johnb432
de1c2a5805
Update docs/wiki/framework/events-framework.md
2024-07-20 08:42:38 +02:00
johnb432
28560b9ad9
Sync corpses when JIP to avoid weird hitbox collision, renamed function and added API
...
The idea behind the API is for 3rd party mods that include garbage collectors to exclude corpses that are being dragged/carried.
2024-07-01 18:36:37 +02:00
johnb432
cb40c8ec5d
Vehicle damage - Add missing documentation ( #10093 )
...
Update vehicledamage-framework.md
2024-06-28 10:43:13 -07:00
PabstMirror
aed2222b81
Artillery Tables - Support for ammo that has native airFriction
( #10059 )
...
* Artillery Tables - Support for ammo that has native `airFriction`
* fix comment
Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>
* Update addons/artillerytables/functions/fnc_rangeTableOpen.sqf
Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>
* replace if block with select const
Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>
---------
Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com>
Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>
2024-06-22 22:34:34 -05:00
johnb432
f45dff8a09
Fire - Mini-Rewrite ( #9757 )
...
Co-authored-by: Jouni Järvinen <rautamiekka@users.noreply.github.com>
Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com>
2024-06-22 15:07:36 -03:00
johnb432
f86e882b18
Advanced Fatigue - Various improvements (continuation of #5723 ) ( #9714 )
...
Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com>
Co-authored-by: ulteq <ulteq@web.de>
Co-authored-by: LinkIsGrim <salluci.lovi@gmail.com>
2024-06-22 14:53:08 -03:00
johnb432
7ea2aab2c9
Common - Improve PBO checking ( #9266 )
...
* Update PBO checking
* Added kicking of clients without ACE loaded
* Update fnc_errorMessage.sqf
* Update fnc_checkVersionNumber.sqf
* More compatibility for #9568
* Cleanup
* Minor cleanup + added server source
* update outdated/not present error message
* check version number fixes
* Update fnc_errorMessage.sqf
* Changed error names
Server is always right, client has either older or newer versions, or missing or additional addons
* Improved ACE detection method
* Tweaks and fixes
* Try another approach
* Update events-framework.md
* Update XEH_postInit.sqf
* Update fnc_checkVersionNumber.sqf
* Removed check for non-ACE clients
* Update XEH_postInit.sqf
* Cleanup
* Remove rogue change
* Improved message display in systemChat
* Update fnc_checkPBOs.sqf
* Removed loop variable initialisers
* Fixed header
* Updated headers
---------
Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com>
Co-authored-by: LinkIsGrim <salluci.lovi@gmail.com>
2024-06-22 15:52:59 +02:00
Will/KJW
33dc7e3dbd
Hit Reactions - Add weapon dropping on arm hit ( #9539 )
...
* Create fnc_checkWeaponDrop.sqf
* Update fnc_checkWeaponDrop.sqf
* Create XEH_postInit.sqf
* Update XEH_postInit.sqf
* Update XEH_postInit.sqf
* Update fnc_checkWeaponDrop.sqf
* fix spelling issue
* Update initSettings.sqf
Add weaponDropEnabled setting
* Update stringtable.xml
* Update fnc_checkWeaponDrop.sqf
* Update initSettings.sqf
Forgot a bracket
* Add weapon drop chance setting
* Update XEH_postInit.sqf
* Update CfgEventHandlers.hpp
actually make it run postinit
* Update XEH_PREP.hpp
* Update stringtable.xml
* Update initSettings.sqf
No need, set chance to 0
* Update XEH_postInit.sqf
already comparing against chance, can just set to 0
* Update initSettings.sqf
* Update stringtable.xml
* Update XEH_postInit.sqf
* add arm hit chance
fix weapon thing too
* Update stringtable.xml
* Update addons/hitreactions/functions/fnc_checkWeaponDrop.sqf
Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com>
* Update addons/hitreactions/functions/fnc_checkWeaponDrop.sqf
Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com>
* appearance stuff
* Update addons/hitreactions/initSettings.sqf
Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com>
* Update addons/hitreactions/functions/fnc_checkWeaponDrop.sqf
Co-authored-by: Jouni Järvinen <rautamiekka@users.noreply.github.com>
* kjw's poor arithmetic
* Update fnc_checkWeaponDrop.sqf
wrong check
* remove systemchat debug
whoops
* Update fnc_checkWeaponDrop.sqf
* Update XEH_postInit.sqf
* Update fnc_checkWeaponDrop.sqf
* Early exit, wait for clear
* Make default setting 0
* Update script_component.hpp
* Update XEH_postInit.sqf
* Update script_component.hpp
* Update XEH_postInit.sqf
* Update XEH_postInit.sqf
* Update addons/hitreactions/functions/fnc_checkWeaponDrop.sqf
* Update XEH_postInit.sqf
Unsure if exitWith in postInit is proper? Seems better than nesting all of that in another scope imo
* Update XEH_preInit.sqf
* Update fnc_checkWeaponDrop.sqf
* Update addons/hitreactions/XEH_preInit.sqf
Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com>
* Update hitreactions.md
* Update hitreactions.md
* Update addons/hitreactions/functions/fnc_checkWeaponDrop.sqf
Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>
* Update addons/hitreactions/functions/fnc_checkWeaponDrop.sqf
Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>
* Update addons/hitreactions/initSettings.sqf
* Update XEH_postInit.sqf
* Update addons/hitreactions/XEH_postInit.sqf
Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>
* Update addons/hitreactions/XEH_postInit.sqf
Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>
* Update addons/hitreactions/functions/fnc_checkWeaponDrop.sqf
Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>
* Update addons/hitreactions/functions/fnc_checkWeaponDrop.sqf
Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>
* Update XEH_postInit.sqf
* Update XEH_postInit.sqf
* Update fnc_checkWeaponDrop.sqf
* Spacing fixes
* Update addons/hitreactions/XEH_postInit.sqf
Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>
* Take _hitEntity into account if exists
* Update fnc_checkWeaponDrop.sqf
_didHitGun will no longer ever be true
* Minor component cleanup
* Removed gun hits, added double hit detection
* Decouple AI and player probabilities
* Tweaks and fixes
* Update XEH_PREP.hpp
* Add missing param
* Fixed bugged state AI are in after using TakeWeapon
* Fixes and cleanup
* Made API clear, moved undroppable to config entry
* Update fnc_checkWeaponDrop.sqf
* Check for Zeus RC and avoid `setUnitLoadout`
* Expand `addWeapon`'s capabilities
* Cleaned up `addWeapon`
* Removed weapon replacement as it's apparently not necessary
* Defined undefined variable
---------
Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com>
Co-authored-by: Jouni Järvinen <rautamiekka@users.noreply.github.com>
Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>
2024-06-06 04:49:15 -07:00
johnb432
c44a1e7ea7
Cookoff - Mini-Rewrite ( #9758 )
...
* Cook-off improvements
* More changes
* Update fnc_getVehicleAmmo.sqf
* Better engine fire placement
* Update fnc_detonateAmmunition.sqf
* Update XEH_postInit.sqf
* Update fnc_getVehicleAmmo.sqf
* Update events-framework.md
* Various improvements
* Separate effect handling
* Tweaks
* Update XEH_postInit.sqf
* Prevent double ammo detonation
* Fixed objects not being able to cook-off again
* Added incendiary rounds as source of box cookoff
* Converted enable setting to bool
* Fixed brackets
* Update fnc_cookOff.sqf
* Update CfgEden.hpp
* Removed GVAR(enable), added GVAR(enableFire) back
* Update initSettings.inc.sqf
* Update events-framework.md
* Update addons/cookoff/functions/fnc_cookOffEffect.sqf
* Restructured, redid API events
* Fix effect for JIP, minor optimisations
* Removed `cbaSettings_settingChanged`
* Renamed variables, tweaked string table entries
* Update fire damage #9991
* Capitalize comments again
* Fix cookoff for very short durations and fix effect removal being too quick
2024-06-05 12:36:39 -07:00
johnb432
73111fa0fd
Nametags - Add documentation ( #10055 )
...
Create nametags-framework.md
2024-06-05 08:51:14 -07:00
johnb432
60eabda47e
Vehicle Damage - Add API to prevent AI from dismounting from immobile vehicles ( #9990 )
...
* Add API to prevent AI from dismounting from immobile vehicles
* Update vehicledamage-framework.md
2024-06-01 09:55:56 -07:00
johnb432
120589512e
Headless - Improve group transfer and add API ( #9874 )
2024-05-29 15:49:59 -03:00
johnb432
be9797d11d
Grenades - Add grenade rolling ( #10005 )
...
* Add grenade rolling
* Added some safeguards
* Use `setVectorDirAndUp` instead of rotation
* Don't allow players to roll grenades when in vehicles
* Grenades - Rolling only add PFEH when needed (#10015 )
* Grenades - Rolling only add PFEH when needed
* Corrected minor typo, moved variable init in preInit, fixed bugs
---------
Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>
* Don't switch modes if grenade can't be thrown
* Minor tweaks
---------
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2024-05-27 02:19:52 -07:00
Dystopian
7c65f8503d
Refuel - Add enable setting ( #7613 )
...
* Add enable setting
* Exclude man class init
* Fix multiplayer terrain pump fuel sync
* Add terrain pumps positions
* Add vanilla fuel cargo restoring before destroying
* Add Livonia positions by bux
* Fix terrain pumps destruction
* Improve settings init
* Fix double settings category
* Check enabled var in public functions
* Fix fnc_makeSource
* Handle recent CUP Terrains changes
* Update includes
* Fix issues introduced in #9133
* Change warning
Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>
* Optimisations and cleanup
- Use hashmaps wherever possible
- Reduced pump search radius by ~30%
- Sorted pumps alphabetically and sorted positions by "smallest" first, for consistency
* Add init debug trace
* compileScript in dev
* yoda conditions & DFUNC macro
* Wait until CBA settings are ready
* Update Chernarus 2020 and add more maps configs
* Remove vanilla fuel cargo restoring before destroying
---------
Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>
Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com>
2024-05-23 21:47:19 +02:00
johnb432
67fe22a5a6
Grenades - Make flashbang detonation sound configurable via config ( #9985 )
...
* Added configurable flashbang detonation sound
Updated documentation by filling missing information in
* Update grenades-framework.md
* Update grenades-framework.md
2024-05-22 13:38:59 -07:00
johnb432
db2bf60c28
Cargo - Add documentation on adding cargo via config ( #9994 )
...
* Fix bag of holdings in cargo
* Update CfgVehicles.hpp
* Update CfgVehicles.hpp
* Revert space changes
2024-05-21 20:16:05 -05:00
johnb432
2a3ff8e185
Medical Treatment - Fix low SpO2 making units go into cardiac arrest again ( #10003 )
...
* Set SpO2 after successful CPR
* Update fnc_cprLocal.sqf
* Add API
* Update fnc_cprLocal.sqf
2024-05-10 20:39:41 -05:00
johnb432
3987c62acc
Grenades - Add missing documentation on flares and incendiaries ( #9984 )
...
Update grenades-framework.md
2024-04-29 00:34:35 -07:00
johnb432
60b87f0b41
Medical - Add _createLitter
to medical events ( #9959 )
...
Added `_createLitter` to medical events
2024-04-26 17:35:57 -05:00
Crowdedlight
5a6d6a73df
Wiki - Fix search being broken by the attach-framework page ( #9969 )
2024-04-22 19:08:49 +02:00
Dart
ac9ffb5276
Docs - Fix tables and inconsistencies ( #9952 )
...
Co-authored-by: LinkIsGrim <69561145+LinkIsGrim@users.noreply.github.com>
2024-04-19 20:53:33 +00:00
Tim Beswick
23842aab39
Medical - Fix script error when bandaging ( #9956 )
...
Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com>
Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>
2024-04-19 16:57:41 -03:00
BrettMayson
f3f7f2c492
Medical Status - API to modify getBloodLoss ( #9926 )
...
Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com>
2024-04-06 22:18:07 -03:00
Sotirios Pupakis
558849b91c
Interaction - Add door events ( #9910 )
...
Co-authored-by: Jouni Järvinen <rautamiekka@users.noreply.github.com>
2024-04-03 17:47:51 -03:00
Dart
31217ae5d0
Fortify - Add onDeployStop event for cancelling before confirming ( #9854 )
...
* onDeployStop event
* Updated wiki with new event
* Fixed params
* Revert "onDeployStop event"
This reverts commit c3dae82915
.
* Uses deployCanceled
* Re-added fortify stop event
* Update fnc_deployObject.sqf
---------
Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>
2024-03-25 09:08:06 -07:00
BrettMayson
3c5b46c42d
Medical - Support Magazine Treatment Items ( #9816 )
...
* count treatment items
* getCountofItem
Co-Authored-By: Blue <itzblueman@gmail.com>
* getCountofItem fix
Co-Authored-By: Blue <itzblueman@gmail.com>
* convert painkillers to magazine
* use isclass
Co-Authored-By: johnb432 <58661205+johnb432@users.noreply.github.com>
* forget to change variable
* Update addons/medical_treatment/functions/fnc_hasItem.sqf
Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com>
* better magazine adjustment
* Update addons/common/functions/fnc_adjustMagazineAmmo.sqf
Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>
* Update addons/medical_treatment/functions/fnc_medication.sqf
Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>
* Update addons/medical_treatment/functions/fnc_treatmentFailure.sqf
Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>
* Update docs/wiki/framework/arsenal-framework.md
Co-authored-by: Jouni Järvinen <rautamiekka@users.noreply.github.com>
* Update addons/common/functions/fnc_adjustMagazineAmmo.sqf
Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>
* Header
* use switch statement in fnc_useItem
* Update addons/common/functions/fnc_adjustMagazineAmmo.sqf
* Update addons/common/functions/fnc_adjustMagazineAmmo.sqf
Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>
* only check adding to mags that are not full
Co-Authored-By: LinkIsGrim <salluci.lovi@gmail.com>
* Update addons/common/functions/fnc_adjustMagazineAmmo.sqf
* Update fnc_getCountOfItem.sqf
* Optimisations & header fix
* Update addons/common/functions/fnc_adjustMagazineAmmo.sqf
* Fixed vehicle implementation
---------
Co-authored-by: Blue <itzblueman@gmail.com>
Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>
Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com>
Co-authored-by: Jouni Järvinen <rautamiekka@users.noreply.github.com>
Co-authored-by: LinkIsGrim <salluci.lovi@gmail.com>
2024-03-21 22:56:24 +01:00
Dart
af3c95a5a6
Fire - Add ability to disable screams for individual units ( #9863 )
...
* Disable screams for individual units
* Update addons/fire/XEH_postInit.sqf
* Changed wording
Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>
* isGlobal instead of true
Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>
---------
Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>
2024-03-21 20:20:23 +01:00
johnb432
017d47f8c9
Fortify - Skip placement animation for no cost fortifications ( #9861 )
...
Skip placement animation for no cost fortifications
2024-03-19 08:57:09 +01:00
Grim
8e975a6b91
Medical Treatment - Add hook to modify bandaging treatment ( #9814 )
...
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>
2024-03-09 14:15:24 -03:00
BrettMayson
67fa53fd2c
General - Events for Mods ( #9813 )
...
* full heal local
* update body image
* log list
* better _enable in categories
* update injury list
* cardiac output internal variable
* typo
* remove duplicate event
* rename event
* add docs
* Update docs/wiki/framework/events-framework.md
Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com>
---------
Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com>
2024-03-04 15:08:12 -06:00
Grim
64538f2ad0
Arsenal - Native baseWeapon support for CBA items ( #9799 )
...
Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>
2024-03-02 14:29:20 -03:00
johnb432
fd5e56ffbc
Arsenal - Improved sorting, insignia detection, identity info verification and minor cleanup ( #9795 )
...
* Changed sorting + minor cleanup
* Update addons/arsenal/functions/fnc_fillLeftPanel.sqf
Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com>
* check and log missing extended info
* fix extended loadout logging
* Made voice stuff config case
* use lowercase voice everywhere
* check loadout voice against configCase
* Update fnc_verifyLoadout.sqf
* Update addons/arsenal/functions/fnc_verifyLoadout.sqf
Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com>
* Update addons/arsenal/functions/fnc_verifyLoadout.sqf
Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com>
* Update addons/arsenal/functions/fnc_verifyLoadout.sqf
---------
Co-authored-by: LinkIsGrim <salluci.lovi@gmail.com>
Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com>
2024-02-13 11:22:27 -08:00
BrettMayson
1002dfe31b
Grenades - Flashbang events ( #9796 )
2024-02-12 14:01:24 -03:00
Grim
1e1d1d63f2
Arsenal - Add ace_arsenal_loadoutVerified
event ( #9792 )
...
Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>
2024-02-11 20:25:12 -03:00
johnb432
28e45c2979
Laser - Public getter and setter for laser codes ( #9772 )
...
* Getter and setter for laser codes
* Documentation
* Sanitising input
2024-02-07 08:49:36 -08:00
Grim
e69ffb6f21
Arsenal Actions - Add support for multiline text & updating on cargo event ( #9771 )
...
Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>
2024-02-06 20:34:52 -03:00
Grim
676a4b97a6
Add documentation for Medical Vehicles & Facilities ( #9724 )
...
* add doc on medical facilities and vehicles
* fix typo
Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>
* Update docs/wiki/framework/medical-treatment-framework.md
Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>
---------
Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>
2024-01-13 11:44:21 -03:00
johnb432
dababe84b9
Captives - Add listenable event handler for escorting ( #9709 )
...
Added escorting EH
2024-01-02 18:50:29 -03:00
Jaffa
5458fdfe83
Wiki - Fix spelling in vehicle lock framework wiki page ( #9680 )
2023-12-17 03:54:06 +01:00
PabstMirror
11c1917e7b
Wiki - Update cargo-framework.md ( #9672 )
...
* Update cargo-framework.md
* Update cargo-framework.md
2023-12-09 11:52:07 -06:00
Mr. Zorn
65be883eea
Weather - Add variable to temporarily pause wind simulation ( #9057 )
...
* added exit condition
This would enable mission maker to temporarily disable the execution of setWind every second.
Currently, a temporary pause isnt possible.
* Update weather-framework.md
* Apply suggestions from code review
Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>
* actually disable wind simulation
---------
Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com>
Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>
Co-authored-by: LinkIsGrim <salluci.lovi@gmail.com>
2023-11-23 15:16:55 -03:00
johnb432
ac9044f2d6
Zeus - Add medical menu module ( #9367 )
...
* open medical menu from Zeus
* fix function header
* Zeus can use every action, add room for more buttons in medical menu
* Update addons/medical_treatment/functions/fnc_treatment.sqf
* Added zeus treatment time coeff
* Update addons/medical_gui/functions/fnc_canOpenMenu.sqf
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
* Update fnc_canOpenMenu.sqf
* Update initSettings.sqf
* Update fnc_moduleMedicalMenu.sqf
* Added check + documentation
* Update fnc_canTreat.sqf
---------
Authored-by: Brett <brett@mayson.io>
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2023-11-20 13:52:29 -08:00
johnb432
d1f0dc5e83
Cargo - Improve various aspects ( #9617 )
...
* Update CfgVehicles.hpp
* Cargo cleanup
* Update menu.hpp
* Updated status effect key
* Update fnc_onMenuOpen.sqf
* Update fnc_onMenuOpen.sqf
* fix comment from merge
* nil interaction GVARs on menu close
* fix carry bug
* Fix floating objects in MP
* Updated ace_cargoAdded doc
* Fix progress bar prematurely stopping
* Finer cursor object selection
---------
Co-authored-by: LinkIsGrim <salluci.lovi@gmail.com>
2023-11-17 20:07:28 -03:00
Crowdedlight
548ab810df
Attach - Add config property to set object orientation ( #9623 )
...
* added possibility to define orientation on attach items in config
* added documentation on attach framework
* whitespace
* changed to use roll and yaw parameters instead of vectordir for easier usage, and to support placement view with rolled objects. Changed vector calculations
* Update addons/attach/functions/fnc_attach.sqf
* Docs and comments
* fix derp
* Update docs/wiki/framework/attach-framework.md
* Update attach-framework.md
---------
Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com>
2023-11-10 21:04:22 -03:00
Grim
bbcec5c468
Arsenal - Add param to skip refresh animation ( #9546 )
...
* add animate param
* add refresh param
* remove param from event
* add 3DEN handling, update docs
* derp
* fix doc numbering
2023-10-26 11:59:00 -05:00
Jo David
697a4b75ca
Documentation - Improve and move to a modern build system, Fix search not working ( #9574 )
...
* fix tabs in xm157
* use rollup, remove grunt, fix scss build
2023-10-24 11:53:42 +02:00
Grim
58e4476b7d
Documentation - Add arsenal snippets ( #9567 )
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add snippet
2023-10-23 17:19:41 -04:00
Mike-MF
262b7fe5c6
Night Vision - Add prefix to colorPreset
( #9520 )
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* Add ACE Prefix to colorPreset, update docs.
* remove pointless bwc
2023-10-18 15:03:21 -04:00
Tim Beswick
bd377c49fc
Repair - Allow setting spare wheels/tracks count in config ( #9481 )
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* Allow setting spare wheels/tracks count in config
* Update repair framework docs
2023-10-12 12:45:56 -04:00
PabstMirror
3c9d7733e8
Medical Treatment - Fix grave digging ( #9455 )
2023-10-02 11:05:56 -04:00