Glowbal
b72541df23
Jpn translation v382 ( #4710 )
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* jpn scopes translation
this is Japanese translation for scope
* fix jpn weather translation
Fix for Weather japanese translation
* fix jpn Repair translation
fix jpn Repair translation
* jpn zeus translation
Japanese localization for zeus
2016-12-12 19:29:58 +01:00
PabstMirror
8d1f988f5d
AdvThrow - Make sure ammo setVar is not empty ( #4743 )
2016-12-02 12:44:39 -06:00
commy2
d75eeac1e4
fix usage of reserved variable "" in FUNC(getDetectorConfig), fix #4741 ( #4742 )
2016-12-02 10:09:48 -06:00
PabstMirror
4eba77f328
Fix blood drop selection if blood loss is high
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close #4739
2016-12-01 20:36:10 -06:00
ulteq
3e0f85b4f1
RangeCard - Take bore height into account ( #4715 )
2016-12-01 21:20:51 +01:00
PabstMirror
3566e6e7f5
Update SMG_02 base class for 1.66 ( #4718 )
2016-12-01 12:05:28 -06:00
PabstMirror
321bb0bc57
Add frag definitions for remaining ammo ( #4736 )
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Remove rpt warning
Close #342
2016-12-01 11:01:55 -06:00
ulteq
448dcddc55
ATragMX - cleanup and some fixes ( #4714 )
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* ATragMX - Improved the default gun profiles
* Recalculated all muzzle velocities (based on 15 degrees Celsius)
* Recalculated all scope base angle (based on the new muzzle velocities)
* ATragMX - Removed lots of duplicate code
* Introduced dynamic simulation interval (based on muzzle velocity)
* ATragMX - Fixed simulation interval for the truing drop feature
2016-12-01 10:23:03 +01:00
ulteq
50e144672f
Ballistics - Cleanup ( #4721 )
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* Ballistics - Removed 'caliber', 'hit' and 'typicalSpeed' entries
* from all vanilla ammo types
* Removed all unused ammo types
* Ballistics - Removed more unnecessary config entries
2016-12-01 10:21:59 +01:00
William Giokas
b9fbd2723a
Realisticweights: Updated cyrus weight
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Cyrus was set to weigh 300 units (~30lb?). The NATO equivalent, the Noreen
Bad News (or MAR-10) weighed 130, or 13lbs, equivalent to it's real life
counterpart. This just changes the weight to 140, similar to that of the
SVDK, a possible real-life counterpart for this rifle.
2016-12-01 01:27:02 -06:00
PabstMirror
bc89a260ff
AF - Remove setVar when removing eh
2016-11-27 16:38:33 -06:00
ulteq
dff577d5d1
ATragMX - Simplified Coriolis calculation ( #4716 )
2016-11-27 09:56:23 +01:00
classic
05ddca5b90
Jpn translation v382 ( #4710 )
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* jpn scopes translation
this is Japanese translation for scope
* fix jpn weather translation
Fix for Weather japanese translation
* fix jpn Repair translation
fix jpn Repair translation
* jpn zeus translation
Japanese localization for zeus
2016-11-25 18:50:07 +01:00
ulteq
aaebdc3752
ATragMX - Minimize the integration error ( #4703 )
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* The goal is to keep the error below 0.1 MRAD
2016-11-25 10:29:49 +01:00
ulteq
7d22fce8da
Advanced Ballistics - New default simulation interval ( #4707 )
2016-11-25 00:15:41 +01:00
ulteq
b2ba95913a
ATragMX - Truing Drop fix ( #4704 )
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* Fixes a bug in the truing drop feature that occurs when the zero range is greater than the truing range
2016-11-25 00:15:04 +01:00
Glowbal
050384e960
Merge branch 'release'
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Conflicts:
docs/_config.yml
docs/_config_dev.yml
2016-11-25 00:08:32 +01:00
ulteq
87b9671757
AdvancedBallistics - Abort after adjusting the muzzle velocity ( #4700 )
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* Always adjust the muzzle velocity when advanced ballistics is enabled
2016-11-24 00:11:25 +01:00
PabstMirror
a3c50a6c76
Add dev macro to quickly recompile functions ( #4699 )
2016-11-23 13:35:25 -06:00
Glowbal
9d08ad8238
Prep 3.8.2 release
2016-11-22 18:38:58 +01:00
ulteq
dcd4137491
Fixed several bugs in the unit conversion code
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* Proper min, max capping for both metric and imperial units
* Fixed unit conversion issues on the interpolation table input fields
2016-11-21 21:20:48 +01:00
ulteq
cb3693f664
ATragMX - Fixes possible divison through zero
2016-11-21 21:20:48 +01:00
ulteq
dbb59c8fd1
New 'overwriteZeroRange' setting
2016-11-20 09:05:42 +01:00
ulteq
bb71885b42
Added config settings to optic_Nightstalker, optic_NVS and optic_TWS
2016-11-20 09:05:42 +01:00
ulteq
273e603cad
Fix 'ACE_ScopeZeroRange' setting being ignored when placed in weapon classes
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* Only relevant for weapons with integrated scopes
2016-11-20 09:05:42 +01:00
ulteq
1f364da0df
Fix 'forceUseOfAdjustmentTurrets` affecting all scopes including iron sights
2016-11-20 09:05:42 +01:00
ulteq
f94b1a7a10
ATragMX - Improved gun list readability ( #4674 )
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* Reduced the gun list font size
* Redesigned the listbox scrollbars (new colors, smaller width)
* Added a negative offset for the horizontal text position in the gun list
* Limited the max. allowed length of custom gun names to 14 characters
2016-11-19 18:05:26 +01:00
PabstMirror
491aaa89cb
Update laser code if laser is already on ( #4677 )
2016-11-17 13:28:25 -06:00
PabstMirror
0137009060
Add RHS MELB fastrope, add 3d debuging of mem points
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Close #4683
Config from @Whigital
2016-11-17 20:11:18 +01:00
PabstMirror
3fc8774d49
Change mortar to ammo handling weapon on init ( #4678 )
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Fix #4649
2016-11-17 20:10:54 +01:00
BaerMitUmlaut
b08270742d
Tweaked fatigue in water
2016-11-17 20:10:06 +01:00
BaerMitUmlaut
60651fcb1e
Tweaked prone animation duty
2016-11-17 20:10:02 +01:00
BaerMitUmlaut
264fddd1c4
Fix AF for adjusted stances, fixes #4591
2016-11-17 20:09:10 +01:00
ulteq
f679b1d6bb
Ballistics - AmmoBox update (Apex magazines) ( #4675 )
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* Added 20Rnd 6.5mm Lapua Scenar / Creedmor magazines
2016-11-17 20:08:35 +01:00
PabstMirror
d14127ba4f
Use head direction for drawing microdag wp
2016-11-17 20:08:09 +01:00
PabstMirror
0669dd6568
spaces
2016-11-17 20:07:20 +01:00
PabstMirror
054831f370
Use vehicle eh to hide bar
2016-11-17 20:07:17 +01:00
PabstMirror
948442fafb
Hide bar when mounted
2016-11-17 20:07:14 +01:00
PabstMirror
8d9bd5005b
Hide advFatigue bar on map / spectator
2016-11-17 20:07:10 +01:00
PabstMirror
0909d5727e
Don't compile action menu for playable logics ( #4666 )
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Fix #4664
2016-11-17 20:06:19 +01:00
Daniel Jupp
fa36955ffb
Fix cargo find nearest vehicle ( #4592 )
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* Inital Commit
* read function call change
added object to exclude to function call
* Removed TODO comment
2016-11-17 20:05:42 +01:00
PabstMirror
ed061d66ba
Invert logic for isRefueling
2016-11-17 20:04:53 +01:00
jonpas
c2e933355d
Prevent switching to weapon while carrying fuel nozzle - fix #4601
2016-11-17 20:04:43 +01:00
Broström.A | Evul
e73d20f3c3
ACE_Chemlight_Shield not public ( #4612 )
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Changed `ACE_Chemlight_Shield` to `public` from `protected`
2016-11-17 20:03:50 +01:00
PabstMirror
1f6ce7ff81
Fix tagTestingThread error ( #4662 )
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Close #4659
2016-11-17 20:03:08 +01:00
SilentSpike
27cc4ed7c0
Clean some cook off code
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- Use unary `createVehicle` syntax
- Removed some parenthesis
- Simpify 3den property condition
2016-11-17 20:02:14 +01:00
SilentSpike
5976415b0d
Add cook off 3den setting to ammo boxes
2016-11-17 20:02:11 +01:00
SilentSpike
47e1444747
Fix #4630
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Not all explosives detonate on destruction, so their ammo config must be checked to see if they will.
ACE_Explosives adds a property to define the associated ammo which *will* detonate on destruction, which is used if present. Otherwise a generic small explosion happens.
2016-11-17 20:02:07 +01:00
ulteq
c756537d3d
ATragMX - Estimate bullet length instead of using a fixed value ( #4651 )
2016-11-17 20:00:34 +01:00
PabstMirror
da85fc1be5
Add RHS MELB fastrope, add 3d debuging of mem points
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Close #4683
Config from @Whigital
2016-11-16 17:42:11 -06:00
PabstMirror
6fd561f1f0
Change mortar to ammo handling weapon on init ( #4678 )
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Fix #4649
2016-11-16 11:00:50 -06:00
ulteq
ba097e719f
Ballistics - AmmoBox update (Apex magazines) ( #4675 )
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* Added 20Rnd 6.5mm Lapua Scenar / Creedmor magazines
2016-11-16 10:49:48 +01:00
BaerMitUmlaut
14cf9817b4
Merge pull request #4672 from acemod/af-tweaks
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Advanced Fatigue swimming/diving/crawling tweaks
2016-11-16 06:05:48 +01:00
esteldunedain
4df561e13a
Fix airburst ammo when the ACE_FCS is not enabled (the code is not reached anyway)
2016-11-15 23:11:34 +01:00
ulteq
9641d306e6
Reused already calculated initSpeed
2016-11-15 23:11:34 +01:00
esteldunedain
4854b963db
Apply a correction to the FCS based on vanilla zeroing
2016-11-15 23:11:34 +01:00
ulteq
9fdf3ceb00
Refined the range card calculation abort conditions
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* Max. elevation now never exceeds 40 MRADs
* Min. velocity now also depends bullet stability (e.g. lower for .408 CheyTac)
2016-11-15 23:11:22 +01:00
ulteq
16f3f2ca37
Optimized range card calculations
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* Removed dead code
2016-11-15 23:11:22 +01:00
ulteq
69cd53de2a
Optimized ATragMX solution calculations
2016-11-15 23:11:22 +01:00
ulteq
79d087e784
Reset scope adjustments when either the weapon or the scope change.
2016-11-15 23:11:22 +01:00
ulteq
8c49433b49
Added new ace_scopes module setting 'correctZeroing' (default on)
2016-11-15 23:11:22 +01:00
ulteq
2f23f1ca6c
Bugfix - Fixes ace_scopes affecting under-barrel grenade launchers
2016-11-15 23:11:22 +01:00
ulteq
7fa73744e9
Cleanup - partly merged #4658
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* Removed getVariable QGVAR(Adjustment) boilerplate
* Less calls to setVariablePublic
* Removed vanilla zeroing element hiding (fixes warning in log file)
* Moved settings evaluation into ace_settingsInitialized event handler
2016-11-15 23:11:22 +01:00
ulteq
10cc0ba951
Moved all zero angle calculations into the advanced_ballistics.dll
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* Speeds up ATragMX
* Speeds up RangeCards
* Speeds up Scopes
2016-11-15 23:11:22 +01:00
ulteq
789a169b0e
Allow using adjustment turrets on weapons with integrated scopes
2016-11-15 23:11:22 +01:00
ulteq
429bffd039
Moves the bore height calculation into FUNC(inventoryCheck)
2016-11-15 23:11:22 +01:00
ulteq
a687c49d2a
Adds settings module for ace_scopes
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* Interconnects the rangecard and scopes modules
* Hides the zeroing text when the vanilla zeroing is overwritten
* Makes the scopes module fully compatible with any 3rd party weapon pack without the need for addition compat pbos (though their use is still recommended)
2016-11-15 23:11:22 +01:00
ulteq
36c14c5dc4
Feature - Vanilla zeroing fix
2016-11-15 23:11:22 +01:00
BaerMitUmlaut
21502d7b7b
Merge pull request #4562 from acemod/mgCleanup
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Missile Guidance Overhaul
2016-11-15 19:16:04 +01:00
PabstMirror
b4315b6a65
Javelin overhaul ( #4580 )
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* Javelin overhaul
* header spelling fix
2016-11-15 12:15:25 -06:00
ulteq
f0279726ce
Fixed typo (copy & paste remains) ( #4673 )
2016-11-15 16:14:35 +01:00
Remco Speekenbrink
324bf68614
Add Zeus utility modules
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- Add categories to zeus modules to group them based on their functionality
- Add new utility modules:
1. Toggle simulation
2. Update editable objects
- Clean up some of the zeus module code (standardise function headers, camel case, etc.)
2016-11-15 12:07:48 +00:00
PabstMirror
4bb02a320b
Run attack profile even if no target
2016-11-14 20:19:24 -06:00
BaerMitUmlaut
1d8030d196
Tweaked fatigue in water
2016-11-14 21:55:26 +01:00
BaerMitUmlaut
e4a4d8f56d
Tweaked prone animation duty
2016-11-14 21:54:51 +01:00
ulteq
608f8bbfdc
ATragMX - Added 7.62x39mm ammo to gun profile
2016-11-14 21:01:04 +01:00
ulteq
2e81f7c104
Ballistics - Overworked .408 CheyTac based on new JBM Ballistics data
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* Added 419gr and 305gr variants (vanilla ammo == 419gr)
* Muzzle velocities from http://www.cheytac.com
* G7 BCs from http://www.jbmballistics.com/
2016-11-14 21:01:04 +01:00
BaerMitUmlaut
88596aaaf1
Merge pull request #4671 from acemod/fix-af-adj-stances
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Fix advanced fatigue for adjusted stances
2016-11-14 19:59:27 +01:00
BaerMitUmlaut
a4c6daef50
Fix AF for adjusted stances, fixes #4591
2016-11-14 19:24:21 +01:00
PabstMirror
95699f267c
Use head direction for drawing microdag wp
2016-11-14 12:13:41 -06:00
BaerMitUmlaut
d40c3fd2bf
Merge pull request #4655 from acemod/fixStamBar
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Hide advFatigue bar on map / spectator / in vehicles
2016-11-13 18:06:34 +01:00
PabstMirror
6f640ddc45
spaces
2016-11-13 10:56:45 -06:00
PabstMirror
b3e313f52b
Use vehicle eh to hide bar
2016-11-13 10:55:57 -06:00
PabstMirror
e32bca3d14
Don't compile action menu for playable logics ( #4666 )
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Fix #4664
2016-11-12 19:39:40 -06:00
Daniel Jupp
3935299e3c
Fix cargo find nearest vehicle ( #4592 )
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* Inital Commit
* read function call change
added object to exclude to function call
* Removed TODO comment
2016-11-12 17:52:17 -06:00
jonpas
d69b48bac5
Merge pull request #4629 from acemod/fixRefuelShooting
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Prevent switching to weapon while carrying fuel nozzle
2016-11-13 00:13:48 +01:00
PabstMirror
76eea8924f
Invert logic for isRefueling
2016-11-12 16:37:41 -06:00
Broström.A | Evul
c4c98696e0
ACE_Chemlight_Shield not public ( #4612 )
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Changed `ACE_Chemlight_Shield` to `public` from `protected`
2016-11-12 16:19:50 -06:00
PabstMirror
ae0eab3a51
Use isEqualTo for checking seeker return
2016-11-12 16:15:42 -06:00
PabstMirror
26ae3b8075
Hide bar when mounted
2016-11-12 15:51:44 -06:00
PabstMirror
9e85508f0d
Fix tagTestingThread error ( #4662 )
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Close #4659
2016-11-12 15:46:29 -06:00
SilentSpike
c66f9e5144
Merge pull request #4638 from acemod/cookoff_fixes
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Fix ammo cook off with certain explosives
2016-11-11 17:41:42 +00:00
PabstMirror
e086a33e4d
Hide advFatigue bar on map / spectator
2016-11-10 17:49:18 -06:00
PabstMirror
5bf8b642f7
Add cargo configs for some planes ( #4650 )
2016-11-10 12:05:08 -06:00
ulteq
f15522a88f
ATragMX - Estimate bullet length instead of using a fixed value ( #4651 )
2016-11-10 18:35:57 +01:00
Glowbal
0394ea56b4
Increment build
2016-11-09 22:07:07 +01:00
Glowbal
3417c433fd
Prep v3.8.2
2016-11-09 22:06:48 +01:00
commy2
9e6ee0363d
fix tripflares script error ( #4647 )
2016-11-09 21:56:57 +01:00
PabstMirror
0975a4f004
MedicalAI - Fix treatment animion with no weapon ( #4633 )
2016-11-09 21:56:26 +01:00
ulteq
a43b70fe89
Added 20rnd 6.5 Creedmor and 6.5 Lapua Scenar mags
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* Fixed incorrect QBU-88 (DMR_07_base_F) initSpeed
2016-11-09 21:55:39 +01:00