* Add inheritance & exclusion support
* Update documentation in wiki
* additional check for parent class in findIf
* forEach instead of count
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
* condition for children of excluded classes
* touch everything but the params check
* apply configName in same line
* fix param data type for _excludedClasses
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
* Update addons/interact_menu/functions/fnc_removeActionFromClass.sqf
Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>
* Fix & formatting
* Fix missing _x & headers, remove invalid classes
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Co-authored-by: Salluci <69561145+Salluci@users.noreply.github.com>
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>
* First pass at RPG recoil tweaks
* Crank up camera shake when using launcher
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Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>
* Interaction - Show all possible modes for an attachement
* Move attach & detach actions under item action
* Remove switching from PIP to regular 2D
* Remove attachment name from attach/detach actions
* Fixed typo in variable name
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Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>
* fix unloading to units with full inventory
* fix belt linking issues
* Enhance workaround
* Use unit instead if magSource is null
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Co-authored-by: Salluci <salluci.lovi@gmail.com>
* Recoil code cleanup
* Store recoil values as numbers in config, only `compile` if needed
* Updated header
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Co-authored-by: PabstMirror <pabstmirror@gmail.com>
Several medical AI fixes
- Not applying splints if too many medications were taken
- Potential nil for _target
- Setting could add multiple EH, require mission restart
* Disable UAV AI when being dragged, carried or cargo
* Update addons/common/functions/fnc_disableAiUAV.sqf
* Improve dragging/carrying conditions, fixed duplicate JIP
* Clean up dogtags
* Only allow taking of dogtags if unit has space
* Fixed upper case T
* Stop throwing error
* Reverted to case insensitive method of checking
* Remove unused files
* More cleanup & fixes
- Better check for taking dog tags until 2.18 comes
- Changed parent condition from `canTakeDogtag` to `canCheckDogtag`
- Register EH only where necessary
* Update CfgEventHandlers.hpp
* More header cleanup
* Unload ViV before dragging/carrying
* Update addons/dragging/functions/fnc_carryObject.sqf
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
* Use lazy eval to check if item was unloaded
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Co-authored-by: PabstMirror <pabstmirror@gmail.com>
* Translation - Update Russian for new features
* Up to date translate RU
* Small update medical treatment
* resolve problem
* i`m cry
i hate this conflict
* Broadcast dogtag info globally so that arsenal can use it
* Broadcast changes incrementally
* Update addons/dogtags/XEH_postInit.sqf
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
* Update addons/dogtags/functions/fnc_getDogtagItem.sqf
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
* Add EH only on necessary machines
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Co-authored-by: PabstMirror <pabstmirror@gmail.com>