Commit Graph

22 Commits

Author SHA1 Message Date
johnb432
a894fc78c3
Safemode - Fix safemode being broken after respawning (#10260)
* Fix safemode being broken when respawning

* Update addons/safemode/XEH_postInit.sqf

Co-authored-by: PabstMirror <pabstmirror@gmail.com>

* Update XEH_postInit.sqf

---------

Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2024-08-26 11:33:40 -05:00
johnb432
6a25e9365a
Safemode - Refactor (#10111)
* Refactor safemode

* Further improvements and fixes

* Update XEH_postInit.sqf

* Don't allow binoculars to be set to safe

* Add API for getting weapon safety status

* Update fnc_jamWeapon.sqf

* Added doc

* Update fnc_playChangeFiremodeSound.sqf

* Update addons/overheating/functions/fnc_jamWeapon.sqf

Co-authored-by: PabstMirror <pabstmirror@gmail.com>

* Update addons/weaponselect/functions/fnc_selectWeaponMode.sqf

Co-authored-by: PabstMirror <pabstmirror@gmail.com>

---------

Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2024-08-02 13:59:18 +02:00
BaerMitUmlaut
a90dd7210e Safemode - Fix indicator when switching units (#6612)
* Fix safe mode indicator when switching units

* Use DIK macro instead of magic number
2018-10-27 15:13:40 -05:00
jonpas
e11e102a76 Underwater actions support (#4984)
* Enable majority of actions underwater

* Remove log

* Add logistics_wirecutter support (don't play kneel animations underwater - looks silly)

* Don't perform kneel animations when repairing or medicaling underwater

* Fix interaction menu rendering underwater (was moving based on player eye level due to height max used for large vehicles)

* Fix attach underwater (LIW does not work underwater, LIS does), Add attach scan drawing define

* Remove left-over systemChat

* Remove vehiclelock from Plane, Disallow linking belt underwater, Allow checking ammo when sitting via action (was already possible via keybind), Use param for LIS
2017-08-22 13:30:56 -05:00
PabstMirror
ccbd52e811 Fix Can't toggle safemode in FFV seats #3819
Also block safemode when no weapon
2016-05-23 15:51:09 -05:00
commy2
73d5b3c77b relace ace_common_fnc_canUseWeapon with CBA_fnc_canUseWeapon 2016-02-20 22:41:24 +01:00
commy2
50046decf3 Code Cleanup SafetyMode 2015-09-27 08:28:55 +02:00
jonpas
e437fbbacd Removed safety from binoculars/designators 2015-07-10 22:42:40 +02:00
jonpas
763cb07629 Macro STRING to LSTRING 2015-05-28 21:59:04 +02:00
jonpas
6072e14077 Changed all strings to macros (except external) 2015-05-27 19:04:25 +02:00
Glowbal
131468f0d8 plurals 2015-04-30 22:39:33 +02:00
Glowbal
1ca0d66f30 Initial categories 2015-04-30 22:02:20 +02:00
PabstMirror
ed2e847247 More Privates 2015-04-17 18:13:09 -05:00
PabstMirror
36b92b3d44 Don't do client stuff on dedicated. 2015-04-12 22:44:19 -05:00
Nicolás Badano
5e79970740 Switching nicknames 2015-03-24 01:18:00 -03:00
PabstMirror
7e383dc10e #198 canInteractWith EGVAR -> EFUNC 2015-03-20 17:55:39 -05:00
commy2
b5f307919e replace canInteract with canInteractWith 2015-03-15 13:00:10 +01:00
PabstMirror
4018742f26 Return False on keyUp Code 2015-03-05 02:51:24 -06:00
PabstMirror
0919e59719 Key Bind Redo (except vector) 2015-03-05 01:32:26 -06:00
Nicolás Badano
63af6892eb fix for safemode 2015-01-18 17:56:12 -03:00
Nicolás Badano
dc8c5758f1 scopes: cba keybinds 2015-01-18 17:01:18 -03:00
Nicolás Badano
9247bb3411 safemode: port 2015-01-17 17:32:34 -03:00