commy2
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a38afac04b
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spotting scope updates (#5880)
* add tanoha forces spotting scopes and add preview picture
* factory standard preview picture...
* spotting scope damage materials, hide damage anim, buff hp
* delete unused model
* make ai call out spotting scope, proper thread and cost, better icon
* spotting scope death effects
* disable smoke effect
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2017-12-10 12:01:27 -06:00 |
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0dr
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0958eff89e
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fix #5324 (#5325)
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2017-07-08 10:07:39 -05:00 |
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PabstMirror
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5362a80911
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Tweak spotting scope anims / mem points
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2016-07-06 16:55:54 -05:00 |
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commy2
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2d38ae62d2
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remove another unused file
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2016-06-18 20:12:17 +02:00 |
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commy2
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9b6441b3c1
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remove unused files
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2016-06-18 19:54:39 +02:00 |
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commy2
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5d0e257cd8
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center interaction point, add gunner shadows
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2016-06-07 19:36:03 +02:00 |
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commy2
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5135d3bedd
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delete duplicate files
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2016-06-07 00:36:41 +02:00 |
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commy2
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3ee10a8c2f
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add gunner proxy to FIRE GEO LOD and add it to a component
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2016-06-07 00:28:09 +02:00 |
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commy2
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be260e896b
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animated reticle for spotting scope
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2016-06-06 17:22:17 +02:00 |
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PabstMirror
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cfefb1c40e
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Cleanup spotting scope configs
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2015-11-24 15:24:14 -06:00 |
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P1NGA
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5ffa646ded
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updated spotting scope model and textures.
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2015-11-08 15:18:31 +11:00 |
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commy2
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610bb7a1df
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better animation for spotting scope, fix #1638
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2015-08-30 13:10:25 +02:00 |
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ulteq
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d8877d0dbd
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Fixed 'spotterscope' typo; Moved m_m1070.paa into \data folder
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2015-06-11 21:28:44 +02:00 |
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ulteq
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993ee2d498
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Ported the ACE2 spotting scope
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2015-06-05 09:34:27 +02:00 |
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