Commit Graph

15 Commits

Author SHA1 Message Date
jonpas
742626ff1a
General - Relative script_component.hpp includes (#9378)
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2023-09-12 20:58:10 +02:00
Grim
56e905ab7a
Fire - Fix macro (#9376)
Update fnc_burnReaction.sqf
2023-09-09 02:24:41 -04:00
Broström.A | Evul
eaea6f29b8
Medical - Add setting to drop weapon on unconsciousness (#8433)
* added chance of dropping weapon on unconsciousness

* Moved throwWeapon to common

* Fixed spelling error

* wording changes

* typo

* fix usgae in burn reaction

* Update addons/medical_status/stringtable.xml

* Update addons/medical_status/functions/fnc_setUnconsciousState.sqf

* Update addons/medical_status/stringtable.xml

* move condition

* derp

---------

Co-authored-by: BrettMayson <brett@mayson.io>
Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com>
2023-09-09 02:17:24 -04:00
Bailey Danyluk
ef23310aec
Docs - Change name (again) (#9328) 2023-08-16 19:18:01 -04:00
Crowdedlight
6181616cc3
Fire - Fix fire spread to invincible units and not being able to be put on fire by proximity if multiple units are on fire (#8632)
* fire do not propagate to close unit if allowDamage is disable don that unit

* change burnCounter so it works with multiple instances of fires

* fixed exiting burning not resetting burn counter

* changed !isEqualTo to isNotEqualTo

* changed !isEqualTo to isNotEqualTo

* lazy eval, respect old allowDamage variable

---------

Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com>
Co-authored-by: Salluci <salluci.lovi@gmail.com>
2023-06-24 05:34:31 +03:00
Filip Maciejewski
beffc7660c
Fire - Loop "Pat down" action until patient is put out of fire (#9017)
* Adjust burn intensity defines and move to shared

* Loop "Pat down" action until patient is put out of fire

---------

Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com>
2023-06-24 05:08:23 +03:00
Filip Maciejewski
78f0262e10
Fire - Increase effectiveness of rolling for putting out fire (#9016)
* Increase effectiveness of rolling for putting out fire

* Use same value for rolling and pat down
2022-08-29 02:27:10 +02:00
Cyruz
b47b8014e7
Fix incorrect mempoint for sound src (#8989) 2022-08-09 09:38:06 -05:00
GhostIsSpooky
b800bc4ae1
Fix fire not causing burn damage (#8750) 2022-03-08 16:36:26 -06:00
Bailey Danyluk
7958f1dd9b
change name (#8805) 2022-01-30 11:54:30 -06:00
Serg Vergun
af86109c2b
General - Utilize isNotEqualTo command (#8732)
* Utilize isNotEqualTo command

* fix pr validation
2021-12-18 17:15:32 -06:00
Whigital
d73f0f3db4
Fire - Fix animals screaming like humans (#8625)
* Fire - Only human screams

* Use fnc_burnReaction for screams

Co-authored-by: Filip Maciejewski <veteran29@users.noreply.github.com>
2021-11-08 20:48:54 -06:00
PabstMirror
7bc6fdfa66
Cleanup - Trim all trailing whitespace (#8651) 2021-10-30 16:42:03 -05:00
Filip Maciejewski
08dff76593
Fire - Add drop weapon setting (#8578)
* Fix casing of stringtable keys

* Use CBA_fnc_addSetting

* Move burn reactions to function, add setting for weapon throwing

* Fix stringtable keys in settings

* Use stringtable entries from common component

* Update addons/fire/stringtable.xml

Co-authored-by: mharis001 <34453221+mharis001@users.noreply.github.com>

* Update addons/fire/stringtable.xml

Co-authored-by: mharis001 <34453221+mharis001@users.noreply.github.com>

Co-authored-by: mharis001 <34453221+mharis001@users.noreply.github.com>
2021-10-26 14:09:45 +02:00
Brandon Danyluk
caca92f71d
Add Fire component (#8245)
* merge fire

* Change required addons. Change getPos to getPosASL. Remove include

* Apply suggestions from code review

* Apply suggestions from code review

Co-authored-by: Kyle Mckay <kymckay.dev@gmail.com>

* Update addons/fire/stringtable.xml

Co-authored-by: jonpas <jonpas33@gmail.com>
Co-authored-by: Kyle Mckay <kymckay.dev@gmail.com>
2021-10-14 10:49:10 -05:00