PabstMirror
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87b9ff9785
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Hearing - Reset earplugs on respawn, addItem setting
Fix #2835 - readd item on respawn
Fix #2837 - setVariable false on respawn
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2015-11-10 20:44:55 -06:00 |
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PabstMirror
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845909f8af
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#2833 - Add earplugs based on loudness (+MGs)
Use same loudness calc as firedNear (replacing old audibleFire)
Give ear plugs to machine gunners (depends on magzine size)
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2015-11-08 14:02:00 -06:00 |
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jokoho48
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c6fbdb420c
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Code cleanup of Hearing module
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2015-08-13 23:42:20 +02:00 |
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jonpas
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8f0101a1d9
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Merge branch 'master' into addEarplugsEnhancement
Conflicts:
addons/hearing/functions/fnc_addEarPlugs.sqf
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2015-07-01 17:45:00 +02:00 |
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naizarak
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75e322e6ae
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Update fnc_addEarPlugs.sqf
Do not automatically add earplugs to units if combat deafness is disabled.
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2015-06-29 12:23:32 -07:00 |
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jonpas
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475e4673eb
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Fixed typo
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2015-06-28 22:28:26 +02:00 |
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jonpas
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9e6ce52fb6
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Added check to addEarplugs if earplugs are used
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2015-06-28 21:25:01 +02:00 |
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PabstMirror
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5d0f0c2896
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Rename ACE_EarBuds -> ACE_EarPlugs
Can't verify translations
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2015-03-16 10:56:05 -05:00 |
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PabstMirror
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1cdc341320
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Headers, Formatting
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2015-03-15 16:40:47 -05:00 |
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Nicolás Badano
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e7c3b0db18
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hearing: various fixes
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2015-01-13 22:41:53 -03:00 |
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Nicolás Badano
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3b34ad06a2
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hearing: Rename function files
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2015-01-13 01:18:27 -03:00 |
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