johnb432
8f46ffd8d5
General - Change count
to forEach
where appropriate ( #9890 )
...
count -> forEach
Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com>
2024-04-04 08:15:26 -03:00
Sotirios Pupakis
558849b91c
Interaction - Add door events ( #9910 )
...
Co-authored-by: Jouni Järvinen <rautamiekka@users.noreply.github.com>
2024-04-03 17:47:51 -03:00
BrettMayson
1e404cf85b
General - SQF Improvements ( #9698 )
...
Co-authored-by: Dystopian <sddex@ya.ru>
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com>
2024-02-04 14:50:24 -03:00
jonpas
742626ff1a
General - Relative script_component.hpp
includes ( #9378 )
...
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2023-09-12 20:58:10 +02:00
PabstMirror
79925b2f76
Interaction - Fix opening locked doors for GM buildings ( #9154 )
...
* Interaction - Fix opening locked doors for GM buildings
Fix #9143
* Update addons/interaction/functions/fnc_openDoor.sqf
2023-04-30 16:56:39 -05:00
mharis001
56df203477
Interaction - Fix handle animation name for carrier doors ( #8909 )
2022-05-13 00:24:41 -04:00
PabstMirror
e8693c8db9
Various - Use configOf command for faster lookup ( #8100 )
...
* configOf
* replace some use of CBA_fnc_getObjectConfig
2021-02-18 12:58:08 -06:00
PabstMirror
6d8cdd9b1d
Interaction - Disable open door action on houses with no user actions ( #6760 )
...
Fix #6544
2019-01-02 09:55:03 -06:00
Dedmen Miller
e2ac18a05d
[WIP] Fix script errors reporting wrong line numbers ( #6407 )
...
* advanced_ballistics
* advanced_fatigue
* advanced_throwing
* ai
* aircraft
* arsenal
* atragmx
* attach
* backpacks
* ballistics
* captives
* cargo
* chemlights
* common
* concertina_wire
* cookoff
* dagr
* disarming
* disposable
* dogtags
* dragging
* explosives
* fastroping
* fcs
* finger
* frag
* gestures
* gforces
* goggles
* grenades
* gunbag
* hearing
* hitreactions
* huntir
* interact_menu
* interaction
* inventory
* kestrel4500
* laser
* laserpointer
* logistics_uavbattery
* logistics_wirecutter
* magazinerepack
* map
* map_gestures
* maptools
* markers
* medical
* medical_ai
* medical_blood
* medical_menu
* microdagr
* minedetector
* missileguidance
* missionmodules
* mk6mortar
* modules
* movement
* nametags
* nightvision
* nlaw
* optics
* optionsmenu
* overheating
* overpressure
* parachute
* pylons
* quickmount
* rangecard
* rearm
* recoil
* refuel
* reload
* reloadlaunchers
* repair
* respawn
* safemode
* sandbag
* scopes
* slideshow
* spectator
* spottingscope
* switchunits
* tacticalladder
* tagging
* trenches
* tripod
* ui
* vector
* vehiclelock
* vehicles
* viewdistance
* weaponselect
* weather
* winddeflection
* yardage450
* zeus
* arsenal defines.hpp
* optionals
* DEBUG_MODE_FULL 1
* DEBUG_MODE_FULL 2
* Manual fixes
* Add SQF Validator check for #include after block comment
* explosives fnc_openTimerUI
* fix uniqueItems
2018-09-17 14:19:29 -05:00
jonpas
9cce08f152
Move handle on carrier doors ( #5498 )
2017-09-11 17:33:58 -05:00
PabstMirror
cddc34e08a
Handle locked doors ( #5345 )
2017-07-08 13:23:28 -05:00
Phyma
288f956316
Open glass and CUP doors ( #5226 )
...
* Fixed glassdoor
Fixed so glassdoor now works with ace slow open.
* Made it more pretty with new file
Made it more pretty with new file
* Tidy up a bit
* Removed white space
* Replace tabs with spaces
Replace tabs with spaces
* Simplified and added comments
* Changes + was stupid was commit
Changes to go with code guidlines and extra check if door is empty
* Tabs to spaces
* Small fixes + Fixed so CUP houses now works
Fixed so CUP houses now works
* Remove todo
* Fixed requested changes
* Removed whitespaces
2017-06-02 16:50:53 -05:00
Glowbal
b489750d5b
Minor optimizations using private, params, and isEqualType ( #4323 )
...
* Optimizations with private, params, and isEqualType
* Fixed tab being used instead of space
* Fixed tabs inserted by notepad++
* More usage of new private syntax and params
- changed a few checks for an array being empty to `_arr isEqualTo []`
rather than `count _arr == 0`
- added more uses of `private` on the same line as the variable is
declared
- added more uses of params to assign variables passed as parameters
- removed unnecessary parentheses
- removed several unnecessary variable declarations with private array
syntax
* clean up and formatting
2016-09-04 16:44:22 +02:00
commy2
467075ad67
replace timePFH with CBA_missionTime
2016-03-02 11:01:39 +01:00
commy2
6c968d8bc7
per frame handler for incremental door opening
2015-09-28 20:07:01 +02:00
commy2
443cbf8be3
fix compile error when trying to open a locked door by shortcut
2015-09-28 19:03:37 +02:00
commy2
5a3a32f236
more interaction cleanup
2015-09-28 18:06:25 +02:00
commy2
f48636e633
more interaction cleanup, remove dead code
2015-09-28 17:11:53 +02:00
commy2
4682235d8a
increase reach in 3rd person for opening doors, fix #2301
2015-08-30 11:13:26 +02:00
jaynus
c924baefd7
All instances of time and diagTicktime changed to ACE_time / ACE_diagTime.
2015-05-21 09:42:44 -07:00
PabstMirror
bb63882d20
#1238 - open door error
2015-05-15 22:52:54 -05:00
PabstMirror
ec38c8c951
Merge branch 'master' into interactionPrivates
...
Conflicts:
addons/interaction/functions/fnc_addPassengerActions.sqf
addons/interaction/functions/fnc_getDoorAnimations.sqf
addons/interaction/functions/fnc_moduleInteraction.sqf
addons/interaction/functions/fnc_moveDown.sqf
addons/interaction/functions/fnc_removeTag.sqf
addons/interaction/functions/fnc_showMouseHint.sqf
addons/interaction/functions/fnc_updateTooltipPosition.sqf
2015-05-14 12:53:18 -05:00
jonpas
633e94a114
CBA Macros to Interaction functions
2015-05-09 22:14:00 +02:00
jonpas
2ff372e2a1
Function headers per Coding Guidelines for Interaction
2015-05-09 04:47:15 +02:00
PabstMirror
675b76f569
Privates - Interaction
2015-05-01 18:12:24 -05:00
jaynus
1bb6be5654
Cleaning up of all tabs in source code files.
2015-04-06 09:22:43 -07:00
PabstMirror
7e383dc10e
#198 canInteractWith EGVAR -> EFUNC
2015-03-20 17:55:39 -05:00
commy2
b5f307919e
replace canInteract with canInteractWith
2015-03-15 13:00:10 +01:00
PabstMirror
1dd270812d
Finish keybind conversion for old interact
2015-03-10 12:47:58 -05:00
jaynus
3fb2a8e245
big code clean up
2015-01-12 21:14:27 -08:00