Commit Graph

11271 Commits

Author SHA1 Message Date
bux
f1e8daad66 Update 2017-02-21-ace3-version390.md
add missing slash on the link
2017-02-21 11:44:51 +01:00
bux
e1eefaa8e7 Add Acerep 8 (#4923)
* add acerep 8

aimed for the 23rd

* update header image

* change acerep8's date to the 21st

* acerep8 add a sentence about how awesome we are
2017-02-21 11:34:50 +01:00
Mark Ruffner
0900bf964b Medical/Repair 3den Toolbox State Fix (Bug fix for #4902) (#4905)
* Update medical/repair 3den away from missionNamespace

* Simplify save
2017-02-18 12:27:36 -06:00
PabstMirror
9d128152a3 Hide earplug actions if setting disabled (#4913)
* Hide earplug actions if setting disabled

* Add lines that are new
2017-02-16 10:16:46 -06:00
Glowbal
19d5fa0a4e Update CBA required version (#4899)
* prep v3.9.0

* Update required CBA version
2017-02-14 16:53:35 -06:00
bux
1d978c45bf Update _config_dev.yml 2017-02-14 22:50:46 +01:00
bux
ad23be5c5c Update _config.yml 2017-02-14 22:50:33 +01:00
bux
2fddfcc1c8 Update _config.yml 2017-02-14 22:47:01 +01:00
Glowbal
283c372291 Merge branch 'release' 2017-02-14 22:43:31 +01:00
Glowbal
df693d69b6 Prepare v3.9.0 release 2017-02-14 21:25:22 +01:00
PabstMirror
dfca4fdcf8 Pass functions by "reference" to bis event handlers (#4898)
* Pass functions by "reference" to bis event handlers

* Add Doc

* Fix
2017-02-14 10:54:37 -06:00
PabstMirror
036bb0ecd4 Use createSimpleObject to create tags (#4892) 2017-02-14 10:54:21 -06:00
NorXAengell
1be278fbda French translation to "Advanced throwing" and "Advanced fatigue" (#4415)
* French translation of "Advanced fatigue" and "Advanced throwing"

Full translation of "Advanced fatigue" and "Advanced throwing".

* New batch of translation/correction
2017-02-11 15:16:56 -06:00
PabstMirror
33b19f7b4c Fix MUL macros (#4888) 2017-02-11 15:07:10 -06:00
J3aLeiNe
9763defd10 AB : compats RHS 4.2 updated (#4879)
* Update CfgWeapons.hpp

* Update CfgWeapons.hpp

* Update CfgWeapons.hpp

* Update CfgAmmo.hpp

* Update CfgWeapons.hpp

* Update CfgWeapons.hpp

* Update CfgWeapons.hpp

* Update CfgWeapons.hpp

* Update CfgWeapons.hpp

* Update CfgWeapons.hpp
2017-02-11 14:24:54 -06:00
PabstMirror
f678f4a3b1 Fix getPos order (#4889) 2017-02-10 21:23:33 -06:00
PabstMirror
159e762576 Handle changes to CBA_fnc_addPlayerEventHandler (#4878)
* Handle changes to CBA_fnc_addPlayerEventHandler

* Fix var spelling
2017-02-10 13:03:12 -06:00
PabstMirror
78a55d4436 Generic cycle attack profile key for missile guidance (#4787)
* Generic cycle attack profile key for missile guidance

* Add hint for weapons without huds

* Fix Korean strings

* Cleanup
2017-02-10 13:01:17 -06:00
PabstMirror
ac0292d738 Fix RHS m113 compat (#4881) 2017-02-10 12:49:55 -06:00
PabstMirror
70f4dd3e6b Fix passenger actions - Ensure order of MainActions (#4883) 2017-02-10 12:49:10 -06:00
commy2
97a0624375 Optimize Laserpointer (#4859)
* only process one unit every 0.1 seconds

* exitWith to keep indentation low

* use event to determine isIR and isTI

* correctly remove units with turned on lights from their arrays

* handle weaponAccessories command reporting nil
2017-02-10 12:47:08 -06:00
PabstMirror
3ce0865913 Add getInteractionDistance and fix VTOL refuel/arm (#4882) 2017-02-10 12:34:51 -06:00
Ozan Eğitmen
d2ee1e987a Frag Superanal Cleanup (#4803)
* Minimal frag cleanup

* Why did this even happen in the first place
2017-02-10 12:28:27 -06:00
Dedmen Miller
5351b43ff3 Cache Nametags onDraw3D flags. (#4847)
* Cache Nametag flags

* Remove unused privates

* Fix fading, cursorOnly mode, improve cache reset

* Fix header
2017-02-10 12:19:14 -06:00
PabstMirror
231346a199 Fix Javelin for AI (#4857) 2017-02-05 23:01:48 +01:00
commy2
10756ff02d fix HK416 name, fix #4873 (#4874) 2017-02-05 23:01:06 +01:00
jonpas
4d872b84b7 Fix double single quote to single double quote (#4876) 2017-02-05 23:00:35 +01:00
jonpas
c1f59e5334 Cleanup GitHub Changelog Generator config file (#4875) 2017-02-05 16:50:41 +01:00
Glowbal
c0c41667e7 prep v3.9.0 2017-02-05 13:48:09 +01:00
Dystopian
06f99f044c Fix deprecated AW159 and CH-47I config (#4726) 2017-02-02 17:45:32 -06:00
commy2
9d68fbf987 fix script error caused by new arguments passed to handleDamage (#4866)
* fix script error caused by new arguments passed to handleDamage

* Copy array to not break other handleDamage ehs

* Resize to 7
2017-02-02 13:03:13 -06:00
Dorbedo
aa393ccf92 typo in ace_interaction_fnc_getDoorAnimations (#4854) 2017-01-28 13:43:42 -06:00
Dystopian
b30705661c add real name for civilian kamaz trucks (#4851) 2017-01-23 12:14:55 -06:00
Neviothr
9b36ccadcc Aircraft cleanup (#4818)
* Cleanup

* Returned lines between classes

* Add files via upload
2017-01-23 12:13:37 -06:00
PabstMirror
e9b5bde371 Add ace_setting for scaling cookoff effect length (#4842)
* Add getVar for scaling cookoff effect length

* Switch to ace_setting

* Add notes about merging settings
2017-01-23 12:13:02 -06:00
Dystopian
7cdf2d75a3 fix win newline in repo (#4849) 2017-01-23 00:56:52 +01:00
Dystopian
d5d8413ee9 fix kamaz medical can repair (#4850) 2017-01-22 10:39:02 -06:00
jonpas
c6c5149ed0 Merge pull request #4846 from acemod/rhFlashlightMapCompat
Add RH Acc Surefire flashlight map compatibility
2017-01-21 20:34:09 +01:00
jonpas
100a25cb97 Add RH Acc Surefire flashlight map compatibility 2017-01-21 19:19:56 +01:00
jonpas
b7f36ffd12 Add orange map chemlight entry (#4839) 2017-01-18 18:18:28 -06:00
ViperMaul
5deb305906 Fix ace_gunbag track named properties (#4838) 2017-01-17 18:03:27 -06:00
Grzegorz
15f2e6b2fe PL translation 3.9.0 (#4821)
* translate/fix cookoff PL translation

* translate/fix laser/map PL translation

* fix/translate maptools PL translation

* fix/translate medical_blood PL translation

* fix scopes PL translation

* fix zeus PL translation

* translate overpressure
2017-01-17 15:33:22 -06:00
PabstMirror
4f3f847930 Fix ace_track named properties (#4837)
* Fix ace_track named properties

* Fix 4 more
2017-01-17 15:32:14 -06:00
Neviothr
ade87adf46 Modules Cleanup (#4813)
* Cleanup

* Added newlines
2017-01-14 15:47:03 -06:00
bux
3f00da7365 decrease concertina "dismount" time, use ace checks (#4812)
IRL it’s just pushing them together again
2017-01-13 13:43:54 -06:00
nomisum
59ca44bb4b [typofix] explosion -> explosive (#4816) 2017-01-11 17:35:35 -06:00
Dedmen Miller
6c12444d85 Fixes #4814 (#4815)
Doesn't fix the core issue behind #4814 but it fixes the issue that bothered me so much that i reported this.
2017-01-11 15:54:03 -06:00
PabstMirror
39181fdea5 Simplify huntIR configs using += (#4521)
* Add huntIR magazine to GL_3GL_F via sub config

* Cleanup RHS 40mm huntIR GL config

* Add huntir to standalone m320 - #4199
2017-01-09 12:11:31 -06:00
PabstMirror
8752b03c12 Hearing - player only event handlers (#4727) 2017-01-09 12:10:52 -06:00
PabstMirror
bce0913019 Cookoff - add function to get ammo (#4779)
* Cookoff - add function to get ammo

Fix #4565 - Function adds virtual ammo for rearm vehicles
Remove FUNC(secondaryExplosions) - which duplicatd detonateAmunition
Tweak timeBetweenAmmoDetonation calculation to use all ammo, not just
the current mag
Allow GVAR(enableAmmoCookoff) effect to work with GVAR(enable)=false

* Fix header

* Cleanup getting ammo from turrets
2017-01-04 15:35:54 -06:00