lambdatiger
18bd1acc33
Compat GM - Fix inheritance and add GM stringtable entries to display names ( #10256 )
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* Fixed inheritance on PETN and PLNP
* Added GM's localization strings
* adds required addons
* one of my testing scripts added forward slashes that aren't/aren't reflected in the GM configs
2024-08-26 11:29:34 -05:00
johnb432
15a5e74649
GM Compat - Add interaction anims to GM vehicles ( #10234 )
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Add interaction anims to GM
2024-08-21 22:49:06 -05:00
johnb432
3229336018
Explosives - Trivial cleanup ( #10205 )
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Explosives trivial cleanup
2024-08-14 10:53:40 -07:00
johnb432
9e4bcc5d72
Explosives - Remove delayTime
for explosives, as it no longer serves any purpose ( #10181 )
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Remove `delayTime` for explosives, as it no longer serves any purpose
2024-08-10 10:06:45 -07:00
PabstMirror
22c6621878
Refuel - Cleanup compats ( #10011 )
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* Refuel - Cleanup compats
* add `XEH_INHERITED`
2024-05-24 17:59:59 -05:00
BrettMayson
d2f5c2de02
Spearhead 1944 Compatibility ( #9292 )
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* compat(spe): initial
* --changed csw/turrets
* disable spe disassemble
* csw: all mortars done
* more cleanup
* add missing hearing protection
* final cleanup
* goofed and removed too much
* ok all done
* formatting
* remove adt
* -+ updated frameworks
- Ballistics Framework Finished (Infantry Weapons)
- Wirecutter & Trench Framework Finished (Vests/Backpacks)
- Explosives Framework Finished (Added backward support for IFA3 Detonator/Firecord)
- Crew Served Weapons Framework Finished (Fixed Assemble/Disassemble)
* formatting
* Require HEMTT v1.7.2
* cleanup tabs / formating
* Apply suggestions from code review
Co-authored-by: Filip Maciejewski <veteran29@users.noreply.github.com>
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
Co-authored-by: ZluskeN <pontux@gmail.com>
* split to subcomponents, fix ubcs
* swap has_include for skipWhenMissingDependencies
* fix explosives
* add pdumies for ww2
* Apply suggestions from code review
Co-authored-by: Jouni Järvinen <rautamiekka@users.noreply.github.com>
* cleanup sten duplicate configs
* move hearing to macro
* fix macro repaclement
* Use `SUBADDON`
* Move `addonRootClass` to bottom of CfgPatches
* Relative includes
* move config macro includes to config.cpp
* comment off csw changes for now
* Update .hemtt/project.toml
---------
Co-authored-by: Coldfront15 <born2toot2@gmail.com>
Co-authored-by: Brett Mayson <brett@joinoffstreet.com>
Co-authored-by: jonpas <jonpas33@gmail.com>
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
Co-authored-by: Filip Maciejewski <veteran29@users.noreply.github.com>
Co-authored-by: ZluskeN <pontux@gmail.com>
Co-authored-by: Jouni Järvinen <rautamiekka@users.noreply.github.com>
2023-09-25 15:37:59 -05:00
jonpas
742626ff1a
General - Relative script_component.hpp
includes ( #9378 )
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Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2023-09-12 20:58:10 +02:00
jonpas
7cbdb7f410
General - Use subcomponent macro (CBA 3.16.0) ( #9375 )
2023-09-12 20:40:38 +02:00
Grim
99c7bea6fe
Compat GM - Make compat autoload when mod is present ( #9364 )
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Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2023-09-06 02:33:13 +02:00