Glowbal
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9d2e76e67a
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More component name fixes and small clean up
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2018-07-15 16:24:04 +02:00 |
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PabstMirror
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f369ffaa04
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Med rw handle fire damage (#5100)
* Bundle fire damage into bigger chunks
Redo #4223
* Use same values
* Decrease combine cuttoff to 0.1
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2017-06-05 11:42:00 -05:00 |
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ulteq
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45aa80bed7
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Fix leg damage always counted as #vehiclecrash
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2016-12-07 16:39:22 +01:00 |
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ulteq
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a5ce5b4a34
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Medical Rewrite - Continued (#4744)
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2016-12-05 21:34:20 +01:00 |
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commy2
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347be3c222
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handle vehicle crashes and add wounds for fall damage
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2016-10-20 15:02:24 +02:00 |
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commy2
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0370a34672
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remove some debug
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2016-10-20 12:43:57 +02:00 |
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commy2
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e38845bf45
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add ace_kill event handler
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2016-10-12 23:20:22 +02:00 |
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commy2
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0637a7401e
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travis pls
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2016-09-26 20:52:08 +02:00 |
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commy2
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c21323f9ed
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travis
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2016-09-26 20:45:29 +02:00 |
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commy2
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8fd7e8335a
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simplify and fix medical engine damage
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2016-09-26 19:59:00 +02:00 |
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commy2
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80232c39cc
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add todo note
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2016-09-26 19:07:14 +02:00 |
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commy2
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4b9873d304
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fix various issues with handleDamage engine component
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2016-09-26 18:30:39 +02:00 |
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Glowbal
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811e1cd598
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First set up clean up for medical rewrite
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2016-09-18 12:05:36 +02:00 |
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commy2
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f793a0d8d1
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merge medical engine component into medical rewrite branch
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2016-07-30 14:00:42 +02:00 |
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