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directx
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This is an initial commit rebasing extP3dParser and bulletStuff into a unified vehicledamage branch with a fresh history.
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2015-05-09 13:32:36 -07:00 |
glm
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This is an initial commit rebasing extP3dParser and bulletStuff into a unified vehicledamage branch with a fresh history.
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2015-05-09 13:32:36 -07:00 |
p3d
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This is an initial commit rebasing extP3dParser and bulletStuff into a unified vehicledamage branch with a fresh history.
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2015-05-09 13:32:36 -07:00 |
pbo
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Added: Regex filtering for pbo index.
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2015-05-10 17:45:38 -07:00 |
simulation
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Rotations rotating? Coordinate systems coordinated? Not sure, some right-left stuff might still need to be figured out.
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2015-05-10 00:56:28 -07:00 |
ace_common.cpp
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Cmake framework for cross-platform extensions and building.
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2015-04-03 13:46:53 -07:00 |
ace_common.h
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Added versioning to build process and automated version/git integration.
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2015-04-21 16:49:30 -07:00 |
ace_version_win32.rc.in
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Added versioning to build process and automated version/git integration.
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2015-04-21 16:49:30 -07:00 |
ace_version.hpp.in
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Added versioning to build process and automated version/git integration.
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2015-04-21 16:49:30 -07:00 |
arguments.hpp
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Offloading the entire VD pipeline to a seperate thread.
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2015-05-10 11:00:31 -07:00 |
CMakeLists.txt
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This is an initial commit rebasing extP3dParser and bulletStuff into a unified vehicledamage branch with a fresh history.
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2015-05-09 13:32:36 -07:00 |
dispatch.hpp
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Dynamic debug environment READY FOR YOU
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2015-05-10 12:24:22 -07:00 |
easyloggingc++.hpp
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Added: Regex filtering for pbo index.
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2015-05-10 17:45:38 -07:00 |
logging.hpp
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This is an initial commit rebasing extP3dParser and bulletStuff into a unified vehicledamage branch with a fresh history.
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2015-05-09 13:32:36 -07:00 |
lzoconf.h
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This is an initial commit rebasing extP3dParser and bulletStuff into a unified vehicledamage branch with a fresh history.
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2015-05-09 13:32:36 -07:00 |
lzodefs.h
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This is an initial commit rebasing extP3dParser and bulletStuff into a unified vehicledamage branch with a fresh history.
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2015-05-09 13:32:36 -07:00 |
membuf.hpp
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This is an initial commit rebasing extP3dParser and bulletStuff into a unified vehicledamage branch with a fresh history.
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2015-05-09 13:32:36 -07:00 |
minilzo.c
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This is an initial commit rebasing extP3dParser and bulletStuff into a unified vehicledamage branch with a fresh history.
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2015-05-09 13:32:36 -07:00 |
minilzo.h
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This is an initial commit rebasing extP3dParser and bulletStuff into a unified vehicledamage branch with a fresh history.
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2015-05-09 13:32:36 -07:00 |
shared.cpp
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This is an initial commit rebasing extP3dParser and bulletStuff into a unified vehicledamage branch with a fresh history.
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2015-05-09 13:32:36 -07:00 |
shared.hpp
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Offloading the entire VD pipeline to a seperate thread.
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2015-05-10 11:00:31 -07:00 |
simplepipe_win32.cpp
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This is an initial commit rebasing extP3dParser and bulletStuff into a unified vehicledamage branch with a fresh history.
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2015-05-09 13:32:36 -07:00 |
simplepipe_win32.hpp
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This is an initial commit rebasing extP3dParser and bulletStuff into a unified vehicledamage branch with a fresh history.
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2015-05-09 13:32:36 -07:00 |
singleton.hpp
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This is an initial commit rebasing extP3dParser and bulletStuff into a unified vehicledamage branch with a fresh history.
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2015-05-09 13:32:36 -07:00 |
targetver.h
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This is an initial commit rebasing extP3dParser and bulletStuff into a unified vehicledamage branch with a fresh history.
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2015-05-09 13:32:36 -07:00 |
transform_matrix.hpp
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This is an initial commit rebasing extP3dParser and bulletStuff into a unified vehicledamage branch with a fresh history.
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2015-05-09 13:32:36 -07:00 |
vector.cpp
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This is an initial commit rebasing extP3dParser and bulletStuff into a unified vehicledamage branch with a fresh history.
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2015-05-09 13:32:36 -07:00 |
vector.hpp
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This is an initial commit rebasing extP3dParser and bulletStuff into a unified vehicledamage branch with a fresh history.
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2015-05-09 13:32:36 -07:00 |