PabstMirror
32e73fa1b3
Fix addLoadPatientActions
2017-10-02 22:37:22 -05:00
PabstMirror
04db4add26
Remove unused addUnloadPatientActions
2017-09-23 11:58:49 -05:00
ulteq
c486f17539
Implemented Medkit (works like in ACE2)
2016-12-08 18:11:24 +01:00
ulteq
b81a5adcb9
Renamed 'healTime' calculation helper
2016-12-08 12:30:59 +01:00
ulteq
ab7af04530
Overhauled the medication system:
...
* Refactored the old code
* Introduced 'timeTillMaxEffect' config entry for medication
2016-12-06 20:42:10 +01:00
ulteq
92da5c80a0
Partly fixed Medication
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* Brings the heart rate adjustment (due to medication) back to life
* Restores the medication effect loop (needs testing)
2016-12-06 12:58:12 +01:00
ulteq
a88be4f458
Fixed 'displayPatientInformation'
2016-12-05 23:00:02 +01:00
commy2
7e498ab762
setting for basic/advanced syringes
2016-10-20 02:14:11 +02:00
commy2
68d75beae6
manual merge
2016-10-13 16:56:57 +02:00
commy2
2d243d45f3
fix tourniquets
2016-10-13 10:28:28 +02:00
commy2
92fc4ec14b
add a setting for 'basic' blood bags
2016-10-12 22:38:58 +02:00
commy2
b698a88dc1
move modifyAction func to menu component
2016-10-07 01:58:40 +02:00
commy2
5613ec5d5a
treatment functions and unconsciousness rework
2016-10-06 00:54:57 +02:00
commy2
81d962f0d5
port litter to treatment
2016-09-19 09:55:30 +02:00
Glowbal
1c1e47c039
Enable treatmnet actions
2016-09-18 19:48:49 +02:00
Glowbal
131ef576b4
Add medical treatments and configuration
2016-07-15 12:23:47 +02:00
Glowbal
3aa88c80bf
Add first step in medical rewrite
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Split up medical core and medical damage. Move out all other functionality
2016-06-30 17:33:29 +02:00
Glowbal
a8831a0d16
Change split medical in two components
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- medical component is responsible for the injuries and common functionality
- medical_treatment component is responsible for offering treatment functionality
2016-06-13 17:00:56 +02:00