jaynus
|
91bd1e7c7b
|
Added: Regex filtering for pbo index.
Changed: Logging cleanup, default files and paths.
Changed: initialization order of plugin (PRE-Init for vehicle registration).
|
2015-05-10 17:45:38 -07:00 |
|
jaynus
|
d4a354d5b8
|
Dynamic debug environment READY FOR YOU
|
2015-05-10 12:24:22 -07:00 |
|
jaynus
|
a21391fc7d
|
dynload framework complete. Reloads DLL every game start, temporarily copies to prevent write protection.
|
2015-05-10 12:02:35 -07:00 |
|
jaynus
|
b1d509236e
|
Offloading the entire VD pipeline to a seperate thread.
|
2015-05-10 11:00:31 -07:00 |
|
Nou
|
63e9f1dbea
|
Rotations rotating? Coordinate systems coordinated? Not sure, some right-left stuff might still need to be figured out.
|
2015-05-10 00:56:28 -07:00 |
|
jaynus
|
4134b2f046
|
This is an initial commit rebasing extP3dParser and bulletStuff into a unified vehicledamage branch with a fresh history.
|
2015-05-09 13:32:36 -07:00 |
|
jaynus
|
93bcf7e9a1
|
Added versioning to build process and automated version/git integration.
|
2015-04-21 16:49:30 -07:00 |
|
jaynus
|
caecf9b21b
|
Cmake framework for cross-platform extensions and building.
|
2015-04-03 13:46:53 -07:00 |
|