esteldunedain
b6058242c8
Fix frag fired EH name
2016-02-06 22:20:08 -03:00
esteldunedain
b70ae9207c
Apply the ufeh to ACE_Frag
2016-02-06 17:12:28 -03:00
PabstMirror
46cb90254a
Add ACE_HashLocation to common
2016-01-04 21:48:26 -06:00
PabstMirror
76c9e1560d
Frag - only run addPfhRound on ammo that will frag
...
If spall is not enabled (default) then calculate which ammo types will
actually cause a frag event, cache and then only track those.
2016-01-01 02:33:08 -06:00
PabstMirror
9c0478ddfd
Cleanup
2015-06-18 22:04:48 -05:00
jaynus
58a55313cd
Changed: Entire frag system re-optimized to a single tracking/GC index-based PFH.
...
Changed: Spalling calculations now throttled across frames and limited; accurate but performant
Changed: All lookups are now index-based on a global projectiles array. This reduced runtime dramatically for all fragmentation.
2015-05-13 17:06:10 -07:00
jaynus
553942bbc7
Initial commit of frag/spalling optimization rewrite. Now tracks in single PFH, with index-based referencing instead of searches. TODO: Break spall calculation up to multiple frames. Needs testing.
2015-05-13 14:33:14 -07:00
ulteq
f54f0cd1fa
Renamed init functions
2015-04-27 13:58:18 +02:00