Commit Graph

243 Commits

Author SHA1 Message Date
Glowbal
afb9eb3084 Merge pull request #3342 from acemod/vehicleInteractionDistance
Uniformize interaction distance for vehicle based on bounding box
2016-06-20 09:55:55 +02:00
jonpas
03e923aa68 Cleanup Function Headers titles 2016-06-18 11:50:41 +02:00
PabstMirror
d46c596cc4 Merge remote-tracking branch 'refs/remotes/origin/master' into vehicleInteractionDistance 2016-06-14 19:36:45 -05:00
jonpas
26fbc36cab Merge branch 'master' into cbaEventSystem 2016-05-31 22:36:08 +02:00
commy2
fd26e2e44e Merge pull request #3516 from acemod/cbamissiontime
replace timePFH with CBA_missionTime
2016-05-30 21:23:57 +02:00
jonpas
b54d1985f1 QGVAR and fix gforces, goggles, grenades, hearing, interact_menu 2016-05-25 01:57:41 +02:00
SilentSpike
c4b75160a4 Run event renaming script 2016-05-24 14:13:11 +01:00
SilentSpike
108ff4f644 Replace ACE event system calls with CBA counterparts
Regex used:

\[(.+?),(.+?),(.+?)\]\s+call\s+E?FUNC\((common,)?(target|object)Event\)
[$1,$3,$2] call CBA_fnc_targetEvent

E?FUNC\((common,)?(server|global|local)Event\)
CBA_fnc_$2Event

E?FUNC\((common,)?(add|remove)EventHandler\)
CBA_fnc_$2EventHandler
2016-05-22 16:47:39 +01:00
commy2
da70854568 manual merge 2016-05-18 11:48:27 +02:00
jonpas
85b4366368 Use new QPATHTOF and QPATHTOEF macros 2016-04-08 20:34:50 +02:00
commy2
6a58af5b33 fix save game crash?, ref #3397 2016-03-06 06:22:38 +01:00
commy2
467075ad67 replace timePFH with CBA_missionTime 2016-03-02 11:01:39 +01:00
esteldunedain
a86bbdb162 Prevent the interact menu from closing when moving the mouse during animations 2016-02-27 15:47:23 -03:00
esteldunedain
121663226c Make the auto-expanding of SelfActions and ZeusActions work at all animation speeds, but keep the animation in all cases. 2016-02-27 15:44:53 -03:00
esteldunedain
ff04ca8981 Uniformize interaction distance for vehicle. Distance is now aprox 4m from the bounding box of the vehicle, consistent with interaction with people. 2016-02-18 20:20:02 -03:00
esteldunedain
cebc8a2d07 Slightly reduce the distance for which the LOS check is skipped. Fix #3270 2016-02-08 19:19:10 -03:00
PabstMirror
dd979676fd Remove use of CAManBase for all mans
End use of bandaid from #1294
2016-01-09 22:05:40 -06:00
PabstMirror
a161008eb7 Fix count/forEach 2016-01-09 01:15:09 -06:00
PabstMirror
ed4cc42897 Cleanup Interaction Menu 2016-01-08 23:29:32 -06:00
PabstMirror
fb0738bd30 Merge branch 'master' into release 2015-12-31 20:27:26 -06:00
Glowbal
c1fa81f28b Fix tabs in sqf files 2015-12-21 17:05:48 +01:00
PabstMirror
ff3ddbe287 Building Interact - Dummy object instead of hiding
Fix #3038
InteractiMenu now checks `isObjectHidden`,
So now use dummy object instead of hiding a real one
2015-12-15 12:04:03 -06:00
commy2
5a1aae6028 manual merge 2015-11-30 17:44:15 +01:00
commy2
d037f00a92 fix forEachIndex capitalization 2015-11-30 17:25:16 +01:00
commy2
b3950bd7f0 fix forEach capitalization 2015-11-30 17:23:48 +01:00
commy2
dcf0a68b80 Revert "fix Cfg capitalization"
This reverts commit 43bda9c462.
2015-11-30 17:00:32 +01:00
commy2
43bda9c462 fix Cfg capitalization 2015-11-30 16:52:20 +01:00
PabstMirror
8d2b612570 Remove nametags and actions on hidden units
Fix #2596
2015-11-28 21:35:25 -06:00
PabstMirror
f676e6d9c9 Add some more typeNames replacements 2015-11-27 21:23:27 -06:00
PabstMirror
5850f78c1f Merge branch 'master' into isEqualTypeRepalcement 2015-11-27 21:08:21 -06:00
PabstMirror
69b53af1d3 1.54 - Replace typeName with isEqualType 2015-11-20 11:40:31 -06:00
PabstMirror
3ec9fca73e local -> private 2015-11-17 14:06:12 -06:00
PabstMirror
554c303be0 InteractionMenu - Auto Expand First Level 2015-10-20 13:31:09 -05:00
PabstMirror
7db5a34b24 Interaction Menu - Add setting for animation speed 2015-10-20 13:26:42 -05:00
PabstMirror
4a935eb129 Remove debug 2015-09-26 22:02:44 -05:00
PabstMirror
174d8ac306 #2486 - Run color setup on settingsInit 2015-09-26 22:02:05 -05:00
Michael Braun
035b3432c5 Merge branch 'master' of https://github.com/acemod/ACE3 into feature/switchToLogMacros
Conflicts:
	addons/common/XEH_postInit.sqf
2015-09-01 08:45:59 +02:00
commy2
7a4c37c085 disable all actions on ladders by default, close #2289 2015-08-30 22:03:45 +02:00
Michael Braun
5047d4de1c Switched to ACE_LOG<LEVEL>_# variation 2015-08-26 17:39:44 +02:00
Michael Braun
097506076f Fixed format usage in macros requiring ARR_# for it to work 2015-08-26 16:48:55 +02:00
Michael Braun
9e10aa86d7 Standardize logging format through ACE_LOG macros 2015-08-26 15:32:54 +02:00
PabstMirror
9aed148e8a Default Action parameters is [] for self (ref #2228)
Makes it match fnc_compileMenu.sqf
2015-08-23 00:16:01 -05:00
PabstMirror
253fb6e66a Merge pull request #1986 from acemod/addMainAction
Always make sure ACE_MainActions exists
2015-08-14 19:48:04 -05:00
PabstMirror
6ca3761710 AddAction basic param checking 2015-08-13 11:54:26 -05:00
PabstMirror
207c002f3a params 2015-08-09 13:02:08 -05:00
PabstMirror
5723c5eaac Merge branch 'master' into addMainAction 2015-08-09 13:00:56 -05:00
Michael Braun
77e62946ae Updated parameterization in Interact_menu module. 2015-08-05 00:47:18 +02:00
PabstMirror
93d2035fed #1984 - Always make sure ACE_MainActions exists
Also add debuging output when adding action with no parent
2015-08-02 15:33:16 -05:00
PabstMirror
6f90185f18 #1939 - Fix Remove Action From Class 2015-07-28 17:26:23 -05:00
Nicolás Badano
67d83d0d49 Merge pull request #1862 from acemod/disappearingActionsFix
Cache the objects actions for nearby objects and set the GVAR(objectA…
2015-07-16 18:24:55 -03:00