Nou
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3e93027289
|
LinEAR like nucLEAR. :P
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2015-05-12 15:55:08 -07:00 |
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jaynus
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e7fe5f39fc
|
Testing for nou.
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2015-05-12 11:39:12 -07:00 |
|
jaynus
|
b0424f985d
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Remove LinaerMath.
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2015-05-12 11:34:41 -07:00 |
|
jaynus
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ae0849764e
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More bullet + windows + cmake fun.
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2015-05-12 11:26:07 -07:00 |
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jaynus
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1423b91871
|
cmake bullet integration from submodule.
WINVER forced for all builds.
|
2015-05-12 11:12:04 -07:00 |
|
jaynus
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30c84efe61
|
scale, rotation and translation work; still not working. Back compat for v60 p3d's fully implemented.
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2015-05-12 09:11:44 -07:00 |
|
jaynus
|
77614ca015
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Animations nearly aligning correctly.
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2015-05-11 22:33:39 -07:00 |
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jaynus
|
ac1ae6c596
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Stability fixes.
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2015-05-11 16:40:15 -07:00 |
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jaynus
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b0b4d219ed
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Debug logging, debug model.
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2015-05-11 16:01:58 -07:00 |
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jaynus
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0a81f03447
|
Removed: Scale flipping, these should work now but they dont.
|
2015-05-11 15:23:19 -07:00 |
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jaynus
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133bd0e817
|
Rotation translation corrected.
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2015-05-11 14:55:47 -07:00 |
|
jaynus
|
6cc232ae12
|
Continuing finalization. rotation_offset was reversed for zero_distance, thats fixed but still off. Rendering test hard-coded for container LOD temporarily.
|
2015-05-11 13:05:21 -07:00 |
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jaynus
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038c0ed6f9
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Apply animation phases from game to test case render.
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2015-05-11 11:20:44 -07:00 |
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jaynus
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eee18bcd64
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Added: A3->Extension animation state sync framework done. Test cases for animations created.
|
2015-05-11 11:01:53 -07:00 |
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jaynus
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1355662bfc
|
Dynamic loading humbuggery.
|
2015-05-10 22:05:25 -07:00 |
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Nou
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0511f2f8f1
|
Animations accessible. Pass map of animation names and phases and pass a vector of the lods you want to animate.
|
2015-05-10 20:17:32 -07:00 |
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jaynus
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fc1d884105
|
Reworked with test p3d.
|
2015-05-10 19:44:31 -07:00 |
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jaynus
|
62e441fb1d
|
Animation parsing was completely broken. It was all incorrect. A3 is not variable length animations.
|
2015-05-10 18:18:40 -07:00 |
|
jaynus
|
91bd1e7c7b
|
Added: Regex filtering for pbo index.
Changed: Logging cleanup, default files and paths.
Changed: initialization order of plugin (PRE-Init for vehicle registration).
|
2015-05-10 17:45:38 -07:00 |
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jaynus
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d4a354d5b8
|
Dynamic debug environment READY FOR YOU
|
2015-05-10 12:24:22 -07:00 |
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jaynus
|
a21391fc7d
|
dynload framework complete. Reloads DLL every game start, temporarily copies to prevent write protection.
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2015-05-10 12:02:35 -07:00 |
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jaynus
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b1d509236e
|
Offloading the entire VD pipeline to a seperate thread.
|
2015-05-10 11:00:31 -07:00 |
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jaynus
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cc36f3dbb9
|
Added: Debug/dynamic loading abstraction for VD
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2015-05-10 10:11:30 -07:00 |
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jaynus
|
fdf0ff2d24
|
Added: Result parsing, ext->sqf dispatch to localEvents
Fixed: Bullet build
Fixed: results are all 0=true, -1=failure, otherwise its a dispatch message.
|
2015-05-10 09:51:16 -07:00 |
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Nou
|
63e9f1dbea
|
Rotations rotating? Coordinate systems coordinated? Not sure, some right-left stuff might still need to be figured out.
|
2015-05-10 00:56:28 -07:00 |
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jaynus
|
d3a1f6ce9b
|
Bullet integration has been created as a submodule.
|
2015-05-09 13:44:08 -07:00 |
|
jaynus
|
860ccdc985
|
clear.
|
2015-05-09 13:39:56 -07:00 |
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jaynus
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4134b2f046
|
This is an initial commit rebasing extP3dParser and bulletStuff into a unified vehicledamage branch with a fresh history.
|
2015-05-09 13:32:36 -07:00 |
|
jaynus
|
3e6c203655
|
size+1
|
2015-05-08 06:57:19 -07:00 |
|
jaynus
|
027a3dd4ac
|
AB map tweaking. Just a bit of optimization and crash checking.
|
2015-05-07 12:52:19 -07:00 |
|
ulteq
|
13bc1e0058
|
Replaced deprecated airFriction calculation
|
2015-05-03 12:31:30 +02:00 |
|
ulteq
|
29fdd63432
|
Use the constants
|
2015-05-03 12:07:13 +02:00 |
|
ulteq
|
d07cb0e6ed
|
Got rid of the newline braces
|
2015-05-03 11:51:30 +02:00 |
|
ulteq
|
e5a81bfe37
|
Deterministic random numbers for the transonic instability calculation
|
2015-05-03 11:46:30 +02:00 |
|
jaynus
|
717d7c874f
|
Data chunking. Feature complete.
|
2015-05-02 15:28:40 -07:00 |
|
jaynus
|
bb429e7704
|
i hate @esteldunedain
|
2015-05-02 14:20:37 -07:00 |
|
jaynus
|
c192d7eadc
|
Return version.
|
2015-05-02 14:18:42 -07:00 |
|
jaynus
|
433bb21ccc
|
ACE clipboard extension to bypass clipboard limit of arma. Close #991
|
2015-05-02 13:13:24 -07:00 |
|
ulteq
|
3bfbf8b64e
|
Got rid of the math include in the ab extension
|
2015-05-02 18:22:06 +02:00 |
|
KoffeinFlummi
|
984a1fe337
|
Rename breakLine to break_line
|
2015-05-01 02:14:23 +02:00 |
|
ulteq
|
ebbcb8e5e7
|
Fixed a rarely occurring calculation error.
|
2015-04-27 19:28:46 +02:00 |
|
jaynus
|
e96ba88351
|
count type correction.
|
2015-04-21 16:50:01 -07:00 |
|
jaynus
|
93bcf7e9a1
|
Added versioning to build process and automated version/git integration.
|
2015-04-21 16:49:30 -07:00 |
|
Nicolás Badano
|
b86d148fe4
|
Merge pull request #304 from acemod/linearMenuExperiment
Add Optional List form for the Interact Menus
|
2015-04-18 11:22:41 -03:00 |
|
firefly2442
|
c81fa61f2e
|
match to exact directory name (case-sensitive)
|
2015-04-14 22:34:58 -05:00 |
|
esteldunedain
|
6f4bb48489
|
Merge branch 'master' into linearMenuExperiment
Conflicts:
addons/attach/stringtable.xml
addons/interact_menu/stringtable.xml
addons/interaction/stringtable.xml
addons/laser_selfdesignate/stringtable.xml
addons/magazinerepack/stringtable.xml
addons/overheating/stringtable.xml
extensions/CMakeLists.txt
|
2015-04-14 19:09:57 -03:00 |
|
jaynus
|
f85fc12fc8
|
string overflow fix, perf fix for pass-by-ref.
|
2015-04-14 14:24:50 -07:00 |
|
esteldunedain
|
3d4a94a264
|
Make the fcs extension compile without C++11
|
2015-04-12 00:42:58 -03:00 |
|
esteldunedain
|
df17df61f9
|
Improve the way lines are split
|
2015-04-11 23:39:06 -03:00 |
|
esteldunedain
|
d06e1b4a2a
|
Break line extension
|
2015-04-11 22:22:19 -03:00 |
|