jonpas
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b54d1985f1
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QGVAR and fix gforces, goggles, grenades, hearing, interact_menu
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2016-05-25 01:57:41 +02:00 |
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SilentSpike
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c4b75160a4
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Run event renaming script
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2016-05-24 14:13:11 +01:00 |
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SilentSpike
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108ff4f644
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Replace ACE event system calls with CBA counterparts
Regex used:
\[(.+?),(.+?),(.+?)\]\s+call\s+E?FUNC\((common,)?(target|object)Event\)
[$1,$3,$2] call CBA_fnc_targetEvent
E?FUNC\((common,)?(server|global|local)Event\)
CBA_fnc_$2Event
E?FUNC\((common,)?(add|remove)EventHandler\)
CBA_fnc_$2EventHandler
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2016-05-22 16:47:39 +01:00 |
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esteldunedain
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648a0259ec
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Improve flashbang effects. Make sure the light effect is rendered even if the grenade explodes further than 20m from the player. Increase the amount of hearing damage.
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2016-02-19 12:02:29 -03:00 |
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PabstMirror
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7fc84c60dd
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Flashbangs - pass pos instead of obj reference
Fix #3205
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2016-02-03 17:53:24 -06:00 |
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commy2
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e56e18bff3
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Code cleanup 1.54
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2016-01-06 22:42:02 +01:00 |
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PabstMirror
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43a168f0b9
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Flashbangs - Make event radius match effect radius
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2015-12-04 15:16:17 -06:00 |
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commy2
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6cc920dc34
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Code Cleanup Grenades, fix dedicated server AI thrown flasbangs do nothing
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2015-09-26 22:39:12 +02:00 |
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jokoho48
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7bf7066cfd
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Code cleanup of grenades module.
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2015-08-13 22:36:58 +02:00 |
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PabstMirror
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00f26144ec
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More Privates
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2015-04-17 15:45:00 -05:00 |
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PabstMirror
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1a61148053
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Grenades Cleanup
Shouldn't be any change to functionality
Headers
Formating
simplifying (waitAndExecute)
exceptions/canInteract for keybind
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2015-02-14 00:39:09 -06:00 |
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PabstMirror
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1783bf4db6
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#49 - targetEvent for flashbang
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2015-01-17 00:39:46 -06:00 |
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PabstMirror
|
f352b4cdb5
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Use new Event Handlers
from 9a37538d50
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2015-01-14 14:53:09 -06:00 |
|
PabstMirror
|
a91b409702
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newline
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2015-01-14 14:43:43 -06:00 |
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PabstMirror
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1d083aa072
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Convert Spawned/Sleep
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2015-01-14 14:40:37 -06:00 |
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PabstMirror
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9224cd0c2a
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Work on removing spawned
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2015-01-14 05:07:53 -06:00 |
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