Commit Graph

14 Commits

Author SHA1 Message Date
Dedmen Miller
81e02a7336 Refactor private ARRAY to private keyword (#5598)
* Everything

* Fixed missing ;

* Fix missing ; and double private

* Fixed cannot isNull on number

* Turn _temparture back to isNil

* Fix error from merge
2017-10-10 09:39:59 -05:00
PabstMirror
8752b03c12 Hearing - player only event handlers (#4727) 2017-01-09 12:10:52 -06:00
PabstMirror
f69142dd45 Hearing - New XEH, Fix dead effects, Medical var (#3802)
* Hearing - New XEH, Fix dead effects, Medical var

* Use setHearingCapability

* Cleanup dead player vol update

* Don't change global hearing in medical

* Fix exitWith
2016-05-20 11:23:14 -05:00
PabstMirror
749425dfb7 Settings Category, Minor Cleanup 2016-02-16 12:58:42 -06:00
esteldunedain
2f1e96ae4f Overhaul ACE_Hearing and change default settings. 2016-02-06 13:59:31 -03:00
PabstMirror
910bb151e2 #1988 - Boost explosive hearing damage 2015-08-30 01:47:40 -05:00
jokoho48
c6fbdb420c Code cleanup of Hearing module 2015-08-13 23:42:20 +02:00
PabstMirror
05d98370e4 Handle enableCombatDeafness and/or ringing enabled 2015-07-11 21:00:40 -05:00
PabstMirror
d11fa939e1 Hearing - Merge PFEH (ringing/volume) 2015-07-10 21:01:32 -05:00
ulteq
833634f010 Ported the ACE2 ear ringing logic 2015-06-13 17:16:18 +02:00
PabstMirror
04412e8ba4 Replace spawn with waitAndExec 2015-03-15 16:46:06 -05:00
PabstMirror
1cdc341320 Headers, Formatting 2015-03-15 16:40:47 -05:00
Nicolás Badano
e7c3b0db18 hearing: various fixes 2015-01-13 22:41:53 -03:00
Nicolás Badano
3b34ad06a2 hearing: Rename function files 2015-01-13 01:18:27 -03:00