Commit Graph

11 Commits

Author SHA1 Message Date
Glowbal
b489750d5b Minor optimizations using private, params, and isEqualType (#4323)
* Optimizations with private, params, and isEqualType

* Fixed tab being used instead of space

* Fixed tabs inserted by notepad++

* More usage of new private syntax and params

- changed a few checks for an array being empty to `_arr isEqualTo []`
rather than `count _arr == 0`
- added more uses of `private` on the same line as the variable is
declared
- added more uses of params to assign variables passed as parameters
- removed unnecessary parentheses
- removed several unnecessary variable declarations with private array
syntax

* clean up and formatting
2016-09-04 16:44:22 +02:00
PabstMirror
cc9eee5609 Typo 2015-08-21 09:42:23 -05:00
PabstMirror
4c14dc7684 #2208 - Use ACE Message Display instead of sideChat 2015-08-19 17:25:45 -05:00
PabstMirror
fc6cd34d33 params, cleanup 2015-08-15 14:35:33 -05:00
PabstMirror
e56838be36 Private Variables 2015-04-29 00:05:02 -05:00
Garth L-H de Wet
9d7d71b1b1 Changed the tabs to 4 spaces. Hopefully. 2015-04-06 22:20:11 +02:00
Garth L-H de Wet
44c597f7c5 Explosives, 2 spaces to 4 space tab. 2015-04-06 22:10:00 +02:00
Garth L-H de Wet
96404bc42a Fixed isNull check not working. Fixed audio not being found. 2015-02-19 15:59:14 +02:00
Garth L-H de Wet
00643c3c83 Ensured actual fuse time is used instead of simply 1. 2015-02-19 12:39:13 +02:00
Garth L-H de Wet
4d38e19f8c Should avoid potential conflicts of IED codes. 2015-02-04 02:19:56 +02:00
Garth L-H de Wet
749d068d2d Added IED handling (for the player and support for AI). Can dial an IED and it will ring before exploding. 2015-02-04 02:16:47 +02:00