Commit Graph

5112 Commits

Author SHA1 Message Date
PabstMirror
4d877196e4 Missing Parenthesissies 2015-05-19 00:36:54 -05:00
Glowbal
572b46a473 fix for #1297 Being near Campfires messes up basic medical and causes large fps lag
Should only do a max of 1 PFH at a time. If new damage is received before the PFH is completed, it will reset.
2015-05-19 07:23:44 +02:00
PabstMirror
942066b04a Nametags - Use EyePos of target 2015-05-19 00:09:49 -05:00
PabstMirror
d6946f6e8f Fix min/max defines in extensions
Error C2589 '(': illegal token on right side of '::' from std::min
because windows.h defines
2015-05-18 22:15:16 -05:00
PabstMirror
c4e5e9a7ac #1298 - Reset handcuffs on respawn 2015-05-18 22:02:50 -05:00
ViperMaul
0a743d847c Set version number to 3.0.1 2015-05-18 15:42:53 -07:00
jaynus
bc9850dc08 Added class.
(cherry picked from commit 021d277b12)
2015-05-18 14:11:15 -07:00
Glowbal
5b65d4117d fixed wrong macro for addEventhandler 2015-05-18 23:02:46 +02:00
Glowbal
539ed2dc79 Fix debug message and prevent Instant death inside vehicles 2015-05-18 22:22:57 +02:00
PabstMirror
4bd34c64bf Fix RHS_Javelin Comp Path 2015-05-18 21:35:07 +02:00
PabstMirror
559f3cbd0f #1171 - Safe get variables if settings not defined 2015-05-18 21:34:57 +02:00
esteldunedain
fc5c529772 Fixed object actions not working 2015-05-18 21:34:39 +02:00
esteldunedain
0d0347d3fa Bandaid for #1281, until we properly solve unreliable init handlers.
1- Menus for CAManBase are precomputed on preInit
2- Class action menus for all men are supposed to be equal to those of CAManBase
Note: we loose the capability of defining actions for specific classes from config (which we don't do on ACE annyway)
2015-05-18 21:34:29 +02:00
PabstMirror
8b4cc835d8 #1181 - Reset BFT_markers array each time 2015-05-18 21:34:17 +02:00
Glowbal
771b62ed04 Fix medical vehicle return value
Could fix #1142
2015-05-18 21:33:35 +02:00
PabstMirror
c6991fde54 re-add brackets 2015-05-18 21:33:24 +02:00
Glowbal
2621c5a36c fixed incorrect private var name 2015-05-18 21:33:12 +02:00
Glowbal
c76e22463a consistent usage of brackets 2015-05-18 21:32:58 +02:00
PabstMirror
5a4ef610ec Use PFEH array instead of setVariable 2015-05-18 21:32:47 +02:00
PabstMirror
2c3a5b0603 Start vital tracking after treatment 2015-05-18 21:32:22 +02:00
PabstMirror
f511de0a49 Calculate vitals interval on first run 2015-05-18 21:32:05 +02:00
Glowbal
853c654b4d fixes #1195 units do not display injuries
Is caused because the system thinks medical is disabled for basic units, while this obviously is not the case.
2015-05-18 21:00:32 +02:00
Glowbal
fc99d07f7c fixes #1155 2015-05-18 21:00:18 +02:00
jaynus
c17df2acb8 Change to execNextFrame. 2015-05-18 21:00:06 +02:00
jaynus
1c69f4faa4 Fixed: Litter spawning at huge radius, floating litter over water. Fixes #1112 2015-05-18 20:59:56 +02:00
jaynus
2af607c727 Changed: Enabled ace_javelin to the RHS javelin optionals compat pbo. 2015-05-18 20:59:45 +02:00
jaynus
8057c1fdb6 Rebuilt DLL's for testing. 2015-05-18 20:59:31 +02:00
jaynus
710db5a492 Changed: Disable snprintf_s usage to get around auto-vectorization in the 2015 STL strnlen implementation 2015-05-18 20:59:16 +02:00
jaynus
98df03ca27 Changed: checkFiles extension check prints version returned by extension
Changed: Build changed to SSE2 instead of defaulting to AVX.
2015-05-18 20:59:00 +02:00
jaynus
e4fb652dd2 initial pick from vehicledamage for new extension build process. 2015-05-18 20:58:32 +02:00
VKing
1cab51156a Made better with Pabstology (tm) 2015-05-18 20:58:16 +02:00
VKing
5c7e59fd29 Hacked order to fix order of comanche zoom levels 2015-05-18 20:58:03 +02:00
Josuan Albin
2f67935c91 mk6mortar and missing entries
- mk6 mortar doc added
- apl doc added
- classnames fixed (forgot an entry)
2015-05-18 19:25:50 +02:00
jaynus
d8b4b53b80 Added: Monitor 5sec interval to propegate assignedTeams from leader, allowing team colors to be assigned by the team leader and show in the group. Uses vanilla team assignment. Closes #1279 2015-05-18 08:31:29 -07:00
ulteq
3c5eac96ea Merge pull request #1261 from acemod/ModuleSettings_AB_WD
Added a new module option for advanced ballistics:
2015-05-18 13:39:21 +02:00
KoffeinFlummi
fe1055bdbb Fix list in devenv setup page 2015-05-18 13:31:21 +02:00
ulteq
8eaf754fdd Further increased the visibility of the bullet trace effect. 2015-05-18 10:56:34 +02:00
bux578
116bff9c1d Merge pull request #1286 from acemod/SettingsDocumentationOverhaul
overhaul settings.md
2015-05-18 10:38:48 +02:00
ulteq
f5fda5ef56 Merge pull request #1288 from BullHorn7/proofread
Proofread docs: improvements
2015-05-18 10:38:27 +02:00
bux578
4ed13fb3b1 add "single-player" requirement 2015-05-18 10:19:05 +02:00
bux578
5453baab47 overhaul settings.md 2015-05-18 10:04:52 +02:00
bux578
9db69add69 fix settings.md formatting 2015-05-18 09:56:42 +02:00
jaynus
f121cc9ea9 Merge pull request #1270 from acemod/crossplatformTools
Finalize port of all extensions for cross-platform builds
2015-05-17 19:46:24 -07:00
PabstMirror
1e7e5c7aa5 Don't show passenger actions for UAV crew 2015-05-17 17:52:56 -05:00
BullHorn
f072e74e06 Merge remote-tracking branch 'origin/proofread' into proofread 2015-05-18 01:47:55 +03:00
BullHorn
979d2673a1 Docs: proofread, 1st iteration
Proofread AB, AI, Aircraft, Attach, Backpacks, Ballistics and Captives
Fix typos, grammar, inconsistencies
Not fully satisfied with captives, will reiterate
2015-05-18 01:45:54 +03:00
BullHorn
04150ee485 Docs: proofread #1
Proofread AB, AI, Aircraft, Attach, Backpacks, Ballistics and Captives
Fix typos, grammar, inconsistencies
Not fully satisfied with captives, will reiterate
2015-05-18 01:39:48 +03:00
PabstMirror
53d6d4578b Explosives - Fix UBC
Updating base class PipeBombBase->IEDUrbanBig_Remote_Ammo, by
z\addons\ace\explosives\config.cpp/CfgAmmo/IEDLandBig_Remote_Ammo/
Updating base class PipeBombBase->IEDUrbanSmall_Remote_Ammo, by
z\addons\ace\explosives\config.cpp/CfgAmmo/IEDLandSmall_Remote_Ammo/
2015-05-17 17:21:31 -05:00
ulteq
455f3fc75c Fixed a typo 2015-05-17 23:34:12 +02:00
gienkov
0993c0f0b0 Fix tabs and errors 2015-05-17 23:28:00 +02:00