Glowbal
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e00f0ea4c3
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No longer creates a new waitAndExec for every handleDamage call
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2015-04-11 22:47:10 +02:00 |
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Glowbal
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97fa40b4c1
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Make use of new global variables for selections and hitpoints
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2015-04-11 22:31:38 +02:00 |
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Glowbal
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038ed5f23e
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Removed deprecated returnDamage parameters
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2015-04-03 21:59:47 +02:00 |
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Glowbal
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368002cc79
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fixed undefined _selectionName variable #289
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2015-04-03 08:48:10 +02:00 |
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PabstMirror
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048be00a0f
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Medical - QGVAR(isUnconscious) -> "ACE_isUnconscious"
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2015-03-26 15:47:08 -05:00 |
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KoffeinFlummi
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88fb2765e3
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Standardize actions across basic and advanced
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2015-03-21 00:21:30 +01:00 |
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KoffeinFlummi
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66078a047b
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Wut.
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2015-03-20 07:52:41 +01:00 |
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KoffeinFlummi
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a641a5db8b
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Make use of fnc_setUnconscious
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2015-03-11 18:08:29 +01:00 |
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KoffeinFlummi
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8d22b61a2d
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Assign structural damage to torso
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2015-03-11 18:08:00 +01:00 |
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KoffeinFlummi
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fba44f490d
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First draft of death prevention
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2015-02-10 13:33:40 +01:00 |
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KoffeinFlummi
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a2ee41f01d
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First draft of basic damage handling.
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2015-02-06 13:47:17 +01:00 |
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KoffeinFlummi
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930fb51a20
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Medical: First Draft
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2015-02-03 20:09:25 +01:00 |
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