00
jonpas
0400a857e6
Fix Advanced Throwing vanilla throw block for primed throwables ( #4370 )
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* Fix vanilla throwing block failing after priming, simplify muzzle ammo (can only be 1 or 0, 1 doesn't influence anything if no appliccable throwable in inventory)
* Disable select grenade keys when advanced throwing is active
* Fix #4375 - select next grenade cycles between first 2 grenade muzzles due to setAmmo
2016-09-12 19:21:04 +02:00
jonpas
062f6deec8
Fix Advanced Throwing floating IR grenades and block vanilla throwing ( #4365 )
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* Fix #4362 - floating primed IR grenades
* Fix #4363 - block vanilla throwing while prepared
* Respect last thrown time with vanilla throwing and dropping primed throwable,
2016-09-09 11:00:30 +02:00
jonpas
2474da36b3
Fix pick up delay and IR chemlights, prevent picking up GL and mortar smoke shells ( #4336 )
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* Fix pick up interaction not rendering right after throw, Prevent GL rounds from being picked up
* Prevent picking up GL and mortar smoke shells
* Fix pick up delay properly, Add separate define for quick throwing (for use when debugging)
* Fix forgotten rename in IR chemlight handling
2016-09-05 20:23:03 +02:00
jonpas
0e1f2828a9
Rename Advanced Throwing component to be in-line with other advanced_ components ( #4318 )
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* Rename Advanced Throwing component to be in-line with other advanced_ components
* Rename wiki page as well
* Add redirect from old wiki page
2016-09-03 01:39:34 +02:00