jonpas
2e386038b7
Added support without ace_intract_menu
2015-08-06 23:43:18 +02:00
jonpas
8c568c62bf
Added missing categories
2015-08-06 23:25:39 +02:00
jonpas
5f92c62119
Properly fixed mission-tools link in slideshow doc
2015-08-06 23:14:58 +02:00
jonpas
2f69c76aa3
Fixed mission-tools code tags and BI name
2015-08-06 23:10:50 +02:00
jonpas
243362cf2d
Fixed link in slideshow, added category to sitting and slideshow
2015-08-06 23:07:40 +02:00
PabstMirror
016f45f0e8
fix speling
2015-08-06 15:41:24 -05:00
PabstMirror
598c1766d8
Merge pull request #2017 from jokoho48/codeCleanupCaptives
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Code cleanup of the Captives module.
2015-08-06 14:02:50 -05:00
PabstMirror
7ef13cd546
Merge pull request #2009 from jokoho48/codeCleanupVehicle
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Code cleanup Vehicle module
2015-08-06 13:24:35 -05:00
PabstMirror
f1d44972c9
Attach fix and param trace
2015-08-06 13:17:59 -05:00
PabstMirror
b5a6e1e883
Merge pull request #2013 from jokoho48/codeCleanupAttach
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Code cleanup of the Attach module.
2015-08-06 12:50:43 -05:00
PabstMirror
6086553fce
Move DoNotForce to common
2015-08-06 12:24:56 -05:00
PabstMirror
d8c36663da
#2033 - MapTools work on children of itemMap
2015-08-06 12:14:45 -05:00
SilentSpike
bcb21b782e
Overhaul spectator icon handling and rendering
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- Optimize and improve 3D icon drawing
- Combine 2D and 3D PFHs into 1
- Render group icons outside of 200m, unit icons within
- Store list of groups on units update to cut down on what needs to be done each frame
- Change map control type to 100 to remove all default unit icons
- Improve colour caching, group colours don't change, unit colours do
- Remove icon setting, toggling should be at users discretion
2015-08-06 16:03:32 +01:00
jokoho48
87b9b5019c
AB Performance Optimization (Part 8)
2015-08-06 13:35:55 +02:00
SilentSpike
92ef0bfe99
Whitelist spectator free camera boom keys
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Now that booming the free camera is influenced by the camera speed, the keys should be whitelisted from the held-key prevention system to allow the speed to be adjusted on the move. Also includes a failed attempt to fix the free camera map teleporting functionality.
2015-08-06 11:39:32 +01:00
jokoho48
15a1a0d535
AB Performance Optimization (Part 7)
2015-08-06 10:58:07 +02:00
Glowbal
f029727b71
Merge pull request #2031 from acemod/litterEventsFixes
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CreateLitter / syncEvents performance fixes
2015-08-06 10:17:14 +02:00
PabstMirror
31a4ac8b26
Update README.md
2015-08-06 02:25:25 -05:00
PabstMirror
e45bd43e5e
CreateLitter / syncEvents performance fixes
2015-08-06 00:28:43 -05:00
SilentSpike
d6cc14a39d
Add zeus support to spectator UI
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Can only use zeus while alive, so it won't work using the respawn template. However it's useful for communities usign custom frameworks
2015-08-06 00:53:49 +01:00
SilentSpike
d1975a593d
Improve spectator pause menu emulation
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Makes the fake pause menu closer to the real thing for UX purposes
2015-08-06 00:53:48 +01:00
PabstMirror
0bd1e1afce
#2024 - EnableTeamManagement setting for joinGroup
2015-08-05 18:02:57 -05:00
Michael Braun
d16a33bee4
Fixed issue with params being incorrectly being parsed in Weaponselect
2015-08-06 00:36:28 +02:00
PabstMirror
6ab72e905c
#1807 - Clean bandages if no damage on hitpoint
2015-08-05 17:32:00 -05:00
SilentSpike
c808021c7c
Tweak spectator interface layout
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- Swap the FOV and vision mode tools into a more logical order.
- Shorten the unit list to prevent overlay with main UI
- Fix name tool on dead units
2015-08-05 21:11:39 +01:00
SilentSpike
42b5abae11
Add support for respawn counter to spectator UI
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Rather than hiding the BI respawn counter, it should be "integrated" into the UI via code if present.
2015-08-05 20:35:48 +01:00
ViperMaul
d3d3ea756d
isTouchingGround is unreliable for ground vehicles
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#2020
2015-08-05 11:48:04 -07:00
PabstMirror
7203bb2a3d
Cleanup Debug, Limit Satchel Mass
2015-08-05 12:22:43 -05:00
PabstMirror
a6292db1e8
#2018 - Dead Mans Switch / unconscious
2015-08-05 11:54:45 -05:00
jokoho48
0ab865171d
AB Performance Optimization (Part 6)
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Add some todo comments
2015-08-05 18:50:37 +02:00
PabstMirror
72273c5ad0
Merge branch 'master' into virtualExplosivesPlace
2015-08-05 11:36:58 -05:00
jokoho48
c4e4f184ff
AB Performance Optimization (Part 5)
2015-08-05 18:33:28 +02:00
Glowbal
ce1256b75f
Merge pull request #2021 from gienkov/patch-23
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Proper PL concertina wire translation
2015-08-05 15:59:35 +02:00
SilentSpike
5200fd6a02
Add new option to spectator unit filter setting
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Adds an option to use playableUnits for scenarios where AI playable units are enabled.
2015-08-05 14:55:02 +01:00
SilentSpike
07e09b60fa
Stop spectator camera unit changing on corpses
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Previously the camera would be automatically moved away from corpses (when the unit currently being watched dies). This changes it to stay on them until the view is manually switched as users might want to stick around and watch whatever was going on at the time of death.
2015-08-05 14:55:02 +01:00
Grzegorz
fb072811fc
Proper PL concertina wire translation
2015-08-05 14:49:20 +02:00
SilentSpike
79e607836b
Add contributor email for Head
2015-08-05 12:51:13 +01:00
SilentSpike
d2f7913c9f
Merge pull request #2005 from jokoho48/codeCleanupZeus
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Code cleanup Zeus module
2015-08-05 12:38:02 +01:00
Michael Braun
9eb560ff3d
AB Performance Optimization (Part 4)
2015-08-05 10:28:02 +02:00
Michael Braun
8fbcdfec5a
Fixed missing bracket and parameter list issue in AB
2015-08-05 10:04:24 +02:00
Michael Braun
1b488a17b5
Fixed typo that slipped into the code
2015-08-05 08:36:01 +02:00
ViperMaul
78d4da85cd
Updated version to 3.2.2
2015-08-04 21:36:03 -07:00
Michael Braun
441baf3f86
Fixed documentation typo in Vehicles module
2015-08-05 06:02:21 +02:00
Michael Braun
eca7f83cca
AB Performance Optimization (Part 3)
2015-08-05 06:01:38 +02:00
Michael Braun
b8f1fa82ae
AB Performance Optimization (Part 2)
2015-08-05 05:19:08 +02:00
Michael Braun
f6bc361734
Minimal performance improvement and fixed missing semicolon
2015-08-05 05:04:34 +02:00
Michael Braun
6b58b0b3bd
AB Performance Optimization and documentation cleanup
2015-08-05 05:01:30 +02:00
jokoho48
c7e104437f
Update Docu Comments in AB
2015-08-05 04:38:04 +02:00
jokoho48
12aa0b5584
revert Merge Issue
2015-08-05 04:27:11 +02:00
jokoho48
d95bc3c299
AB Performance Optimization (Part 1)
2015-08-05 04:13:36 +02:00