johnb432
ada7b93219
General - Use QUOTE(ADDON)
for status effects ( #10195 )
...
Use ADDON for status effects
2024-08-12 06:15:09 -07:00
jonpas
742626ff1a
General - Relative script_component.hpp
includes ( #9378 )
...
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2023-09-12 20:58:10 +02:00
Filip Maciejewski
a421a63eea
Trenches - Add "placed" and "finished" events ( #8998 )
...
* Add trench placed and finished global events
* Docs
2022-08-20 15:43:50 -05:00
PabstMirror
1b94b25ff6
Trenches - Fix mission placed trench interactions ( #7672 )
...
Assume progress is 1 if undefined
define placeData if undefined
2020-06-05 18:35:32 +02:00
Dedmen Miller
e2ac18a05d
[WIP] Fix script errors reporting wrong line numbers ( #6407 )
...
* advanced_ballistics
* advanced_fatigue
* advanced_throwing
* ai
* aircraft
* arsenal
* atragmx
* attach
* backpacks
* ballistics
* captives
* cargo
* chemlights
* common
* concertina_wire
* cookoff
* dagr
* disarming
* disposable
* dogtags
* dragging
* explosives
* fastroping
* fcs
* finger
* frag
* gestures
* gforces
* goggles
* grenades
* gunbag
* hearing
* hitreactions
* huntir
* interact_menu
* interaction
* inventory
* kestrel4500
* laser
* laserpointer
* logistics_uavbattery
* logistics_wirecutter
* magazinerepack
* map
* map_gestures
* maptools
* markers
* medical
* medical_ai
* medical_blood
* medical_menu
* microdagr
* minedetector
* missileguidance
* missionmodules
* mk6mortar
* modules
* movement
* nametags
* nightvision
* nlaw
* optics
* optionsmenu
* overheating
* overpressure
* parachute
* pylons
* quickmount
* rangecard
* rearm
* recoil
* refuel
* reload
* reloadlaunchers
* repair
* respawn
* safemode
* sandbag
* scopes
* slideshow
* spectator
* spottingscope
* switchunits
* tacticalladder
* tagging
* trenches
* tripod
* ui
* vector
* vehiclelock
* vehicles
* viewdistance
* weaponselect
* weather
* winddeflection
* yardage450
* zeus
* arsenal defines.hpp
* optionals
* DEBUG_MODE_FULL 1
* DEBUG_MODE_FULL 2
* Manual fixes
* Add SQF Validator check for #include after block comment
* explosives fnc_openTimerUI
* fix uniqueItems
2018-09-17 14:19:29 -05:00
Dystopian
36b61fdb6e
Block adv. throwing when player is busy ( #5534 )
...
* Add throw blocking status effect
* Add concertina_wire and tripod support
* Add launcher in hands support
* Disable effect sending more than once
* Fix EFUNC using, add trace
* Disable vanilla throw blocking
* Improve status handling
* Fix rearm status key
2017-12-07 11:26:21 -06:00
Dedmen Miller
81e02a7336
Refactor private ARRAY to private keyword ( #5598 )
...
* Everything
* Fixed missing ;
* Fix missing ; and double private
* Fixed cannot isNull on number
* Turn _temparture back to isNil
* Fix error from merge
2017-10-10 09:39:59 -05:00
SzwedzikPL
203c059cc1
move placement data to config, setTrenchPlacement fnc, cleanup
2016-03-22 08:10:37 +01:00
SzwedzikPL
d6e9890b1b
Add remove trench and continue digging trench actions
2016-03-21 18:25:38 +01:00
jonpas
ef95e278f9
Fix Cancel Action by moving it to MouseButtonDown display EH
2016-03-03 17:35:43 +01:00
esteldunedain
2577992dfc
Progress bar localization
2016-02-04 20:43:32 -03:00
esteldunedain
4cd0028794
Add animation and progresive digging
2016-02-04 18:43:47 -03:00
esteldunedain
3d47156547
Rename some variables
2016-02-04 17:42:12 -03:00