Commit Graph

26 Commits

Author SHA1 Message Date
johnb432
415d2f685c
General - Change FUNC to LINKFUNC where appropriate (#9882)
FUNC -> LINKFUNC
2024-03-28 13:57:23 -05:00
BrettMayson
464ab0cefb
Tools - Add HEMTT SQF support and fix commas are not semicolons (#9663)
Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
Co-authored-by: jonpas <jonpas33@gmail.com>
2023-12-07 03:20:47 +00:00
Kyle Mckay
62679832df
Zeus - Move to native CBA Settings (#8381)
* Zeus - Move to CBA settings

* Zeus - Update BI module functions to 2.04 versions
2021-08-16 12:01:50 +01:00
Dystopian
32fc6bb437 Add possibility to create zeus during mission (#6203)
* Add possibility to create zeus during mission

* Use LLSTRING

* Allow deleting when setting is disabled

* Delete canCreate function

* Delete workaround for missed vehicles

* Revert "Delete workaround for missed vehicles"

This reverts commit e33102ee3c.
2018-11-10 14:33:20 -06:00
PabstMirror
a3c50a6c76 Add dev macro to quickly recompile functions (#4699) 2016-11-23 13:35:25 -06:00
SilentSpike
242876fa83 Merge remote-tracking branch 'origin/master' into zeusModuleUiExample 2016-06-11 21:02:16 +01:00
jonpas
c4999c13e4 QGVAR and Fix sandbag, tagging, tripod, viewdistance, weather, zeus 2016-05-25 02:19:50 +02:00
SilentSpike
c4b75160a4 Run event renaming script 2016-05-24 14:13:11 +01:00
SilentSpike
108ff4f644 Replace ACE event system calls with CBA counterparts
Regex used:

\[(.+?),(.+?),(.+?)\]\s+call\s+E?FUNC\((common,)?(target|object)Event\)
[$1,$3,$2] call CBA_fnc_targetEvent

E?FUNC\((common,)?(server|global|local)Event\)
CBA_fnc_$2Event

E?FUNC\((common,)?(add|remove)EventHandler\)
CBA_fnc_$2EventHandler
2016-05-22 16:47:39 +01:00
SilentSpike
d90d5a7ac1 Rewrite global AI skill zeus module
Remove the use of ace settings and makes the module more zeus specific. It might be worth adding a similar module or mission settings to ace_ai for mission editing.
2016-05-16 15:16:53 +01:00
commy2
46a239f9f6 precompile on game start 2016-02-22 15:20:36 +01:00
jonpas
b345db4ae9 Added Zeus modules for adding Spare Tracks and Wheels 2015-09-27 00:29:19 +02:00
SilentSpike
5112bd9bdf Merge pull request #2163 from acemod/add-objects-to-curator
Add objects to all curators
2015-08-21 13:53:45 +01:00
Glowbal
ed66255b19 Add objects to all curators 2015-08-15 18:39:43 +02:00
Glowbal
0e57d3d97c Added assign medic, medicalfacility and medical vehicle curator modules 2015-08-15 18:25:48 +02:00
SilentSpike
a30f6be713 Better module naming convention 2015-06-01 20:56:56 +01:00
SilentSpike
8fe1a65207 Cleaned up event handler 2015-06-01 20:56:54 +01:00
SilentSpike
e27ac53713 Implemented contextual modules 2015-06-01 20:44:51 +01:00
SilentSpike
44ca13fe3a Implemented capture module 2015-06-01 20:36:06 +01:00
SilentSpike
a4512e4740 Implemented surrender module
Improved knockout module
2015-06-01 20:36:01 +01:00
SilentSpike
3702d0b671 Implemented knockout module 2015-06-01 20:36:00 +01:00
SilentSpike
38abe1dd02 Using inline code instead of holdover function 2015-05-15 21:09:55 +01:00
SilentSpike
228786f3ad Putting the bird in its cage 2015-05-12 12:26:24 +01:00
SilentSpike
3118666f80 Added settings module to config
Started functionality
2015-05-11 16:02:24 +01:00
SilentSpike
5166e73cc0 Added commented out code and function prep 2015-05-10 17:26:24 +01:00
SilentSpike
f685ec2257 added zeus changes module 2015-05-09 20:24:39 +01:00