Commit Graph

28 Commits

Author SHA1 Message Date
johnb432
dce7da60c9
General - Change count to isEqualTo where appropriate (#9921)
count -> isEqualTo
2024-04-06 11:57:08 -07:00
BrettMayson
1e404cf85b
General - SQF Improvements (#9698)
Co-authored-by: Dystopian <sddex@ya.ru>
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com>
2024-02-04 14:50:24 -03:00
Grim
e9cb2740e8
Ballistics - Respect Advanced Ballistics settings for displaying muzzle velocities (#9682)
Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>
2024-01-07 20:13:46 -03:00
jonpas
742626ff1a
General - Relative script_component.hpp includes (#9378)
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2023-09-12 20:58:10 +02:00
PabstMirror
a9a69ac4ff
Headers - Fix function names in examples (#7663) 2020-04-25 08:41:45 +02:00
Dedmen Miller
e2ac18a05d [WIP] Fix script errors reporting wrong line numbers (#6407)
* advanced_ballistics

* advanced_fatigue

* advanced_throwing

* ai

* aircraft

* arsenal

* atragmx

* attach

* backpacks

* ballistics

* captives

* cargo

* chemlights

* common

* concertina_wire

* cookoff

* dagr

* disarming

* disposable

* dogtags

* dragging

* explosives

* fastroping

* fcs

* finger

* frag

* gestures

* gforces

* goggles

* grenades

* gunbag

* hearing

* hitreactions

* huntir

* interact_menu

* interaction

* inventory

* kestrel4500

* laser

* laserpointer

* logistics_uavbattery

* logistics_wirecutter

* magazinerepack

* map

* map_gestures

* maptools

* markers

* medical

* medical_ai

* medical_blood

* medical_menu

* microdagr

* minedetector

* missileguidance

* missionmodules

* mk6mortar

* modules

* movement

* nametags

* nightvision

* nlaw

* optics

* optionsmenu

* overheating

* overpressure

* parachute

* pylons

* quickmount

* rangecard

* rearm

* recoil

* refuel

* reload

* reloadlaunchers

* repair

* respawn

* safemode

* sandbag

* scopes

* slideshow

* spectator

* spottingscope

* switchunits

* tacticalladder

* tagging

* trenches

* tripod

* ui

* vector

* vehiclelock

* vehicles

* viewdistance

* weaponselect

* weather

* winddeflection

* yardage450

* zeus

* arsenal defines.hpp

* optionals

* DEBUG_MODE_FULL 1

* DEBUG_MODE_FULL 2

* Manual fixes

* Add SQF Validator check for #include after block comment

* explosives fnc_openTimerUI

* fix uniqueItems
2018-09-17 14:19:29 -05:00
ulteq
6b68ff426f Scopes - Fixed zero angle prediction
* Corrects the prediction of the (hair-raising!) zero angle calculation in the vanilla-game
2017-11-12 12:21:03 +01:00
ulteq
461c2649a5
RangeCard - Increased level of accuracy (#5703)
* Accounts for the accuracy improvements of the Advanced Ballistics module
* Reduces the expected error at max range down to 0.1 Mil
2017-10-28 23:52:35 +02:00
Dedmen Miller
81e02a7336 Refactor private ARRAY to private keyword (#5598)
* Everything

* Fixed missing ;

* Fix missing ; and double private

* Fixed cannot isNull on number

* Turn _temparture back to isNil

* Fix error from merge
2017-10-10 09:39:59 -05:00
ulteq
098b88106c RangeCard - Always display barrel length and bore height (#5551)
- More uniform appearance with advanced ballistics enabled or disabled
2017-09-26 16:51:48 +02:00
Phyma
ffaa195fe5 Conform function headers to coding guidelines (#5255)
* Fixed headers to work with silentspike python script

* Fixed rest of the files

* Fixed ace-team
2017-06-08 15:31:51 +02:00
PabstMirror
f3d2833b28 Fix rangecard not showing wind/lead (#4964) 2017-03-08 19:40:48 +01:00
ulteq
3e0f85b4f1 RangeCard - Take bore height into account (#4715) 2016-12-01 21:20:51 +01:00
ulteq
9fdf3ceb00 Refined the range card calculation abort conditions
* Max. elevation now never exceeds 40 MRADs
* Min. velocity now also depends bullet stability (e.g. lower for .408 CheyTac)
2016-11-15 23:11:22 +01:00
ulteq
16f3f2ca37 Optimized range card calculations
* Removed dead code
2016-11-15 23:11:22 +01:00
ulteq
10cc0ba951 Moved all zero angle calculations into the advanced_ballistics.dll
* Speeds up ATragMX
* Speeds up RangeCards
* Speeds up Scopes
2016-11-15 23:11:22 +01:00
ulteq
a687c49d2a Adds settings module for ace_scopes
* Interconnects the rangecard and scopes modules
* Hides the zeroing text when the vanilla zeroing is overwritten
* Makes the scopes module fully compatible with any 3rd party weapon pack without the need for addition compat pbos (though their use is still recommended)
2016-11-15 23:11:22 +01:00
ulteq
36c14c5dc4 Feature - Vanilla zeroing fix 2016-11-15 23:11:22 +01:00
BaerMitUmlaut
7fcbe93b71 Cleaned up excessive whitespace 2016-05-03 02:32:44 +02:00
PabstMirror
c1dd2df57a Move grid funcs and map long,lat,altitude to common 2015-06-30 12:26:51 -05:00
ulteq
a9b6af38e1 Barrel length is now displayed in half inch accuracy. 2015-06-07 10:16:30 +02:00
ulteq
5746128a0f Further improved error handling when AB is enabled with incomplete configs:
* Calculates correct solutions when parts of the ammo config are missing
* Calculates correct solutions when parts of the weapon config are missing
* Performance improvement when AB is enabled
2015-05-30 20:06:55 +02:00
ulteq
d0e1af6e47 Improved missing config error handling 2015-05-29 19:39:54 +02:00
ulteq
6d1e8eebce Reworked the range card output when AB is disabled 2015-05-29 15:07:30 +02:00
ulteq
ade2cc1c56 Refined the reference barometric pressure calculation 2015-05-29 12:55:16 +02:00
ulteq
01810b8723 - Altitude is only taken into account when AB is enabled
- Separate solution caches for Vanilla and AB ballistics
2015-05-29 09:49:07 +02:00
ulteq
4ad82d9629 Switched to ctrlCreate to avoid aspect ratio problems with the listbox. 2015-05-28 20:13:22 +02:00
ulteq
697710d40d Initial draft of the range card implementation. 2015-05-28 19:17:29 +02:00