PabstMirror
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749425dfb7
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Settings Category, Minor Cleanup
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2016-02-16 12:58:42 -06:00 |
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esteldunedain
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2f1e96ae4f
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Overhaul ACE_Hearing and change default settings.
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2016-02-06 13:59:31 -03:00 |
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PabstMirror
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82179636f3
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Cache hearing firedNear
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2016-01-09 18:51:41 -06:00 |
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commy2
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a9ebcf8543
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fix setVariable and getVariable capitalization
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2015-11-30 17:27:09 +01:00 |
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jokoho48
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c6fbdb420c
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Code cleanup of Hearing module
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2015-08-13 23:42:20 +02:00 |
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PabstMirror
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05d98370e4
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Handle enableCombatDeafness and/or ringing enabled
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2015-07-11 21:00:40 -05:00 |
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PabstMirror
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c27afca485
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DisableEarRinging / Cleanup
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2015-07-10 21:30:47 -05:00 |
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PabstMirror
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d11fa939e1
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Hearing - Merge PFEH (ringing/volume)
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2015-07-10 21:01:32 -05:00 |
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ulteq
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badfc4017c
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Reset 'deaf' on respawn
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2015-06-13 19:27:30 +02:00 |
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ulteq
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833634f010
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Ported the ACE2 ear ringing logic
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2015-06-13 17:16:18 +02:00 |
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PabstMirror
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b6951b7a13
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#1022 - reset hearing deafness on respawn
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2015-06-05 16:37:27 -05:00 |
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PabstMirror
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e747234443
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Cleanup Spelling
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2015-04-20 02:17:47 -05:00 |
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PabstMirror
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ae064359f6
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Remove Debug
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2015-04-10 23:51:07 -05:00 |
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PabstMirror
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0edcf03e12
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Handle Vehicle Attunation
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2015-04-10 23:21:54 -05:00 |
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Nicolás Badano
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5e4a78a1bc
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hearing: replaced spawn by PFH
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2015-01-13 23:16:55 -03:00 |
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Nicolás Badano
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319e772832
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hearing: tweaks
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2015-01-13 23:07:50 -03:00 |
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Nicolás Badano
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b9c2af8dfe
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hearing: final fixes
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2015-01-13 23:00:48 -03:00 |
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Nicolás Badano
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5d6fd9ab3e
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CBAfy AGM_Hearing
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2015-01-13 01:17:52 -03:00 |
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