PabstMirror
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436e50411a
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Medical - Fix Uncon PFEH argument changes
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2015-05-01 22:42:43 -05:00 |
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PabstMirror
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bded34fa23
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I suck at git
redo reverted stuff here
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2015-05-01 15:03:05 -05:00 |
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Glowbal
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80162627ec
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Fixed spelling of enableUnconsciousnessAI
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2015-05-01 18:49:59 +02:00 |
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Glowbal
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5beca63ae2
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Added missing private
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2015-05-01 11:51:23 +02:00 |
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KoffeinFlummi
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e06e1a2f89
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Make preventDeath work
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2015-05-01 01:38:36 +02:00 |
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KoffeinFlummi
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cb82b20464
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Let setUncon handle AI unconsciousness
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2015-05-01 01:38:16 +02:00 |
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KoffeinFlummi
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48770f77d2
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Rename caching variables in basic HD
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2015-05-01 01:37:58 +02:00 |
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KoffeinFlummi
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67bd2b4e2f
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Reduce animation forcing delay
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2015-05-01 01:36:09 +02:00 |
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KoffeinFlummi
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98e44e86d8
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Offload ejecting to unloadPerson
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2015-05-01 01:35:50 +02:00 |
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KoffeinFlummi
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f7f416c8d3
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Proper privates and alignment
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2015-05-01 01:34:38 +02:00 |
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KoffeinFlummi
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aa9f1c53c7
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Whoops
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2015-05-01 01:34:18 +02:00 |
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KoffeinFlummi
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53835605ea
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Merge remote-tracking branch 'origin/master' into basic-med-options
Conflicts:
addons/medical/functions/fnc_getBloodLoss.sqf
addons/medical/functions/fnc_handleDamage_basic.sqf
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2015-05-01 01:25:16 +02:00 |
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KoffeinFlummi
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d59436c588
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Only force animation when necessary
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2015-04-30 22:19:31 +02:00 |
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KoffeinFlummi
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8fda984903
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Fix missing semicolon
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2015-04-30 22:17:25 +02:00 |
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KoffeinFlummi
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965a976daf
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Reorganize AI unconsciousness
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2015-04-30 22:16:45 +02:00 |
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KoffeinFlummi
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f28a806938
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Remove max unconsciousness time again
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2015-04-30 22:15:40 +02:00 |
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KoffeinFlummi
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270c3adc1e
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Do it again, but properly this time
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2015-04-30 22:06:10 +02:00 |
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KoffeinFlummi
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85669a9e92
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Convert Medical stringtable key names to lowercase
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2015-04-30 22:01:09 +02:00 |
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Glowbal
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432a0102e8
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Improved unloadPerson function
Removed caller parameter.
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2015-04-30 20:44:43 +02:00 |
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KoffeinFlummi
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fd152c580b
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Merge branch 'master' into basic-med-options
Conflicts:
addons/medical/ACE_Settings.hpp
addons/medical/functions/fnc_setUnconscious.sqf
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2015-04-30 18:39:33 +02:00 |
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PabstMirror
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48f7455ef1
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Opps2
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2015-04-30 01:23:23 -05:00 |
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PabstMirror
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d71bba0359
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opps
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2015-04-30 01:21:41 -05:00 |
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PabstMirror
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eb5af0cd89
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Medical Private Variables
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2015-04-30 01:17:26 -05:00 |
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PabstMirror
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f90834eeab
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Unused
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2015-04-29 16:57:24 -05:00 |
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PabstMirror
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5fef446c00
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EFUNC for dragging calls
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2015-04-29 16:53:09 -05:00 |
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PabstMirror
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a39e869728
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Fix extra {} wraped
Error position: <if ({[_unit] call ace_medical_fnc_setDea>
Error if: Type code, expected Bool
File z\ace\addons\medical\functions\fnc_handleDamage.sqf, line 50
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2015-04-29 16:44:47 -05:00 |
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Glowbal
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aaa8171457
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Implemented prevent instant death #839
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2015-04-29 22:54:58 +02:00 |
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Glowbal
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614a93ef12
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fixes #838
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2015-04-29 22:04:46 +02:00 |
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Glowbal
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87465b8b10
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fixes #829
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2015-04-29 21:49:24 +02:00 |
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Glowbal
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a854b90b00
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Increased level at which a lot of blood message gets shown in basic medical
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2015-04-28 22:19:30 +02:00 |
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Glowbal
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f606c24854
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fixes #901
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2015-04-28 20:47:11 +02:00 |
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Glowbal
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95d83554da
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Added local treatment through remoteExec for basic
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2015-04-28 20:32:02 +02:00 |
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Glowbal
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c38fe384e3
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added default values for getvar's
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2015-04-28 19:30:35 +02:00 |
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Glowbal
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450e324f7b
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adjusted damage handling (adv medical)
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2015-04-27 16:42:12 +02:00 |
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Glowbal
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e4db44d73c
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adjusted damage parsing
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2015-04-27 16:36:00 +02:00 |
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Glowbal
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b520a1072b
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Merge branch 'master' into medicalImprovements
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2015-04-27 15:41:20 +02:00 |
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commy2
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6aea424f6d
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Merge pull request #872 from acemod/muteuncon
mute unconsious units
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2015-04-26 17:40:51 +02:00 |
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commy2
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8976b6983d
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mute unconsious units
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2015-04-26 16:47:36 +02:00 |
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bux578
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b2dd065429
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remove comment
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2015-04-26 12:27:06 +02:00 |
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bux578
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171cea998e
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add most of the translations
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2015-04-26 09:36:51 +02:00 |
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Glowbal
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11d86248a7
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Reorganised module and settings #809
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2015-04-25 22:20:28 +02:00 |
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Glowbal
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6799903e4b
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Also display different color for advanced
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2015-04-25 12:45:04 +02:00 |
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Glowbal
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1415adc2bd
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removed local diagnose action. Added localization
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2015-04-25 12:35:07 +02:00 |
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Glowbal
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4cef2a1fa4
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Merge branch 'master' into streamlinedBasicDiagnosis
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2015-04-25 12:12:24 +02:00 |
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KoffeinFlummi
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d7b961043b
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Remove animation reset before falling unconscious
This caused the unit to briefly move to the default animation,
which looked shite.
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2015-04-24 22:20:16 +02:00 |
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KoffeinFlummi
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d1c95ba8a1
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Add maximum unconsciousness time option
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2015-04-23 11:31:27 +02:00 |
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KoffeinFlummi
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84e1937515
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Add damage threshold to basic
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2015-04-22 23:50:37 +02:00 |
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KoffeinFlummi
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d10f4d543d
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Enable unit specific bleeding coefficient
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2015-04-22 22:38:48 +02:00 |
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KoffeinFlummi
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74ca85cbd9
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Change getBloodLoss to expect an array
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2015-04-22 22:36:41 +02:00 |
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KoffeinFlummi
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f6eeb5e3ba
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Add pain coefficient
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2015-04-22 22:29:31 +02:00 |
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