VKing
353b5e9ef4
Replace transportMax... with maximumLoad for mortar boxes.
...
Fixes 3490
2016-03-01 21:58:21 +01:00
VKing
f652db1d2f
Add Loadout box for easy conversion
2016-02-04 20:35:00 +01:00
VKing
222b15634f
Increase prep time for guided projectiles
2015-12-31 22:26:04 +01:00
VKing
38fb97aeac
Fixed init problem; added mortar ammo boxes
2015-12-20 20:51:44 +01:00
VKing
579f861b8f
Unload to player inventory
2015-12-17 19:25:22 +01:00
VKing
27890a8dab
First try at some module control
2015-12-17 11:00:46 +01:00
VKing
e0a21ce144
Completed code porting and interaction
2015-12-16 23:47:14 +01:00
VKing
3e6fc52733
First working iteration.
...
Todo:
Implement in module (Choose new or old/don't break old missions)
Magazine UI+model
Add preparing delay
Fix function readmes
Cleanup in functions?
Credits
MP Testing
2015-12-16 20:22:18 +01:00
VKing
170095ae35
Initial commit for mortar ammunition handling.
2015-12-13 18:27:13 +01:00
PabstMirror
64de91ed06
Add warning for duplicate setting modules.
2015-10-18 23:34:11 -05:00
PabstMirror
4f9dba61ee
Mk6 - Misc cleanup
2015-07-26 16:45:34 -05:00
PabstMirror
ba8c9186bb
Show leveled azimuth/elevation
2015-07-08 01:00:43 -05:00
jonpas
332afb2174
Allow certain self-interactions while sitting
2015-06-09 16:17:05 +02:00
jonpas
3206e3b537
Fixed a syntax error, Fixed nametags module order as per last pull request
2015-06-02 22:36:06 +02:00
jonpas
541f1010a7
Merge branch 'master' into macroSTR
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Conflicts:
addons/attach/functions/fnc_attach.sqf
addons/captives/functions/fnc_moduleSurrender.sqf
addons/common/CfgVehicles.hpp
addons/explosives/CfgModule.hpp
addons/hearing/CfgVehicles.hpp
addons/interaction/CfgVehicles.hpp
addons/map/CfgVehicles.hpp
addons/microdagr/CfgVehicles.hpp
addons/mk6mortar/CfgVehicles.hpp
addons/nametags/CfgVehicles.hpp
addons/nightvision/functions/fnc_changeNVGBrightness.sqf
addons/respawn/CfgVehicles.hpp
addons/switchunits/CfgVehicles.hpp
addons/vehiclelock/CfgVehicles.hpp
addons/winddeflection/stringtable.xml
2015-06-02 22:14:32 +02:00
esteldunedain
9d29aa2107
- Change all modules on ACE using settings to type ACE_Module, so we can guarantee that they wait for settings before initing.
...
- Make ace_common require ace_modules, so all ACE pbos are guaranteed to have it
2015-05-30 01:37:41 -03:00
jonpas
0b0f7274d7
Applied ESTRING and ECSTRING macros
2015-05-27 22:04:41 +02:00
jonpas
6072e14077
Changed all strings to macros (except external)
2015-05-27 19:04:25 +02:00
Grzegorz Sikora
6a821715a0
Stringtable modules
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Conflicts:
addons/missionmodules/CfgVehicles.hpp
addons/respawn/CfgVehicles.hpp
2015-05-12 18:25:40 +02:00
Grzegorz
c9cf1d2455
Update CfgVehicles.hpp
...
another typo few lines below
2015-05-02 01:26:54 +02:00
Grzegorz
5b9e6de6f1
Update CfgVehicles.hpp
...
missing "s"
2015-05-02 01:21:49 +02:00
PabstMirror
656fa8868a
Module Icons
2015-04-07 19:37:46 -05:00
PabstMirror
d295ee6980
Localization / Headers
2015-04-06 01:05:28 -05:00
PabstMirror
2ada87e3ac
Rangetable Item
2015-04-05 18:05:23 -05:00
PabstMirror
61a0ae1aec
Rangetable Dialog
2015-04-05 15:48:56 -05:00
PabstMirror
3d9da5f142
Make Mils Toogle Self Action
2015-04-05 15:00:59 -05:00
PabstMirror
34a86e0db3
Fix Heading Mils
2015-04-05 14:48:26 -05:00
PabstMirror
0281897a3d
Show Charge - Cleanup Settings
2015-04-05 14:34:39 -05:00
PabstMirror
e71378f9b3
AirResit Module Setting / Charge Display ctrl
2015-04-05 12:40:48 -05:00
PabstMirror
dab4822876
Settings / Module
2015-04-05 02:18:51 -05:00
PabstMirror
e6c7758d3f
Prototype - Show Mils on mk6
2015-04-05 01:57:24 -05:00