Commit Graph

19 Commits

Author SHA1 Message Date
commy2
bfa29246be replace private with private keyword in other half of common 2015-12-14 13:08:19 +01:00
commy2
3a027ff26f more common cleanup 2015-09-18 09:38:19 +02:00
Michael Braun
5047d4de1c Switched to ACE_LOG<LEVEL>_# variation 2015-08-26 17:39:44 +02:00
Michael Braun
097506076f Fixed format usage in macros requiring ARR_# for it to work 2015-08-26 16:48:55 +02:00
Michael Braun
9e10aa86d7 Standardize logging format through ACE_LOG macros 2015-08-26 15:32:54 +02:00
PabstMirror
c27d84e382 Common Privates Redo 2015-05-14 17:12:40 -05:00
SAM
9b55dd0b57 First batch of cleaned up files 2015-05-14 20:02:42 +02:00
PabstMirror
74967910a3 opps 2015-04-12 18:27:55 -05:00
PabstMirror
d50bff866b addToInventory use addMagazineArray -maybe fix #530 2015-04-12 18:27:25 -05:00
Nou
6541600d44 Switch everything to use modelToWorldVisual instead of modelToWorld. 2015-04-03 15:26:27 -07:00
jaynus
cc27ff63d6 finalized. works for weapons/mags/items. Optional container also works. 2015-04-01 16:51:34 -07:00
jaynus
bd1f69d8a2 assign container 2015-04-01 10:37:47 -07:00
jaynus
46a761a1c8 canAdditem works on weapons. 2015-04-01 10:35:22 -07:00
jaynus
de920e8874 Final cleanup. 2015-04-01 10:34:38 -07:00
jaynus
ec6fb6fcb8 containerize. 2015-04-01 10:34:16 -07:00
jaynus
c3f915a0ac tabs because 2015-04-01 10:22:27 -07:00
jaynus
37bbbc607f derp. 2015-04-01 10:20:58 -07:00
jaynus
46284622b3 Optional container variable for adding item to a specific container (vest/backpack/uniform) 2015-04-01 10:20:24 -07:00
Garth L-H de Wet
e06e7a2a51 Added a function that will add the passed item to the unit or place it in a ground holder if the unit has no space. 2015-04-01 18:48:46 +02:00