ViperMaul
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388d6c3519
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Change to the proper isAwake function
#1375
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2015-05-25 20:47:28 -07:00 |
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ViperMaul
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3bdb27386c
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removing obsolete drag code
#1375
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2015-05-25 10:25:28 -07:00 |
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ViperMaul
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7141d251c7
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create unloadPersonLocal
#1375
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2015-05-25 09:41:24 -07:00 |
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ViperMaul
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cafaef9612
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revert missing actionDragUnit file
#1375
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2015-05-25 09:39:12 -07:00 |
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ViperMaul
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06932f0c03
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Restore missing actionDragUnit function file
#1375
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2015-05-24 15:14:11 -07:00 |
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PabstMirror
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d82fcd1f96
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Advanced - Bloodbag lookup by treatment not item
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2015-05-23 01:26:13 -05:00 |
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PabstMirror
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d752dd50d0
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Basic - Bloodbag size matters
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2015-05-23 01:16:18 -05:00 |
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PabstMirror
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8fd0aef7d4
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Medical - Fix Handle Damage
{} were unmatched so nothing ran.
I think this is just leftover from a merge.
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2015-05-22 16:35:48 -05:00 |
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jaynus
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582ea318d4
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Merge remote-tracking branch 'origin/superTime'
Conflicts:
addons/frag/functions/fnc_fired.sqf
addons/frag/functions/fnc_trackFragRound.sqf
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2015-05-22 07:24:55 -07:00 |
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jaynus
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c924baefd7
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All instances of time and diagTicktime changed to ACE_time / ACE_diagTime.
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2015-05-21 09:42:44 -07:00 |
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PabstMirror
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1aa9520adb
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Fix Script Error when treating with bincos
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2015-05-20 23:24:44 -05:00 |
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KoffeinFlummi
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f16f282abd
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Merge remote-tracking branch 'origin/release' into master-fix
Conflicts:
addons/medical/functions/fnc_handleDamage.sqf
extensions/common/p3d/animation.cpp
extensions/common/p3d/compressed.cpp
extensions/common/p3d/compressed.hpp
extensions/common/pbo/archive.cpp
extensions/common/pbo/search.cpp
extensions/common/pbo/search.hpp
extensions/common/shared.hpp
extensions/common/simplepipe_win32.cpp
extensions/common/simplepipe_win32.hpp
extensions/common/simulation/object.cpp
extensions/common/simulation/object.hpp
extensions/common/targetver.h
extensions/common/vector.hpp
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2015-05-20 19:31:55 +02:00 |
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PabstMirror
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0d00894d9f
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#1318 - isInMedicalVehicle - medicClass is number
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2015-05-20 17:17:09 +02:00 |
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Glowbal
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694a24c970
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Only change the color if bleeding (adv)
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2015-05-20 17:15:25 +02:00 |
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Glowbal
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2b1468db24
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Added pain suppression instead of removal
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2015-05-20 17:15:22 +02:00 |
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Glowbal
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429c85c9f1
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fixed missing parameters for non local unit
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2015-05-20 17:15:22 +02:00 |
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Glowbal
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913c938a9d
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Added force unconscious parameter #1205
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2015-05-20 17:15:21 +02:00 |
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Glowbal
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808bb6d048
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fixes #1195 units do not display injuries
Is caused because the system thinks medical is disabled for basic units, while this obviously is not the case.
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2015-05-20 17:15:20 +02:00 |
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Glowbal
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104fcdc589
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fixes #1155
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2015-05-20 17:15:19 +02:00 |
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PabstMirror
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4d877196e4
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Missing Parenthesissies
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2015-05-19 00:36:54 -05:00 |
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Glowbal
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572b46a473
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fix for #1297 Being near Campfires messes up basic medical and causes large fps lag
Should only do a max of 1 PFH at a time. If new damage is received before the PFH is completed, it will reset.
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2015-05-19 07:23:44 +02:00 |
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Glowbal
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539ed2dc79
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Fix debug message and prevent Instant death inside vehicles
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2015-05-18 22:22:57 +02:00 |
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Glowbal
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771b62ed04
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Fix medical vehicle return value
Could fix #1142
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2015-05-18 21:33:35 +02:00 |
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PabstMirror
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c6991fde54
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re-add brackets
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2015-05-18 21:33:24 +02:00 |
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Glowbal
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2621c5a36c
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fixed incorrect private var name
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2015-05-18 21:33:12 +02:00 |
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Glowbal
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c76e22463a
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consistent usage of brackets
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2015-05-18 21:32:58 +02:00 |
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PabstMirror
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5a4ef610ec
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Use PFEH array instead of setVariable
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2015-05-18 21:32:47 +02:00 |
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PabstMirror
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2c3a5b0603
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Start vital tracking after treatment
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2015-05-18 21:32:22 +02:00 |
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PabstMirror
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f511de0a49
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Calculate vitals interval on first run
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2015-05-18 21:32:05 +02:00 |
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Glowbal
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853c654b4d
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fixes #1195 units do not display injuries
Is caused because the system thinks medical is disabled for basic units, while this obviously is not the case.
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2015-05-18 21:00:32 +02:00 |
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Glowbal
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fc99d07f7c
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fixes #1155
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2015-05-18 21:00:18 +02:00 |
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jaynus
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c17df2acb8
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Change to execNextFrame.
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2015-05-18 21:00:06 +02:00 |
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jaynus
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1c69f4faa4
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Fixed: Litter spawning at huge radius, floating litter over water. Fixes #1112
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2015-05-18 20:59:56 +02:00 |
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PabstMirror
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1d64e5917f
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re-add brackets
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2015-05-15 02:32:19 -05:00 |
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Glowbal
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56aec85616
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fixed incorrect private var name
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2015-05-15 09:25:57 +02:00 |
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Glowbal
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4b245c0fc4
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consistent usage of brackets
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2015-05-15 09:25:00 +02:00 |
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PabstMirror
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39bc7d06be
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Use PFEH array instead of setVariable
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2015-05-15 02:15:03 -05:00 |
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PabstMirror
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8dbca1d3de
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Start vital tracking after treatment
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2015-05-14 22:18:53 -05:00 |
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PabstMirror
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8abd3c1fef
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Calculate vitals interval on first run
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2015-05-14 22:16:44 -05:00 |
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Glowbal
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d42d0ef69d
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Merge pull request #1164 from acemod/litterFixes
Litter distribution fix and "floating litter over water" fix (medical)
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2015-05-14 16:17:10 +02:00 |
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jaynus
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20bd5957e3
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Change to execNextFrame.
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2015-05-14 07:15:52 -07:00 |
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Glowbal
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abadf05342
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Merge remote-tracking branch 'gienkov/module-translations'
Conflicts:
addons/medical/stringtable.xml
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2015-05-14 16:01:41 +02:00 |
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jaynus
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b13d44fb6b
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Fixed: Litter spawning at huge radius, floating litter over water. Fixes #1112
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2015-05-13 17:29:09 -07:00 |
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Glowbal
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a4d0af4b67
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Fix medical vehicle return value
Could fix #1142
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2015-05-13 15:55:03 +02:00 |
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Grzegorz Sikora
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6a821715a0
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Stringtable modules
Conflicts:
addons/missionmodules/CfgVehicles.hpp
addons/respawn/CfgVehicles.hpp
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2015-05-12 18:25:40 +02:00 |
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Glowbal
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e6a8f0b295
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Merge pull request #1103 from SilentSpike/medical_typofix
Trivial variable name fix for moduleAssignMedicalVehicle function
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2015-05-10 22:37:54 +02:00 |
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SilentSpike
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eff5ce03d6
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false -> 0
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2015-05-10 20:58:17 +01:00 |
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SilentSpike
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518cfdab9e
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isMedic -> medicClass
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2015-05-10 20:19:32 +01:00 |
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SilentSpike
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d321ed2753
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Changed function variable to match other medical vehicle functions
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2015-05-10 19:56:35 +01:00 |
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Glowbal
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e674229dde
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enabledFor > enableFor
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2015-05-08 20:10:40 +02:00 |
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