Dedmen Miller
e2ac18a05d
[WIP] Fix script errors reporting wrong line numbers ( #6407 )
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* advanced_ballistics
* advanced_fatigue
* advanced_throwing
* ai
* aircraft
* arsenal
* atragmx
* attach
* backpacks
* ballistics
* captives
* cargo
* chemlights
* common
* concertina_wire
* cookoff
* dagr
* disarming
* disposable
* dogtags
* dragging
* explosives
* fastroping
* fcs
* finger
* frag
* gestures
* gforces
* goggles
* grenades
* gunbag
* hearing
* hitreactions
* huntir
* interact_menu
* interaction
* inventory
* kestrel4500
* laser
* laserpointer
* logistics_uavbattery
* logistics_wirecutter
* magazinerepack
* map
* map_gestures
* maptools
* markers
* medical
* medical_ai
* medical_blood
* medical_menu
* microdagr
* minedetector
* missileguidance
* missionmodules
* mk6mortar
* modules
* movement
* nametags
* nightvision
* nlaw
* optics
* optionsmenu
* overheating
* overpressure
* parachute
* pylons
* quickmount
* rangecard
* rearm
* recoil
* refuel
* reload
* reloadlaunchers
* repair
* respawn
* safemode
* sandbag
* scopes
* slideshow
* spectator
* spottingscope
* switchunits
* tacticalladder
* tagging
* trenches
* tripod
* ui
* vector
* vehiclelock
* vehicles
* viewdistance
* weaponselect
* weather
* winddeflection
* yardage450
* zeus
* arsenal defines.hpp
* optionals
* DEBUG_MODE_FULL 1
* DEBUG_MODE_FULL 2
* Manual fixes
* Add SQF Validator check for #include after block comment
* explosives fnc_openTimerUI
* fix uniqueItems
2018-09-17 14:19:29 -05:00
mharis001
5371fb9eef
Make attach/detach hint look uniform ( #5900 )
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Add space at the bottom of hint to make it look nicer
2017-12-16 16:20:43 +01:00
Dedmen Miller
81e02a7336
Refactor private ARRAY to private keyword ( #5598 )
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* Everything
* Fixed missing ;
* Fix missing ; and double private
* Fixed cannot isNull on number
* Turn _temparture back to isNil
* Fix error from merge
2017-10-10 09:39:59 -05:00
jonpas
e11e102a76
Underwater actions support ( #4984 )
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* Enable majority of actions underwater
* Remove log
* Add logistics_wirecutter support (don't play kneel animations underwater - looks silly)
* Don't perform kneel animations when repairing or medicaling underwater
* Fix interaction menu rendering underwater (was moving based on player eye level due to height max used for large vehicles)
* Fix attach underwater (LIW does not work underwater, LIS does), Add attach scan drawing define
* Remove left-over systemChat
* Remove vehiclelock from Plane, Disallow linking belt underwater, Allow checking ammo when sitting via action (was already possible via keybind), Use param for LIS
2017-08-22 13:30:56 -05:00
Phyma
ffaa195fe5
Conform function headers to coding guidelines ( #5255 )
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* Fixed headers to work with silentspike python script
* Fixed rest of the files
* Fixed ace-team
2017-06-08 15:31:51 +02:00
commy2
0b84bb514b
fix Cfg capitalization
2015-11-30 17:09:26 +01:00
commy2
dcf0a68b80
Revert "fix Cfg capitalization"
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This reverts commit 43bda9c462
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2015-11-30 17:00:32 +01:00
commy2
43bda9c462
fix Cfg capitalization
2015-11-30 16:52:20 +01:00
PabstMirror
007859d42e
Attach - getin/out/killed event handlers ( #2200 #2300 )
2015-08-28 16:57:16 -05:00
PabstMirror
f1d44972c9
Attach fix and param trace
2015-08-06 13:17:59 -05:00
jokoho48
3ea545782f
Updated parameterization in Attach module.
2015-08-05 00:47:31 +02:00
PabstMirror
4570f77249
Privates / Cleanup
2015-06-20 20:40:17 -05:00
jonpas
763cb07629
Macro STRING to LSTRING
2015-05-28 21:59:04 +02:00
jonpas
6072e14077
Changed all strings to macros (except external)
2015-05-27 19:04:25 +02:00
Nou
6541600d44
Switch everything to use modelToWorldVisual instead of modelToWorld.
2015-04-03 15:26:27 -07:00
PabstMirror
47c72ac4ae
Disable Debug Laser / Commenting
2015-03-27 12:08:05 -05:00
PabstMirror
f43666eb93
Use CBA PFEH instead of BI stacked
2015-03-27 11:14:04 -05:00
PabstMirror
51e8dbf53f
misc
2015-03-27 00:12:39 -05:00
PabstMirror
d03e474075
Replace selection dialog with interact children
2015-03-27 00:02:54 -05:00
PabstMirror
9ae4f39d05
Binary Seach for attach pos
2015-03-26 17:49:11 -05:00
commy2
baf9396459
cleanup attach
2015-02-15 15:31:09 +01:00
PabstMirror
fa002b4db6
Formating and Headers
2015-02-01 14:56:19 -06:00
PabstMirror
8ceb2aabc1
Attach Stuff
2015-01-31 11:43:58 -06:00
PabstMirror
3f9d96abd3
Placement rewrite
2015-01-31 03:05:07 -06:00
PabstMirror
08763b6b9f
Initial port of old pull
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Still some problem with interaction...
2015-01-30 14:32:21 -06:00