Dedmen Miller
|
e2ac18a05d
|
[WIP] Fix script errors reporting wrong line numbers (#6407)
* advanced_ballistics
* advanced_fatigue
* advanced_throwing
* ai
* aircraft
* arsenal
* atragmx
* attach
* backpacks
* ballistics
* captives
* cargo
* chemlights
* common
* concertina_wire
* cookoff
* dagr
* disarming
* disposable
* dogtags
* dragging
* explosives
* fastroping
* fcs
* finger
* frag
* gestures
* gforces
* goggles
* grenades
* gunbag
* hearing
* hitreactions
* huntir
* interact_menu
* interaction
* inventory
* kestrel4500
* laser
* laserpointer
* logistics_uavbattery
* logistics_wirecutter
* magazinerepack
* map
* map_gestures
* maptools
* markers
* medical
* medical_ai
* medical_blood
* medical_menu
* microdagr
* minedetector
* missileguidance
* missionmodules
* mk6mortar
* modules
* movement
* nametags
* nightvision
* nlaw
* optics
* optionsmenu
* overheating
* overpressure
* parachute
* pylons
* quickmount
* rangecard
* rearm
* recoil
* refuel
* reload
* reloadlaunchers
* repair
* respawn
* safemode
* sandbag
* scopes
* slideshow
* spectator
* spottingscope
* switchunits
* tacticalladder
* tagging
* trenches
* tripod
* ui
* vector
* vehiclelock
* vehicles
* viewdistance
* weaponselect
* weather
* winddeflection
* yardage450
* zeus
* arsenal defines.hpp
* optionals
* DEBUG_MODE_FULL 1
* DEBUG_MODE_FULL 2
* Manual fixes
* Add SQF Validator check for #include after block comment
* explosives fnc_openTimerUI
* fix uniqueItems
|
2018-09-17 14:19:29 -05:00 |
|
jonpas
|
b54d1985f1
|
QGVAR and fix gforces, goggles, grenades, hearing, interact_menu
|
2016-05-25 01:57:41 +02:00 |
|
SilentSpike
|
c4b75160a4
|
Run event renaming script
|
2016-05-24 14:13:11 +01:00 |
|
SilentSpike
|
108ff4f644
|
Replace ACE event system calls with CBA counterparts
Regex used:
\[(.+?),(.+?),(.+?)\]\s+call\s+E?FUNC\((common,)?(target|object)Event\)
[$1,$3,$2] call CBA_fnc_targetEvent
E?FUNC\((common,)?(server|global|local)Event\)
CBA_fnc_$2Event
E?FUNC\((common,)?(add|remove)EventHandler\)
CBA_fnc_$2EventHandler
|
2016-05-22 16:47:39 +01:00 |
|
esteldunedain
|
648a0259ec
|
Improve flashbang effects. Make sure the light effect is rendered even if the grenade explodes further than 20m from the player. Increase the amount of hearing damage.
|
2016-02-19 12:02:29 -03:00 |
|
PabstMirror
|
7fc84c60dd
|
Flashbangs - pass pos instead of obj reference
Fix #3205
|
2016-02-03 17:53:24 -06:00 |
|
commy2
|
e56e18bff3
|
Code cleanup 1.54
|
2016-01-06 22:42:02 +01:00 |
|
PabstMirror
|
43a168f0b9
|
Flashbangs - Make event radius match effect radius
|
2015-12-04 15:16:17 -06:00 |
|
commy2
|
6cc920dc34
|
Code Cleanup Grenades, fix dedicated server AI thrown flasbangs do nothing
|
2015-09-26 22:39:12 +02:00 |
|
jokoho48
|
7bf7066cfd
|
Code cleanup of grenades module.
|
2015-08-13 22:36:58 +02:00 |
|
PabstMirror
|
00f26144ec
|
More Privates
|
2015-04-17 15:45:00 -05:00 |
|
PabstMirror
|
1a61148053
|
Grenades Cleanup
Shouldn't be any change to functionality
Headers
Formating
simplifying (waitAndExecute)
exceptions/canInteract for keybind
|
2015-02-14 00:39:09 -06:00 |
|
PabstMirror
|
1783bf4db6
|
#49 - targetEvent for flashbang
|
2015-01-17 00:39:46 -06:00 |
|
PabstMirror
|
f352b4cdb5
|
Use new Event Handlers
from 9a37538d50
|
2015-01-14 14:53:09 -06:00 |
|
PabstMirror
|
a91b409702
|
newline
|
2015-01-14 14:43:43 -06:00 |
|
PabstMirror
|
1d083aa072
|
Convert Spawned/Sleep
|
2015-01-14 14:40:37 -06:00 |
|
PabstMirror
|
9224cd0c2a
|
Work on removing spawned
|
2015-01-14 05:07:53 -06:00 |
|