SilentSpike
c4b75160a4
Run event renaming script
2016-05-24 14:13:11 +01:00
SilentSpike
108ff4f644
Replace ACE event system calls with CBA counterparts
...
Regex used:
\[(.+?),(.+?),(.+?)\]\s+call\s+E?FUNC\((common,)?(target|object)Event\)
[$1,$3,$2] call CBA_fnc_targetEvent
E?FUNC\((common,)?(server|global|local)Event\)
CBA_fnc_$2Event
E?FUNC\((common,)?(add|remove)EventHandler\)
CBA_fnc_$2EventHandler
2016-05-22 16:47:39 +01:00
PabstMirror
5d70db3d9b
LoadPerson - Only try vehicles that have room
...
Fix #2965
The FRIES is a "Helicopter" so we were trying to load into it, because
it was closest.
Also disable Cargo system on it so we don't load other things into it
And remove all interactions on it as well.
2016-04-12 12:12:49 -05:00
commy2
3d5ea74c7e
replace private with private keyword in first half of common
2015-12-12 16:48:54 +01:00
commy2
34d351c652
fix exitWith capitalization
2015-11-30 17:14:05 +01:00
PabstMirror
c75d219b65
Cleanup Undefined Functions
2015-10-03 21:34:46 -05:00
commy2
5d0a7ed062
more common code cleanup
2015-09-18 21:12:40 +02:00
commy2
1b96caedc0
more common code cleanup
2015-09-18 18:28:19 +02:00
ViperMaul
9a98530392
Add support for loading unconscious into boats, refs #1729
2015-07-26 18:33:25 -07:00
commy2
bdc60c074a
cleaning up in common
2015-03-24 16:01:53 +01:00
Glowbal
13c2127574
Clean up of old CSE code
...
Removed all _F suffixes
Reorganized the RPEP list.
Removed unnecessary functions.
2015-02-14 20:29:07 +01:00