esteldunedain
|
765ae4ee64
|
Merge branch 'master' into tabCleanup
Conflicts:
addons/explosives/functions/fnc_addClacker.sqf
addons/explosives/functions/fnc_detonateExplosive.sqf
addons/explosives/functions/fnc_getPlacedExplosives.sqf
addons/explosives/functions/fnc_openDetonateUI.sqf
addons/explosives/functions/fnc_openPlaceUI.sqf
addons/explosives/functions/fnc_openTransmitterUI.sqf
addons/explosives/functions/fnc_openTriggerSelectionUI.sqf
addons/explosives/functions/fnc_placeExplosive.sqf
addons/explosives/functions/fnc_place_Approve.sqf
addons/explosives/functions/fnc_setPosition.sqf
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2015-04-07 15:00:56 -03:00 |
|
jaynus
|
27caff5564
|
Fixed: Add platform velocity to FCS calculations; resolves #361
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2015-04-06 18:36:39 -07:00 |
|
jaynus
|
e0605f9e81
|
Remove default hint for FCS but play sound, Resolves #317
|
2015-04-06 14:57:07 -07:00 |
|
jaynus
|
7fa8365d51
|
Remove debug, new Release build of extension.
|
2015-04-06 14:50:22 -07:00 |
|
esteldunedain
|
35129a7a41
|
Debug stuff for the velocity correction
|
2015-04-06 17:37:18 -03:00 |
|
jaynus
|
1bb6be5654
|
Cleaning up of all tabs in source code files.
|
2015-04-06 09:22:43 -07:00 |
|
jaynus
|
84d801a45a
|
Added: ace_fcs_forceUpdate event for forcing the FCS to update from self-designate
Merged: in-vehicle interact for laser designator
Changed: Perf. tweaks on laser update times.
|
2015-04-03 09:49:41 -07:00 |
|
commy2
|
97ae218288
|
adjust functions to new syntax
|
2015-03-26 14:10:56 +01:00 |
|
Nicolás Badano
|
bcf533292a
|
Remove weapon initVelocities for guns with FCS
|
2015-03-07 14:12:00 -03:00 |
|
PabstMirror
|
9d4a0be0db
|
FCS - FCSMags could be undefined, and cause probs
Shooting the B_apc_tracked_01_rcws_F, veh variables aren't defined and
cause problems downstream.
14:40:58 Error in expression <ir select 1) * _r,
_l
];
_vel = _vdir
vectorMultiply _adjustSpeed + vectorMagn>
14:40:58 Error position: <vectorMultiply _adjustSpeed + vectorMagn>
14:40:58 Error Type Number,Not a Number, expected Number
14:40:58 File
z\ace\addons\common\functions\fnc_changeProjectileDirection.sqf, line 42
|
2015-03-03 15:09:38 -06:00 |
|
commy2
|
df23b44df5
|
oops
|
2015-02-14 23:13:43 +01:00 |
|
commy2
|
0ae41609c2
|
no fcs for ais
|
2015-02-14 20:20:03 +01:00 |
|
commy2
|
19cf05314e
|
fcs reset was still broken
|
2015-02-14 08:09:52 +01:00 |
|
commy2
|
983b44c02a
|
air burst ammo PFH
|
2015-02-14 07:51:13 +01:00 |
|
commy2
|
60a7d1d1e6
|
fix, fcs reset was broken
|
2015-02-14 06:38:01 +01:00 |
|
commy2
|
d4163223a9
|
fcs in MP
|
2015-02-14 05:05:02 +01:00 |
|
commy2
|
67b3442d17
|
getting the fcs to work in MP
|
2015-02-11 23:49:41 +01:00 |
|
commy2
|
d18f470394
|
allow rangefinder while the fcs is active
|
2015-02-11 22:39:31 +01:00 |
|
commy2
|
0d3e103de1
|
fcs work around for weaponDirection with commander turrets
|
2015-02-11 20:59:41 +01:00 |
|
commy2
|
3568d0d72e
|
fix in fcs vehicleInit
|
2015-02-11 16:35:42 +01:00 |
|
commy2
|
7360277d09
|
fix error in canUseFCS
|
2015-02-11 15:29:42 +01:00 |
|
commy2
|
49f0b79962
|
fcs for turrets
|
2015-02-04 03:20:55 +01:00 |
|
commy2
|
47d5befd12
|
fcs per turrets
|
2015-02-03 23:03:43 +01:00 |
|
Nicolás Badano
|
e38eb5c09d
|
fix for fcs
|
2015-01-18 17:56:05 -03:00 |
|
KoffeinFlummi
|
a78730d387
|
Merge branch 'master' of https://github.com/KoffeinFlummi/ACE3
|
2015-01-18 20:03:59 +01:00 |
|
KoffeinFlummi
|
4978bb5294
|
Move FCS calculation to extension
|
2015-01-18 20:02:37 +01:00 |
|
Nicolás Badano
|
84fd6de793
|
fcs: fix to make adjust range up/down work again
|
2015-01-18 12:40:41 -03:00 |
|
KoffeinFlummi
|
d567785518
|
Change FCS indentation to 4 spaces
|
2015-01-14 21:07:41 +01:00 |
|
KoffeinFlummi
|
c8fd07a5ab
|
Finalize FCS port
|
2015-01-13 22:51:02 +01:00 |
|
KoffeinFlummi
|
e02e058ecb
|
First port of AGM_FireControlSystem -> ace_fcs
Untested
|
2015-01-12 11:02:44 +01:00 |
|