When you load somebody inside a vehicle the ace_common_fnc_loadPerson is
used. This fonction acutually search nearestObjects of type ["Car",
"Air", "Tank", "Ship_F"] to put player inside. Infortunatly, the taru
family with crew place (exemple
:"Land_Pod_Heli_Transport_04_medevac_black_F") are not detected because
the corresponding parent class of
"Land_Pod_Heli_Transport_04_medevac_black_F" is :
["Land_Pod_Heli_Transport_04_medevac_F","Pod_Heli_Transport_04_crewed_base_F","StaticWeapon","LandVehicle","Land","AllVehicles","All"].
To avoid this, the "Pod_Heli_Transport_04_crewed_base_F" parent class
should also be search by nearestobjects.
* Common func to run config tests
* Add map config testing, malden data and reverse map config's latitude
* Headers
* Simplify config levels
* Header
* fix example
* Add EH for UAV control, Add Hellfire support
* cycle guidance keybind
* Handle broken PlayerViewChanged
* humps
* UAV Self-interactions (#5379)
* Switch ACE_Player to uav AI on valid seat change
* Different approach to UAV interactions
* Forgot to remove a variable
* Changed param to select
* Enable majority of actions underwater
* Remove log
* Add logistics_wirecutter support (don't play kneel animations underwater - looks silly)
* Don't perform kneel animations when repairing or medicaling underwater
* Fix interaction menu rendering underwater (was moving based on player eye level due to height max used for large vehicles)
* Fix attach underwater (LIW does not work underwater, LIS does), Add attach scan drawing define
* Remove left-over systemChat
* Remove vehiclelock from Plane, Disallow linking belt underwater, Allow checking ammo when sitting via action (was already possible via keybind), Use param for LIS
* Compatibility with newest mikro tools
- Remove all use of `access` in configs
- Add skeleton cfg for rtms
- Remove use of `-L` in makePbo for non-bin
* Tabs in model.cfg
* Fix incorrect function input for spectator hiding
* Remove locations tab from spectator
- Doesn't add much value, adds complexity and the implementation is half
baked. Would rather add back in at a later date (if at all) with a
better implementation.
- I have an idea to replace the locations tab with a meta tab so users
can toggle things like projectile drawing via the UI and are not forced
to use a hotkey. Might also be a good place to display the extended controls.
- Overhauls the spectator module entirely to share a similar UX to BI's "End Game Spectator" while maintaining some of the extended flexibility of ACE Spectator.
- Simplifies spectator setup by reducing the number of settings. More advanced setup is still possible via the API functions provided.
* Update the Jpn translation
Support to new entry
* Update the Jpn translation
for more Natural words.
* Update the Jpn translation
Unification of words.
* Update the Jpn translation
tweaks to words.
* Update the Jpn translation
Fix to wrong translation.
* Update the Jpn translation
added translation to Proper noun
* Update to Jpn translation
Fix to wrong translation.
* Update ACE_Settings.hpp
Correction of typos.
* Update CfgVehicles.hpp
Correction of typos.
* Update stringtable.xml
Correction of typos.
* Update AUTHORS.txt
In accordance with your process of merging pull requests.
* Add support for Tanoan fuel pumps, Flexible Tanks and Fuel Canister (as jerry can)
* Add to Land_FuelStation_01_pump_malevil_F
* Add Malden/Jets to required addons
* REQUIRED_VERSION 1.72
* Add support for Tanoan fuel pumps, Flexible Tanks and Fuel Canister (as jerry can)
* Add to Land_FuelStation_01_pump_malevil_F
* Add Malden/Jets to required addons
* REQUIRED_VERSION 1.72
* Fix the issue that SFX variants are not global what means that different players can get different pressure Cookoff sounds
to prevent that i split up the sounds in 3 types and used a Weighted select to have the befor used values back
* add todo for 1.74
* inherit in CfgSFX from 1 class
* add the Jpn translation for repair
add the Japanese translation for repair
* minor fix to Jpn translation for medical
minor fix to Jpn translation for medical
* Add the Jpn translation for quickmount
Add the Japanese translation for quickmount
* Update the Jpn translation for repair
Update the Japanese translation for repair