Commit Graph

5609 Commits

Author SHA1 Message Date
commy2
7071f34131 split flashhiders and uniform/vest nerfs from ballistics 2015-01-20 19:55:17 +01:00
Thomas Kooi
b562ed8864 Added AB source by Ruthberg. 2015-01-20 18:59:55 +01:00
Thomas Kooi
a92430b701 Added events to carry object. 2015-01-20 18:57:53 +01:00
Thomas Kooi
9a0b73bf3a Changed drag/carry to event driven architecture 2015-01-20 18:57:33 +01:00
commy2
9d687b9b3e vector: fix potential error in FOS, prep settings, config 2015-01-20 18:26:31 +01:00
commy2
65e12745d6 Merge branch 'master' of https://github.com/KoffeinFlummi/ACE3 2015-01-20 13:17:59 +01:00
Glowbal
8554cf7e6c Can now also remove a medic class through setMedic 2015-01-20 11:57:16 +01:00
Glowbal
72ae6eb08f Updated playInjured
Removed sleep.
Made use of waitUnitl execute.
Changed MP sound broadcasting. No longer using the broadcastSound_F function.
2015-01-20 11:56:00 +01:00
Glowbal
1337c2c562 Made unit loop flag public 2015-01-20 11:36:52 +01:00
PabstMirror
aec687f007 #78 - targetEvent working in SP 2015-01-20 03:54:34 -06:00
Nicolás Badano
544dbb1e29 Merge branch 'master' of github.com:KoffeinFlummi/ACE3 2015-01-20 02:58:45 -03:00
Nicolás Badano
06743bef52 interaction: fix canInteract and exceptions in agm menu 2015-01-20 02:58:06 -03:00
Nicolás Badano
b6dbd8d3c4 interact_menu: add canInteract (including exceptions) and canInteractWith to condition. 2015-01-20 02:41:04 -03:00
Nicolás Badano
9e11aeb0b9 interaction: fix canInteract and exceptions in agm menu 2015-01-20 02:39:22 -03:00
PabstMirror
cb52ac18c9 Send marker configNames instead of index
Upstream fix from AGM
If CfgMarkers don't match, will throw warning:
22:46:53
[3896,74.535,0,"z\ace\addons\markers\functions\fnc_setMarkerNetwork.sqf:11","WARNING:
CfgMarker not found changed to milDot"]
2015-01-19 22:49:39 -06:00
jaynus
7e621616d0 function name error. 2015-01-19 20:19:33 -08:00
jaynus
c5d03ce2c0 GBU and DAGR guidance initializations. 2015-01-19 20:16:33 -08:00
jaynus
16a296e92b laser_selfdesginate commit for commanche 2015-01-19 20:13:12 -08:00
Nicolás Badano
a5ac89dcb1 make some key events non blocking to allow some actions to share keybinds 2015-01-20 01:12:30 -03:00
Nicolás Badano
3bdd706e5d Merge remote-tracking branch 'origin/master' into moreCbaKeyBinds 2015-01-20 00:38:18 -03:00
Nicolás Badano
f3746d8391 Merge branch 'master' of github.com:KoffeinFlummi/ACE3 into nouInteractionMenu 2015-01-19 23:56:36 -03:00
Nicolás Badano
1cb8da4c21 Merge branch 'interact_menu' of github.com:KoffeinFlummi/ACE3 into nouInteractionMenu 2015-01-19 23:56:16 -03:00
commy2
42f2270a3a stuff 2015-01-20 02:19:31 +01:00
commy2
8e41bcce59 Merge pull request #73 from KoffeinFlummi/agmPortKestrel
Port: AGM kestrel
2015-01-20 01:35:23 +01:00
commy2
599dc134d8 simplify stuff 2015-01-20 01:34:26 +01:00
commy2
70b642afc0 get kestrl to work 2015-01-20 01:05:57 +01:00
Nou
ef94011cdc Menu rendering should be done with the mission event handler for Draw3D because it executes before rendering the current frame, rather than after the current frame. 2015-01-19 15:13:41 -08:00
Nicolás Badano
b0e99ada12 Merge branch 'master' into HEAD 2015-01-19 19:03:02 -03:00
commy2
8c8e14b0ca port kestrel 2015-01-19 21:13:56 +01:00
commy2
97ee63a349 getting PFH to work on briefing screen, review 2015-01-19 17:47:52 +01:00
commy2
fc3c73a174 Merge pull request #56 from KoffeinFlummi/agmPortMarkers
port markers
2015-01-19 17:35:18 +01:00
commy2
87adbe9b9e DFUNC 2015-01-19 17:30:04 +01:00
commy2
e55a85cc26 get markers to work 2015-01-19 16:59:00 +01:00
commy2
1c37c76cc6 Merge branch 'master' of https://github.com/KoffeinFlummi/ACE3 into agmPortMarkers 2015-01-19 14:42:25 +01:00
Garth "L-H" de Wet
3f83085aed Merge pull request #68 from KoffeinFlummi/agmGogglesPort
Agm goggles port
2015-01-19 13:57:08 +02:00
KoffeinFlummi
d2c75087e8 Make all py scripts in /tools executable 2015-01-19 12:44:58 +01:00
KoffeinFlummi
340f75fc03 Add ADDON variable to blank module 2015-01-19 12:40:03 +01:00
KoffeinFlummi
4356c0d02b Add addon variable to FCS 2015-01-19 12:38:07 +01:00
Garth L-H de Wet
2fe155f990 Converted a couple PFHs to use the waitAndExecute function as that is what they were doing.
Fixed a couple bugs.
2015-01-19 10:34:49 +02:00
Nou
1a2231c14a Privatize 2015-01-18 20:13:45 -08:00
Nou
84f404ae84 Remove debug, added scripted add/remove actions. 2015-01-18 20:08:34 -08:00
Thomas Kooi
29c4676b20 Added missing variables to private array. 2015-01-19 00:59:19 +01:00
Thomas Kooi
e4b1265a84 Fixed incorrect parameter passing in treatment actions 2015-01-19 00:58:36 +01:00
Thomas Kooi
76e877067c Fixed examine actions 2015-01-19 00:58:17 +01:00
Garth L-H de Wet
ef19ffad0c Glasses conditions are local to each unit. No longer global scope on each client. 2015-01-19 01:38:54 +02:00
Garth L-H de Wet
b499cc9a1d Rain effect is working as expected. 2015-01-19 01:12:45 +02:00
Garth L-H de Wet
10cdbeb4dd Made the glasses effects slowly fade (not completely away) over 30 seconds. 2015-01-19 01:04:32 +02:00
Thomas Kooi
a890400c55 Fixed tourniquet treatment actions. 2015-01-18 23:58:10 +01:00
Garth L-H de Wet
49e19610c2 Removed a bunch of spawns and used PFH's in their place. 2015-01-19 00:57:39 +02:00
Thomas Kooi
5745408647 Added hold and release functionality for CMS menu. 2015-01-18 23:44:32 +01:00