esteldunedain
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9d13cc6f60
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Move the weapon caching code to a different function. Add compatibility for legacy overheating properties. Add some comments.
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2016-01-20 15:19:46 -03:00 |
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esteldunedain
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851615a234
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Inherit custom gesture classes.
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2016-01-20 13:44:51 -03:00 |
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esteldunedain
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80b9a8961a
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Improve reload animations
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2016-01-20 12:48:39 -03:00 |
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esteldunedain
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bce572e1df
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Derp
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2016-01-20 12:15:25 -03:00 |
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esteldunedain
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c78f2f8479
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Gotcha travis
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2016-01-19 17:29:58 -03:00 |
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esteldunedain
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0313e7b322
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Divide the weapon state variable into two: a temp variable, and a time variable. Only broadcast the temp part and only approximately
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2016-01-19 17:03:47 -03:00 |
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PabstMirror
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e587a6e6e3
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Modernize code
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2015-12-28 16:04:56 -06:00 |
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jonpas
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763cb07629
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Macro STRING to LSTRING
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2015-05-28 21:59:04 +02:00 |
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jonpas
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6072e14077
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Changed all strings to macros (except external)
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2015-05-27 19:04:25 +02:00 |
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Nicolás Badano
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80778cf8db
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overheating: updated headers
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2015-02-08 19:54:12 -03:00 |
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Nicolás Badano
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c8811552c8
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overheating: add function headers
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2015-01-15 23:36:31 -03:00 |
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Nicolás Badano
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d0f56f44ab
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overheating: final fixes
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2015-01-13 22:26:55 -03:00 |
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Nicolás Badano
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2a2eb38de7
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overheating: hard code path to parent script_components
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2015-01-13 00:37:53 -03:00 |
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Nicolás Badano
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a53a265117
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overheating: Replace calls to core for calls to common
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2015-01-13 00:30:39 -03:00 |
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Nicolás Badano
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1db298722b
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CBAfy AGM_Overheating
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2015-01-13 00:23:14 -03:00 |
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