ulteq
9ea1f6839f
Scopes - Fixed bugs in the zero angle calculation ( #5742 )
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* Fixed typo in the module setting parsing (reference temperature was way off)
* Fixed bug in the zero angle calculator (muzzle velocity was off in most cases)
2017-11-11 14:15:59 +01:00
Tittoffer
6edfe4375b
Revert group. ( #5740 )
2017-11-11 13:03:04 +01:00
ulteq
9d69961d5f
Merge pull request #5698 from acemod/ab-trajectory-refinement
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Advanced Ballistics - Trajectory refinement
2017-11-10 17:29:32 +01:00
ulteq
d43c88aae1
DLL rebuild
2017-11-10 17:10:40 +01:00
ulteq
3fae70bf80
More accurate zero calculation
2017-11-10 17:10:27 +01:00
ulteq
f26dfb0495
Advanced Ballistics - Utilize vector library
2017-11-10 17:10:14 +01:00
Tittoffer
1f11a0a211
Sitting documentation fix ( #5737 )
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* sitting framework - wrong group
* Fixed header details. Fixed Confige Values details.
2017-11-10 16:34:53 +01:00
ulteq
dcc934202b
Weather - Major Cleanup ( #5710 )
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* Single global on/off switch (that really turns everything off properly)
* Less coupling between code that runs on the client / server
* Simpler update routines
* More cohesive code
* Less module options
* Less network traffic
2017-11-10 15:44:15 +01:00
PabstMirror
70c25aacaf
cargo - use getInteractionDistance to get better distance ( #5697 )
2017-11-10 15:28:12 +01:00
ulteq
fecc77e225
Advanced Ballistics - Improved random seed generator
2017-11-08 15:26:43 +01:00
ulteq
fb0a60b018
Gravity correction
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* ArmA is using 9.8066
2017-11-08 15:26:39 +01:00
ulteq
1997edb62e
Advanced Ballistics - More advanced drag update routine
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* Handles greater 'simulationIntervals' much better:
* 'simulationInterval=0.00' -> Error (at 2km): 0.004 MILs
* 'simulationInterval=0.05' -> Error (at 2km): 0.030 MILs
* 'simulationInterval=0.10' -> Error (at 2km): 0.070 MILs
* Almost completely FPS invariant
2017-11-08 15:15:50 +01:00
ulteq
502648fae3
Advanced Ballistics - Disable BC degradation in the transonic zone
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* Does not do justice to reality
2017-11-08 15:15:50 +01:00
ulteq
28706c4dab
Scopes - UI improvement ( #5702 )
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* Displays U, D, L, R behind the MIL turret adjustment number
* Allows clients to select their preferred UI type
* Improves the text alignment
2017-11-08 14:04:09 +01:00
Dedmen Miller
bacb7d069b
Don't recompile XEH EH's before every call ( #5728 )
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* Fix medical respawn/init
* Medical use CBA addClassEH
* Movement inventoryDisplayLoad
* Medical handleRespawn header typo
* Parachute handleRespawn
* Rearm and parachute handleRespawn
* concertina_wire handleInit
* Fix header
* use XEH function instead of config
* use XEH function instead of config
* remove unneeded init eh
2017-11-07 15:21:58 -06:00
sbng-PAPA
a3e9879cec
korean translation ( #5730 )
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Misfit taxt Modified, translate for 3.11
2017-11-06 15:54:35 -06:00
ulteq
362166f819
Merge pull request #5731 from acemod/macro-fix
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Fixes bugs in the new (macro based) mrad/moa conversion
2017-11-06 18:35:10 +01:00
ulteq
e1213483e6
Remove duplicate macro definitions
2017-11-06 18:33:08 +01:00
ulteq
008602590c
Fixes bugs in newly added macro based MRAD/MOA conversion
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* Fixes: 5729
2017-11-06 17:24:21 +01:00
commy2
568ef50c02
simplify some code ( #5727 )
2017-11-04 11:05:33 -05:00
PabstMirror
c20ec6599d
Spectator - Fix script error in ui_draw3d ( #5722 )
2017-11-04 11:03:51 -05:00
ulteq
96d978615e
Merge pull request #5726 from acemod/atragmx-c1-vs-distance-interpolation
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ATragMX - Added 'C1 vs. Distance interpolation' data
2017-11-03 22:33:14 +01:00
ulteq
ef0c2788d3
Merge pull request #5695 from acemod/ab-vanilla-drag-removal-fix
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Advanced Ballistics - Fixes bug in the vanilla drag removal routine
2017-11-03 22:24:52 +01:00
ulteq
0bae4511e4
ATragMX - Fixed UI (C1 vs. Distance interpolation) ( #5720 )
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* The C1 coefficient needs to be updated automatically whenever the target range changes
2017-11-03 22:01:02 +01:00
ulteq
30fedc9ece
ATragMX - Utilize 'C1 vs. Distance' data in the range card output
2017-11-03 21:59:47 +01:00
ulteq
d3dbb77510
ATragMX - Added C1 vs. Distance interpolation data
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* Significant accuracy improvement for some bullets
2017-11-03 21:59:42 +01:00
Jo David
1b3052584e
Merge pull request #5721 from acemod/fix-code-css
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Fix double border arounds code blocks
2017-11-02 19:38:21 +01:00
Jo David
de40274d37
fix code block styling
2017-11-02 15:10:14 +01:00
Andrea Verano
50b569f62c
Italian Translation Update ( #5719 )
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Added:
-New string in "pylons"
-New string in "weaponselect"
2017-11-01 15:59:38 -05:00
Tittoffer
52450bcb76
Fortify not fortify ( #5717 )
2017-10-31 18:48:08 +01:00
PabstMirror
ba97bb20fe
Tagging - For lastUsed use random if not used yet ( #5687 )
2017-10-31 12:13:55 -05:00
ulteq
25344deb80
Ballistics - 7.62x54R muzzle velocity correction ( #5711 )
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* Closes: https://github.com/acemod/ACE3/pull/5470
* Reference: https://github.com/acemod/ACE3/files/1272583/mousin.barrel.experiment.pdf
2017-10-31 10:58:12 +01:00
ulteq
8397e1cf4a
Tools - Fixed typo ( #5712 )
2017-10-30 11:16:21 -05:00
ulteq
048b076f1d
Advanced Ballistics - Removed duplicate code
2017-10-30 10:07:38 +01:00
ulteq
4bfc956e1a
Advanced Ballistics - Fixes bug in the vanilla drag removal routine
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* More accurate bullet drop at extreme long ranges
* Fixes Client FPS affecting the trajectory
2017-10-30 10:07:37 +01:00
Dystopian
32e3b643a7
Fix 5.56 Reload Tracer mags are not tracer ( #5660 )
2017-10-29 16:41:26 +01:00
Glowbal
0189eb86a1
Add circleCI yml file
2017-10-29 15:41:06 +01:00
ulteq
805d5c8b09
Extensions - Reduce warning level from /Wall to /W4
2017-10-29 13:04:15 +01:00
Dedmen Miller
a5b73d2c29
Optimize vector math ( #5705 )
2017-10-29 09:43:31 +01:00
Tittoffer
0f3639979b
Moveable Map Markers Documentation ( #5691 )
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* Updated markers.md to include moveable map markers.
* Added documentation for map-gestures and moveable map markers.
* Minor phrasing fixes.
* Minor phrasing fixes.
2017-10-29 00:53:37 -05:00
ulteq
461c2649a5
RangeCard - Increased level of accuracy ( #5703 )
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* Accounts for the accuracy improvements of the Advanced Ballistics module
* Reduces the expected error at max range down to 0.1 Mil
2017-10-28 23:52:35 +02:00
ulteq
fd9c28ba48
Merge pull request #5701 from acemod/ballistics-dispersion-cleanup
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Ballistics - Dispersion Cleanup
2017-10-28 21:48:42 +02:00
ulteq
cd3f2f03a1
ATragMX | Scopes - Fixed typo ( #5700 )
2017-10-28 21:42:03 +02:00
Dedmen Miller
c4f9b6c19b
Removed/disable unused stuff ( #5694 )
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C++17 compat by removing stuff that was deprecated in C++14
2017-10-28 21:39:46 +02:00
ulteq
916d5ee6c0
Ballistics - Added comments with actual the weapon names
2017-10-28 20:26:59 +02:00
ulteq
9d6b772661
Ballistics - Automatic MOA -> RAD conversion
2017-10-28 20:05:51 +02:00
Cuel
c815a9cae8
(spectator) unhide/unmute unit on exiting ( #5699 )
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* unhide/unmute unit on exiting
* Update fnc_setSpectator.sqf
2017-10-28 11:23:18 -05:00
Tittoffer
4a1653c292
Pylons documentation ( #5690 )
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* First draft for pylons documentation.
* First draft for pylons documentation.
* Minor phrasing changes.
* Fix link to Rearm page
2017-10-28 18:18:46 +02:00
ulteq
4c2348cff5
Scopes - Fixes zero on three vanilla weapons ( #5696 )
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* Manually fix rail heights where the automated gathering failed
* Affects: Noreen "Bad News" ULR, Vector SMG and ASP-1 Kir
2017-10-27 22:53:15 +02:00
ulteq
cda060d3e0
Weather - Properly sync overcast value ( #5688 )
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* Makes sure that all clients share the same (numeric) overcast value
* Only affects the barometric pressure calculation
* Does not affect the actual weather on the clients
2017-10-27 12:39:48 +02:00