commy2
e5c4d35969
1.55 use new selectRandom command
2015-11-29 16:33:25 +01:00
VKing
069169cc72
Changed ACE_time back to time in comments where appropriate
2015-10-21 22:52:21 +02:00
Michael Braun
9352a8dbcb
Hotfix for missreplaced variable in projectile direction adjustment
2015-08-23 18:38:19 +02:00
Glowbal
2b3c936e99
count should be a foreach
2015-08-09 00:41:43 +02:00
PabstMirror
d5a3c66b89
Minor Spelllings Fixes
2015-08-08 14:17:03 -05:00
Michael Braun
680bbebc02
Fixed missing private in scopes
2015-08-08 11:25:45 +02:00
Michael Braun
fb32bbf8de
Code cleanup of scopes module
2015-08-07 16:43:06 +02:00
jaynus
c924baefd7
All instances of time and diagTicktime changed to ACE_time / ACE_diagTime.
2015-05-21 09:42:44 -07:00
ulteq
458daad5bb
Elevation and windage can now have different adjustment increments:
...
* ACE_ScopeAdjust_VerticalIncrement
* ACE_ScopeAdjust_HorizontalIncrement
2015-05-19 20:13:31 +02:00
ulteq
253ed6946e
scope firedEH cleanup
2015-05-09 20:02:22 +02:00
PabstMirror
a4c710bd28
Switch scopes to use firedBIS
2015-05-08 13:36:24 -05:00
ulteq
f83f8dad0e
Fixes: https://github.com/acemod/ACE3/issues/904
2015-04-29 09:27:49 +02:00
ulteq
21c772aa8d
Fixed scope adjustment conflicting with vehicle weapon zeroing
2015-04-18 23:14:40 +02:00
PabstMirror
ed2e847247
More Privates
2015-04-17 18:13:09 -05:00
ulteq
837f155ad7
Fixed incorrect key handler return value
2015-04-14 20:17:54 +02:00
ulteq
2f39067cb3
Removed TABs
2015-04-14 10:47:09 +02:00
ulteq
1b2691ff1c
Fixed incorrect calculation of the scope adjustment limits
2015-04-13 21:17:30 +02:00
ulteq
9893d940df
Disabled advanced scope zeroing if AB is not enabled
2015-04-11 19:47:14 +02:00
ulteq
fee65cd56f
Overhauled the scope adjustment module:
...
*Added configs for the new marksmen scopes
*Introduced minor and major steps
*Introcuded a new increment config (ACE_ScopeAdjust_Increment)
*Changed the default zero range to 100m
*Added a zero reference setting
*Added an interaction menu entry to update the zero reference setting
2015-04-11 14:02:44 +02:00
commy2
6d3ddfeb5e
2d scripted optics
2015-04-03 12:33:12 +02:00
commy2
88b9d0899f
shortdot scope onDraw
2015-04-03 00:03:08 +02:00
commy2
35ad71bbfd
add testing scope
2015-04-02 22:40:21 +02:00
Nicolás Badano
5e79970740
Switching nicknames
2015-03-24 01:18:00 -03:00
Nicolás Badano
4a70d16f95
scopes: switch throttledPublicVariable by setVariablePublic
2015-02-12 12:21:46 -03:00
Nicolás Badano
a3dc1df109
scopes: moved getWeaponIndex to common
2015-02-12 11:57:55 -03:00
Nicolás Badano
a4815cb8ac
scopes: reduce control numbers
2015-02-12 11:51:17 -03:00
Nicolás Badano
ff5c5a5bac
scopes: Code cleaned up, removed spawns, added standard headers.
2015-02-10 01:22:10 -03:00
Nicolás Badano
eadcd82366
scopes: fixed errors, throttled sync of scope adjustment to all client and local calculation of deflections.
2015-02-09 23:00:40 -03:00
Nicolás Badano
112c9f319f
scopes: partial fix
2015-01-18 18:34:45 -03:00
bux578
a1c167844d
fix errors, but still no overlay
...
and lots of spawns
2015-01-18 08:13:37 +01:00
bux578
b556097896
cbafyied scopes
...
still lots of spawns and waitUntils in there
2015-01-16 13:15:14 +01:00