commy2
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c45523475f
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manual merge
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2016-02-22 16:06:30 +01:00 |
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commy2
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46a239f9f6
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precompile on game start
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2016-02-22 15:20:36 +01:00 |
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commy2
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5e486869c0
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replace mainDisplayLoaded event with DisplayLoad XEH and add ACE version to main menu (CBA help)
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2016-02-21 20:26:30 +01:00 |
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esteldunedain
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89354e25c8
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Unified fired event handler
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2016-02-06 16:09:48 -03:00 |
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PabstMirror
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9a3972de76
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Unified Status Effect Handler
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2016-01-19 09:39:05 -06:00 |
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commy2
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8e54e6ec13
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fix setFWS locality issues, fix #892
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2015-04-30 00:53:49 +02:00 |
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commy2
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e87f491470
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mute implementation in noradio, handle post init on remote units
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2015-04-12 11:17:58 +02:00 |
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commy2
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54f29d75f5
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functions to mute unit
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2015-04-12 10:05:49 +02:00 |
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commy2
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bdc60c074a
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cleaning up in common
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2015-03-24 16:01:53 +01:00 |
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Glowbal
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13c2127574
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Clean up of old CSE code
Removed all _F suffixes
Reorganized the RPEP list.
Removed unnecessary functions.
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2015-02-14 20:29:07 +01:00 |
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Nicolás Badano
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e277b05aff
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ace_settings: first draft
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2015-01-30 18:56:45 -03:00 |
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Thomas Kooi
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a92430b701
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Added events to carry object.
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2015-01-20 18:57:53 +01:00 |
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Thomas Kooi
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afc103a946
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Added CSE common port.
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2015-01-17 00:21:47 +01:00 |
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commy2
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9c99eee461
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port ballistics
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2015-01-14 04:02:48 +01:00 |
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commy2
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cf8259882e
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formating
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2015-01-12 22:34:01 +01:00 |
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commy2
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7954988130
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rename core to common
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2015-01-12 19:22:58 +01:00 |
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