PabstMirror
b5d0ae600a
Merge branch 'master' into pr/8215
2024-03-28 14:45:59 -05:00
PabstMirror
a3aef6a066
General - Cleanup spaces in macros ( #9769 )
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Co-authored-by: LinkIsGrim <salluci.lovi@gmail.com>
2024-02-05 14:04:24 -03:00
PabstMirror
477bdd0184
Merge branch 'master' into pr/8215
2023-10-06 19:41:13 -05:00
jonpas
742626ff1a
General - Relative script_component.hpp
includes ( #9378 )
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Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2023-09-12 20:58:10 +02:00
Bailey Danyluk
67fe609897
tweak javelin to make minimum ranges more realistic
2022-05-14 14:10:57 -06:00
Dedmen Miller
e2ac18a05d
[WIP] Fix script errors reporting wrong line numbers ( #6407 )
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* advanced_ballistics
* advanced_fatigue
* advanced_throwing
* ai
* aircraft
* arsenal
* atragmx
* attach
* backpacks
* ballistics
* captives
* cargo
* chemlights
* common
* concertina_wire
* cookoff
* dagr
* disarming
* disposable
* dogtags
* dragging
* explosives
* fastroping
* fcs
* finger
* frag
* gestures
* gforces
* goggles
* grenades
* gunbag
* hearing
* hitreactions
* huntir
* interact_menu
* interaction
* inventory
* kestrel4500
* laser
* laserpointer
* logistics_uavbattery
* logistics_wirecutter
* magazinerepack
* map
* map_gestures
* maptools
* markers
* medical
* medical_ai
* medical_blood
* medical_menu
* microdagr
* minedetector
* missileguidance
* missionmodules
* mk6mortar
* modules
* movement
* nametags
* nightvision
* nlaw
* optics
* optionsmenu
* overheating
* overpressure
* parachute
* pylons
* quickmount
* rangecard
* rearm
* recoil
* refuel
* reload
* reloadlaunchers
* repair
* respawn
* safemode
* sandbag
* scopes
* slideshow
* spectator
* spottingscope
* switchunits
* tacticalladder
* tagging
* trenches
* tripod
* ui
* vector
* vehiclelock
* vehicles
* viewdistance
* weaponselect
* weather
* winddeflection
* yardage450
* zeus
* arsenal defines.hpp
* optionals
* DEBUG_MODE_FULL 1
* DEBUG_MODE_FULL 2
* Manual fixes
* Add SQF Validator check for #include after block comment
* explosives fnc_openTimerUI
* fix uniqueItems
2018-09-17 14:19:29 -05:00
PabstMirror
3cd80a42d7
Fix cruise heigh on close shots ( #4795 )
2016-12-29 15:04:19 -06:00
PabstMirror
4bb02a320b
Run attack profile even if no target
2016-11-14 20:19:24 -06:00
PabstMirror
63f3673a65
Missile Guidance Overhaul
2016-10-17 16:08:23 -05:00
Nicolás Badano
ab6fc8efca
Laser guidance for all designators ( #3308 )
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* Fix laser and missileguidance over water
* Return a normalized vector in EFUNC(common,getTurretDirection)
* Make laser dispersion simulation optional, default off
* Prototype for ace_laser_designate
* Remove vanilla laser handling from ace_laser in favor of the new code on ace_laser_designate
* Simplify laser into one module
Rewrite large parts of laser
Merge laser_designate
Delete lase_selfDesignate
* Cleanup missile guidance
* Headers, fix laser over water
* Cleanup
* Test
* Change setting to scalar, more cleanup
* Add seeker debug drawing
2016-10-08 12:55:30 +02:00
PabstMirror
0848b6d1de
Fix script errors ( #4327 )
2016-09-04 21:03:52 +02:00
Glowbal
b489750d5b
Minor optimizations using private, params, and isEqualType ( #4323 )
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* Optimizations with private, params, and isEqualType
* Fixed tab being used instead of space
* Fixed tabs inserted by notepad++
* More usage of new private syntax and params
- changed a few checks for an array being empty to `_arr isEqualTo []`
rather than `count _arr == 0`
- added more uses of `private` on the same line as the variable is
declared
- added more uses of params to assign variables passed as parameters
- removed unnecessary parentheses
- removed several unnecessary variable declarations with private array
syntax
* clean up and formatting
2016-09-04 16:44:22 +02:00
jonpas
816da2aef1
Normalize to LF line endings
2016-05-30 18:37:03 +02:00
jaynus
953faf3d4b
ace_missileguidance privates.
2015-04-18 10:53:21 -07:00
jaynus
d1e03d8e7a
Slight tweaks.
2015-04-18 09:40:46 -07:00
jaynus
10cf02e856
Slower climb phase.Refs #630
2015-04-15 12:25:57 -07:00
jaynus
5bcb0ec493
Forgot to set terminal on short-range attacks. Fixes #630
2015-04-15 12:09:47 -07:00
jaynus
c793df4848
Changed: Safety mode on Titan, it now doesnt show as unloaded Fixed: Some TOP shots would miss, Fixed: Lock constraints would show on fast weapon switch.
2015-04-15 09:10:00 -07:00
jaynus
37de67395f
Fixed: issue where Javelin wouldn't hit > 1500
2015-04-14 18:18:27 -07:00
jaynus
6f3ce27894
Javelin refined, working, locking fixes, UI fixes, missile guidance rewrite
2015-04-14 10:25:08 -07:00