Glowbal
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afb9eb3084
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Merge pull request #3342 from acemod/vehicleInteractionDistance
Uniformize interaction distance for vehicle based on bounding box
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2016-06-20 09:55:55 +02:00 |
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jonpas
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03e923aa68
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Cleanup Function Headers titles
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2016-06-18 11:50:41 +02:00 |
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PabstMirror
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d46c596cc4
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Merge remote-tracking branch 'refs/remotes/origin/master' into vehicleInteractionDistance
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2016-06-14 19:36:45 -05:00 |
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jonpas
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26fbc36cab
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Merge branch 'master' into cbaEventSystem
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2016-05-31 22:36:08 +02:00 |
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commy2
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fd26e2e44e
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Merge pull request #3516 from acemod/cbamissiontime
replace timePFH with CBA_missionTime
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2016-05-30 21:23:57 +02:00 |
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jonpas
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b54d1985f1
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QGVAR and fix gforces, goggles, grenades, hearing, interact_menu
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2016-05-25 01:57:41 +02:00 |
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SilentSpike
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c4b75160a4
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Run event renaming script
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2016-05-24 14:13:11 +01:00 |
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SilentSpike
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108ff4f644
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Replace ACE event system calls with CBA counterparts
Regex used:
\[(.+?),(.+?),(.+?)\]\s+call\s+E?FUNC\((common,)?(target|object)Event\)
[$1,$3,$2] call CBA_fnc_targetEvent
E?FUNC\((common,)?(server|global|local)Event\)
CBA_fnc_$2Event
E?FUNC\((common,)?(add|remove)EventHandler\)
CBA_fnc_$2EventHandler
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2016-05-22 16:47:39 +01:00 |
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commy2
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da70854568
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manual merge
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2016-05-18 11:48:27 +02:00 |
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jonpas
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85b4366368
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Use new QPATHTOF and QPATHTOEF macros
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2016-04-08 20:34:50 +02:00 |
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commy2
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6a58af5b33
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fix save game crash?, ref #3397
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2016-03-06 06:22:38 +01:00 |
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commy2
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467075ad67
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replace timePFH with CBA_missionTime
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2016-03-02 11:01:39 +01:00 |
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esteldunedain
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a86bbdb162
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Prevent the interact menu from closing when moving the mouse during animations
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2016-02-27 15:47:23 -03:00 |
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esteldunedain
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121663226c
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Make the auto-expanding of SelfActions and ZeusActions work at all animation speeds, but keep the animation in all cases.
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2016-02-27 15:44:53 -03:00 |
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esteldunedain
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ff04ca8981
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Uniformize interaction distance for vehicle. Distance is now aprox 4m from the bounding box of the vehicle, consistent with interaction with people.
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2016-02-18 20:20:02 -03:00 |
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esteldunedain
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cebc8a2d07
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Slightly reduce the distance for which the LOS check is skipped. Fix #3270
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2016-02-08 19:19:10 -03:00 |
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PabstMirror
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dd979676fd
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Remove use of CAManBase for all mans
End use of bandaid from #1294
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2016-01-09 22:05:40 -06:00 |
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PabstMirror
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a161008eb7
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Fix count/forEach
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2016-01-09 01:15:09 -06:00 |
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PabstMirror
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ed4cc42897
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Cleanup Interaction Menu
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2016-01-08 23:29:32 -06:00 |
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PabstMirror
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fb0738bd30
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Merge branch 'master' into release
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2015-12-31 20:27:26 -06:00 |
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Glowbal
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c1fa81f28b
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Fix tabs in sqf files
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2015-12-21 17:05:48 +01:00 |
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PabstMirror
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ff3ddbe287
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Building Interact - Dummy object instead of hiding
Fix #3038
InteractiMenu now checks `isObjectHidden`,
So now use dummy object instead of hiding a real one
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2015-12-15 12:04:03 -06:00 |
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commy2
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5a1aae6028
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manual merge
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2015-11-30 17:44:15 +01:00 |
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commy2
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d037f00a92
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fix forEachIndex capitalization
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2015-11-30 17:25:16 +01:00 |
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commy2
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b3950bd7f0
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fix forEach capitalization
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2015-11-30 17:23:48 +01:00 |
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commy2
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dcf0a68b80
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Revert "fix Cfg capitalization"
This reverts commit 43bda9c462 .
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2015-11-30 17:00:32 +01:00 |
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commy2
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43bda9c462
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fix Cfg capitalization
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2015-11-30 16:52:20 +01:00 |
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PabstMirror
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8d2b612570
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Remove nametags and actions on hidden units
Fix #2596
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2015-11-28 21:35:25 -06:00 |
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PabstMirror
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f676e6d9c9
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Add some more typeNames replacements
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2015-11-27 21:23:27 -06:00 |
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PabstMirror
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5850f78c1f
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Merge branch 'master' into isEqualTypeRepalcement
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2015-11-27 21:08:21 -06:00 |
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PabstMirror
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69b53af1d3
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1.54 - Replace typeName with isEqualType
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2015-11-20 11:40:31 -06:00 |
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PabstMirror
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3ec9fca73e
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local -> private
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2015-11-17 14:06:12 -06:00 |
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PabstMirror
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554c303be0
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InteractionMenu - Auto Expand First Level
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2015-10-20 13:31:09 -05:00 |
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PabstMirror
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7db5a34b24
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Interaction Menu - Add setting for animation speed
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2015-10-20 13:26:42 -05:00 |
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PabstMirror
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4a935eb129
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Remove debug
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2015-09-26 22:02:44 -05:00 |
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PabstMirror
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174d8ac306
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#2486 - Run color setup on settingsInit
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2015-09-26 22:02:05 -05:00 |
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Michael Braun
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035b3432c5
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Merge branch 'master' of https://github.com/acemod/ACE3 into feature/switchToLogMacros
Conflicts:
addons/common/XEH_postInit.sqf
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2015-09-01 08:45:59 +02:00 |
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commy2
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7a4c37c085
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disable all actions on ladders by default, close #2289
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2015-08-30 22:03:45 +02:00 |
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Michael Braun
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5047d4de1c
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Switched to ACE_LOG<LEVEL>_# variation
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2015-08-26 17:39:44 +02:00 |
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Michael Braun
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097506076f
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Fixed format usage in macros requiring ARR_# for it to work
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2015-08-26 16:48:55 +02:00 |
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Michael Braun
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9e10aa86d7
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Standardize logging format through ACE_LOG macros
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2015-08-26 15:32:54 +02:00 |
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PabstMirror
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9aed148e8a
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Default Action parameters is [] for self (ref #2228)
Makes it match fnc_compileMenu.sqf
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2015-08-23 00:16:01 -05:00 |
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PabstMirror
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253fb6e66a
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Merge pull request #1986 from acemod/addMainAction
Always make sure ACE_MainActions exists
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2015-08-14 19:48:04 -05:00 |
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PabstMirror
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6ca3761710
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AddAction basic param checking
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2015-08-13 11:54:26 -05:00 |
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PabstMirror
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207c002f3a
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params
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2015-08-09 13:02:08 -05:00 |
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PabstMirror
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5723c5eaac
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Merge branch 'master' into addMainAction
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2015-08-09 13:00:56 -05:00 |
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Michael Braun
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77e62946ae
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Updated parameterization in Interact_menu module.
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2015-08-05 00:47:18 +02:00 |
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PabstMirror
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93d2035fed
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#1984 - Always make sure ACE_MainActions exists
Also add debuging output when adding action with no parent
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2015-08-02 15:33:16 -05:00 |
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PabstMirror
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6f90185f18
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#1939 - Fix Remove Action From Class
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2015-07-28 17:26:23 -05:00 |
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Nicolás Badano
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67d83d0d49
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Merge pull request #1862 from acemod/disappearingActionsFix
Cache the objects actions for nearby objects and set the GVAR(objectA…
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2015-07-16 18:24:55 -03:00 |
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